29692 cards found
Kitt Kanto, Mayhem Diva

Kitt Kanto, Mayhem Diva {1}{R}{G}{W}

Legendary Creature - Cat Bard Druid
When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.
At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
3/3
Knotvine Mystic

Knotvine Mystic {R}{G}{W}

Creature - Elf Druid
{1}, {T}: Add {R}{G}{W}.
The elves of Naya were the last to acknowledge the massive shift of mana in their world.
2/2
  • Conflux
Marath, Will of the Wild

Marath, Will of the Wild {R}{G}{W}

Legendary Creature - Elemental Beast
Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
{X}, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
0/0
Marisi's Twinclaws

Marisi's Twinclaws {2}{R/W}{G}

Creature - Cat Warrior
Double strike
"Looks like we're completely outnumbered."
"Lucky for us. I thought we'd be bored."
2/4
Marisi, Breaker of the Coil

Marisi, Breaker of the Coil {1}{R}{G}{W}

Legendary Creature - Cat Warrior
Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls.
"Cast off the law! Awaken your rage!"
5/4
Mayael the Anima

Mayael the Anima {R}{G}{W}

Legendary Creature - Elf Shaman
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.
2/3
Mayael's Aria

Mayael's Aria {R}{G}{W}

Enchantment
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
  • Double Masters 2022 253 524
  • Alara Reborn
Mazzy, Truesword Paladin

Mazzy, Truesword Paladin {1}{R}{G}{W}

Legendary Creature - Halfling Knight
Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
3/4
Meglonoth

Meglonoth {3}{R}{G}{W}

Creature - Beast
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
When the shards merged, Mayael found herself the general of Naya's mightiest army.
6/6
  • Conflux
Minsc, Beloved Ranger

Minsc, Beloved Ranger {R}{G}{W}

Legendary Creature - Human Ranger
When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
3/3
Mirrorwood Treefolk

Mirrorwood Treefolk {3}{G}

Creature - Treefolk
{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.
It doesn't need a bite. The bark works just fine.
2/4
  • Planeshift
Nacatl Hunt-Pride

Nacatl Hunt-Pride {5}{W}

Creature - Cat Warrior
Vigilance
{R}, {T}: Target creature can't block this turn.
{G}, {T}: Target creature blocks this turn if able.
"We must hunt and kill the dragon before it can return to raze our ancient city."
5/4
Naya Battlemage

Naya Battlemage {2}{G}

Creature - Human Shaman
{R}, {T}: Target creature gets +2/+0 until end of turn.
{W}, {T}: Tap target creature.
"I have trained in all three schools of magic."
2/2
  • Shards of Alara
Naya Charm

Naya Charm {R}{G}{W}

Instant
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.
Naya Hushblade

Naya Hushblade {R/W}{G}

Creature - Elf Rogue
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud.
2/1
  • Alara Reborn
Naya Sojourners

Naya Sojourners {2}{R}{G}{W}

Creature - Elf Shaman
When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.
Cycling {2}{G}
The elves had entered a land like an open grave—an act of fortitude or folly?
5/3
Obelisk of Naya

Obelisk of Naya {3}

Artifact
{T}: Add {R}, {G}, or {W}.
Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose.
  • Shards of Alara
Obuun, Mul Daya Ancestor

Obuun, Mul Daya Ancestor {1}{R}{G}{W}

Legendary Creature - Elf Spirit
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
3/3
Palladia-Mors

Palladia-Mors {2}{R}{R}{G}{G}{W}{W}

Legendary Creature - Elder Dragon
Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.
7/7
Palladia-Mors, the Ruiner

Palladia-Mors, the Ruiner {3}{R}{G}{W}

Legendary Creature - Elder Dragon
Flying, vigilance, trample
Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
Sister of Nicol Bolas. Survivor of the Elder Dragon War. The most vicious of her kin.
6/6
Pantlaza, Sun-Favored

Pantlaza, Sun-Favored {2}{R}{G}{W}

Legendary Creature - Dinosaur
Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn.
4/4
  • The Lost Caverns of Ixalan Commander 4 20 30 124
Phabine, Boss's Confidant

Phabine, Boss's Confidant {3}{R}{G}{W}

Legendary Creature - Cat Advisor
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
3/6
  • The List
  • New Capenna Commander 9 108
Preston Garvey, Minuteman

Preston Garvey, Minuteman {2}{R}{G}{W}

Legendary Creature - Human Soldier
At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.
4/4
Pure

Pure {1}{R}{G}

Sorcery
Destroy target multicolored permanent.
Card has other part: Simple
  • Dissension
Radiant Kavu

Radiant Kavu {R}{G}{W}

Creature - Kavu
{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.
When angered or frightened, it protects itself with a burst of blinding light.
3/3
  • Planeshift