33523 cards found
The Forgotten Place

The Forgotten Place

Land - Locus Sphere
The Forgotten Place enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice The Forgotten Place: Draw a card for each Locus and/or Sphere in your graveyard.
  • Unknown Event
Moan of the Unhallowed

Moan of the Unhallowed {2}{B}{B}

Sorcery
Create two 2/2 black Zombie creature tokens.
Flashback {5}{B}{B}
For a ghoul, every village is a buffet and every disaster is a reunion.
Merfolk Coralsmith

Merfolk Coralsmith {2}{U}

Creature - Merfolk
{1}: This creature gets +1/-1 until end of turn.
When this creature dies, scry 2.
"Wooden swords rot. Steel axes rust. But coral only grows."
2/3
  • Wilds of Eldraine
Abzan Battle Priest

Abzan Battle Priest {3}{W}

Creature - Human Cleric
Outlast {W}
Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."
3/2
High Fae Negotiator

High Fae Negotiator {3}{B}{B}

Creature - Faerie Warlock
Bargain
Flying
When this creature enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
3/5
  • Wilds of Eldraine
Stream of Consciousness

Stream of Consciousness {1}{U}

Instant - Arcane
Target player shuffles up to four target cards from their graveyard into their library.
"All things return to their beginnings. The waters that spill across the Kamitaki Falls flow to sea, only to be returned to her as the rain that joins the mighty river."
—Dosan the Falling Leaf
Goggles of Night

Goggles of Night {1}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip {2}
Related card: Goggles of Night (Alchemy)
Rust Scarab

Rust Scarab {4}{G}

Creature - Insect
Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.
"Behold nature's answer to the problem of society."
—Nikya of the Old Ways
4/5
  • Gatecrash
Eumidian Terrabotanist

Eumidian Terrabotanist {1}{G}

Creature - Insect Druid
Landfall — Whenever a land you control enters, you gain 1 life.
To plant the seeds of the other is to cultivate the self.
—Eumidian aphorism
2/3
  • Edge of Eternities
Ragemonger

Ragemonger {1}{B}{R}

Creature - Minotaur Shaman
Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay.
2/3
  • Born of the Gods
Illuminated Folio

Illuminated Folio {5}

Artifact
{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
Most such relics remain clasped shut for fear of what ominous truths might be carved into the diptych inside.
  • Shadowmoor
Mirror of the Forebears

Mirror of the Forebears {2}

Artifact
As this artifact enters, choose a creature type.
{1}: Until end of turn, this artifact becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
Nomad Mythmaker

Nomad Mythmaker {2}{W}

Creature - Human Nomad Cleric
{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.
2/2
Granite Gargoyle

Granite Gargoyle {2}{R}

Creature - Gargoyle
Flying
{R}: This creature gets +0/+1 until end of turn.
"While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them."
—The Underworld Cookbook, by Asmoranomardicadaistinaculdacar
2/2
Root Cage

Root Cage {1}{G}

Enchantment
Mercenaries don't untap during their controllers' untap steps.
The Vintara Forest welcomes its enemies with a crushing embrace.
  • Prophecy
Longstalk Brawl

Longstalk Brawl {G}

Sorcery
Gift a tapped Fish
Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.
  • Bloomburrow
Ineffable Blessing (b)

Ineffable Blessing (b) {1}{G}

Enchantment
As this enchantment enters, choose an artist.
Whenever a creature you control with art by the chosen artist enters, draw a card.
"Hallowed be this assortment of diverse things!"
  • Unstable
Midnight Clock

Midnight Clock {2}{U}

Artifact
{T}: Add {U}.
{2}{U}: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Related card: Rusko, Clockmaker
Greatsword of Tyr

Greatsword of Tyr {1}{W}

Artifact - Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Equip {W}
In the light of its gleaming blade, the faithful shine and the wicked cower.
  • Commander Legends: Battle for Baldur's Gate
Hopping Automaton

Hopping Automaton {3}

Artifact Creature - Construct
{0}: This creature gets -1/-1 and gains flying until end of turn.
Designed to carry equipment across rivers, the hopping automaton was soon pressed into service in the infantry.
2/2
  • Urza's Saga
Dwarven Patrol

Dwarven Patrol {2}{R}

Creature - Dwarf
This creature doesn't untap during your untap step.
Whenever you cast a nonred spell, untap this creature.
Dwarves never worry about who watches their backs.
4/2
  • Apocalypse
Keeper of the Crown

Keeper of the Crown {2}{L}

Creature - Human Noble
(Color indicator: Keeper of the Crown is green)
({L} can be paid with one mana from a legendary source.)
Other legendary creatures you control get +1/+1 and have indestructible.
3/4
Card has other part: Coronation of the Wilds
  • Mystery Booster 2
Farsight Ritual

Farsight Ritual {2}{U}{U}

Instant
Bargain
Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
  • Wilds of Eldraine 49 332
  • Wilds of Eldraine Promos 49p 49s
Goblin War Cry

Goblin War Cry {2}{R}

Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
"Goblins cry, soldiers fly.
Stones fly, soldiers die!"
  • Portal Second Age
Dueling Rapier

Dueling Rapier {R}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {4}
Related card: Arms Scavenger