7458 cards found
Hinder

Hinder {1}{U}{U}

Instant
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
Hinterland Harbor

Hinterland Harbor

Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
Radioactive fog was the least of the inhabitants' worries.
Hissing Quagmire

Hissing Quagmire

Land
Hissing Quagmire enters the battlefield tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
History of Benalia

History of Benalia {1}{W}{W}

Enchantment - Saga
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.
Related card: Raddic, Tal Zealot
Hit the Mother Lode

Hit the Mother Lode {4}{R}{R}{R}

Sorcery
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference.
  • The Lost Caverns of Ixalan Promos 153p 153s
  • The Lost Caverns of Ixalan 153 375 404
Hive Stirrings

Hive Stirrings {2}{W}

Sorcery
Create two 1/1 colorless Sliver creature tokens.
Hive of the Eye Tyrant

Hive of the Eye Tyrant

Land
If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
{T}: Add {B}.
{3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
  • Adventures in the Forgotten Realms Promos 258a 258p 258s
  • Adventures in the Forgotten Realms 258 355
Hiveheart Shaman

Hiveheart Shaman {3}{G}

Creature - Human Shaman
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.
{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
3/5
Hixus, Prison Warden

Hixus, Prison Warden {3}{W}{W}

Legendary Creature - Human Soldier
Flash
Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.
4/4
Hoard Hauler

Hoard Hauler {3}{R}

Artifact - Vehicle
Trample
Whenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.
Crew 3
5/5
Hoarding Broodlord

Hoarding Broodlord {5}{B}{B}{B}

Creature - Dragon
Convoke
Flying
When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
Spells you cast from exile have convoke.
7/6
  • March of the Machine Promos 110p 110s
  • March of the Machine 110 360
Hobgoblin Bandit Lord

Hobgoblin Bandit Lord {1}{R}{R}

Creature - Goblin Rogue
Other Goblins you control get +1/+1.
{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
In a hobgoblin's view of the world, the weak owe tribute and fealty to the strong.
2/3
Hofri Ghostforge

Hofri Ghostforge {3}{R}{W}

Legendary Creature - Dwarf Cleric
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."
4/5
Hollow Dogs

Hollow Dogs {4}{B}

Creature - Phyrexian Zombie Dog
Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
A hollow dog is never empty. It is filled with thirst for the hunt.
3/3
Hollow One

Hollow One {5}

Artifact Creature - Golem
This spell costs {2} less to cast for each card you've cycled or discarded this turn.
Cycling {2}
4/4
Hollowhenge Huntmaster
Avabruck Caretaker

Hollowhenge Huntmaster

Creature - Werewolf
(Color indicator: Hollowhenge Huntmaster is green)
Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound
6/6
Card has other part: Avabruck Caretaker
Holy Day

Holy Day {W}

Instant
Prevent all combat damage that would be dealt this turn.
"The day of Spirits; my soul's calm retreat / Which none disturb!"
—Henry Vaughan, "The Night"
Holy Strength

Holy Strength {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
"May angels fly at your back. May your blade cleave the darkness."
—War blessing of Serra
Homeward Path

Homeward Path

Land
{T}: Add {C}.
{T}: Each player gains control of all creatures they own.
Adventure leads you into the world. Love brings you home.
Homicide Investigator

Homicide Investigator {1}{B}

Creature - Human Detective
Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn.
In her line of work, the dead are often better sources than the living.
2/2
  • Murders at Karlov Manor Promos 86p 86s
  • Murders at Karlov Manor 86 343
Homing Sliver

Homing Sliver {2}{R}

Creature - Sliver
Each Sliver card in each player's hand has slivercycling {3}.
Slivercycling {3}
"Where did you come from?"
—Otarian hunter, last words
2/2
Honor Guard

Honor Guard {W}

Creature - Human Soldier
{W}: Honor Guard gets +0/+1 until end of turn.
The strength of one. The courage of ten.
1/1
Honor of the Pure

Honor of the Pure {1}{W}

Enchantment
White creatures you control get +1/+1.
Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.
Honored Hierarch

Honored Hierarch {G}

Creature - Human Druid
Renown 1
As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color."
1/1
Honored Hydra

Honored Hydra {5}{G}

Creature - Snake Hydra
Trample
Embalm {3}{G}
Even gods have pets.
6/6