33504 cards found
Necropolis Regent

Necropolis Regent {3}{B}{B}{B}

Creature - Vampire
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
"Jarad fancies himself king of the undercity, but he's merely king of rot."
6/5
Symbiotic Wurm

Symbiotic Wurm {5}{G}{G}{G}

Creature - Wurm
When this creature dies, create seven 1/1 green Insect creature tokens.
The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.
7/7
Borrowed Time

Borrowed Time {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Teferi stepped calmly into the fray. Suddenly the sun paused in the sky and the werewolves' snarls froze on their faces.
Show of Valor

Show of Valor {1}{W}

Instant
Target creature gets +2/+4 until end of turn.
"As the knight struggled to stand, his squire took up his blade. The foe advanced not a single step."
—Krinnea, Siege of the Bone Spire
Social Climber (Alchemy)

Social Climber (Alchemy) {2}{G}

Creature - Human Druid
Alliance — Whenever another creature enters under your control, you gain 1 life.
4/2
Related card: Social Climber
  • Streets of New Capenna
Rest for the Weary

Rest for the Weary {1}{W}

Instant
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace.
  • Worldwake
Fortified Beachhead

Fortified Beachhead

Land
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier.
{T}: Add {W} or {U}.
{5}, {T}: Soldiers you control get +1/+1 until end of turn.
Alena, Kessig Trapper

Alena, Kessig Trapper {4}{R}

Legendary Creature - Human Scout
First strike
{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered this turn.
Partner
"Halana and I have a bond that'll never be broken."
4/3
Urza, Lord High Artificer

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature - Human Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
Conquer

Conquer {3}{R}{R}

Enchantment - Aura
Enchant land
You control enchanted land.
"Why do we trade with those despicable elves? You don't live in forests, you burn them!"
—Avram Garrisson, Leader of the Knights of Stromgald
Isildur's Fateful Strike

Isildur's Fateful Strike {2}{B}{B}

Legendary Instant
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Isildur cut the Ring from Sauron's hand with the hilt-shard of his father's sword, and Sauron himself was overthrown.
Heat of Battle

Heat of Battle {1}{R}

Enchantment
Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.
"Takara, it's me!" shouted Starke. It was no use—she obeyed Volrath.
  • Stronghold
Elephant-Rat

Elephant-Rat {1}{B}

Creature - Elephant Rat
Menace
"The rats that scurried across the floor of my cage were nothing more than skins filled with liquid."
—Hama
1/3
  • Avatar: The Last Airbender Eternal
Chaosphere

Chaosphere {2}{R}

World Enchantment
Creatures with flying can block only creatures with flying.
Creatures without flying have reach.
"I dance the nothing dance, / Feet in the air, knives in the ground."
—Femeref chant
  • Mirage
Apathy

Apathy {U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.
  • Weatherlight
Serra's Sanctum

Serra's Sanctum

Legendary Land
{T}: Add {W} for each enchantment you control.
A fragile cocoon of dreaming will.
  • Urza's Saga
Sanitarium Skeleton

Sanitarium Skeleton {B}

Creature - Skeleton
{2}{B}: Return this card from your graveyard to your hand.
His mind was lost long before his flesh.
1/2
Elderfang Ritualist (Alchemy)

Elderfang Ritualist (Alchemy) {1}{B}

Creature - Elf Cleric
When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.
3/1
Related card: Elderfang Ritualist
  • Kaldheim
Essence Symbiote

Essence Symbiote {1}{G}

Creature - Beast
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
The Ozolith's appearance spawned a new era of wild mutation on Ikoria. Some creatures hunted different prey, lived in new habitats, and thrived on mutation itself.
2/2
  • Ikoria: Lair of Behemoths
Whirling Strike

Whirling Strike {1}{R}

Instant
Target creature gets +2/+0 and gains first strike and trample until end of turn.
"I will trust desert steel in Fallaji hands over a soulless machine any day."
—Hajar, Mishra's bodyguard
  • The Brothers' War
Araña, Heart of the Spider

Araña, Heart of the Spider {1}{R}{W}

Legendary Creature - Spider Human Hero
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
3/3
Fiendish Panda

Fiendish Panda {2}{W}{B}

Creature - Bear Demon
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
3/2
  • Foundations
Darba

Darba {3}{G}

Creature - Bird Beast
At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}.
Legend has it the darba gave up its wings in return for an extra stomach.
5/4
  • Prophecy
Soul of Windgrace

Soul of Windgrace {1}{B}{R}{G}

Legendary Creature - Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
{G}, Discard a land card: You gain 3 life.
{1}{R}, Discard a land card: Draw a card.
{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4
Related card: Soul of Windgrace (Alchemy)
Symmetry Sage

Symmetry Sage {U}

Creature - Human Wizard
Flying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
"By my calculations, I should be able to achieve true enlightenment before graduation."
0/2
Related card: Symmetry Sage (Alchemy)
  • Strixhaven: School of Mages