33163 cards found
Caligo Skin-Witch

Caligo Skin-Witch {1}{B}

Creature - Human Wizard
Kicker {3}{B}
When this creature enters, if it was kicked, each opponent discards two cards.
"Take their faces. The lips of these unbelievers may yet honor the Demonlord."
1/3
Bravado

Bravado {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.
"We drive the dragons from our home. Why should we fear you?"
—Fire Eye, viashino bey
  • Urza's Saga
Untethered Express

Untethered Express {4}

Artifact - Vehicle
Trample
Whenever this Vehicle attacks, put a +1/+1 counter on it.
Crew 1
Rules and rails are made to be broken.
4/4
Related card: Experimental Pilot
Convert to Slime

Convert to Slime {3}{B}{G}

Sorcery
Destroy up to one target artifact, up to one target creature, and up to one target enchantment.
Delirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze creature token, where X is the total mana value of permanents destroyed this way.
  • Duskmourn: House of Horror Commander 37 64
Ardyn, the Usurper

Ardyn, the Usurper {5}{B}{B}{B}

Legendary Creature - Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
4/4
Manifestation Sage

Manifestation Sage {G/U}{G/U}{G/U}{G/U}

Creature - Human Wizard
When this creature enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
The first thing a Quandrix mage learns is the laws of metaphysics. The second thing is how to break them.
2/2
Thundermane Dragon

Thundermane Dragon {3}{R}

Creature - Dragon
Flying
You may look at the top card of your library any time.
You may cast creature spells with power 4 or greater from the top of your library. If you cast a creature spell this way, it gains haste until end of turn.
4/4
Related card: Dragon Typhoon
  • Tarkir: Dragonstorm Commander 38 78
Chaotic Goo

Chaotic Goo {2}{R}{R}

Creature - Ooze
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on this creature. If you lose the flip, remove a +1/+1 counter from this creature.
0/0
Zagras, Thief of Heartbeats

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature - Vampire Rogue
This spell costs {1} less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
4/4
Ancient Stirrings

Ancient Stirrings {G}

Sorcery
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Stromgald Cabal

Stromgald Cabal {1}{B}{B}

Creature - Human Knight
{T}, Pay 1 life: Counter target white spell.
When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh.
2/2
Will, Scion of Peace

Will, Scion of Peace {1}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
"It's easy to cry 'For glory!' and charge those who disagree with you. But it takes finesse to turn enemies into allies rather than corpses."
2/4
  • Wilds of Eldraine 218 302
  • Wilds of Eldraine Promos 218p 218s
Agent of Erebos

Agent of Erebos {3}{B}

Enchantment Creature - Zombie
Constellation — Whenever this creature or another enchantment you control enters, exile target player's graveyard.
Erebos's minions hunt the Returned and warn those who consider the same folly.
2/2
  • Journey into Nyx
Slumbering Keepguard

Slumbering Keepguard {W}

Creature - Human Knight
Whenever an enchantment you control enters, scry 1.
{2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.
Dreams of a realm united gave him strength even in sleep.
1/1
  • Wilds of Eldraine
Wild Goose Chase

Wild Goose Chase {G}{U}

Instant - Adventure
Draw two cards, then discard two cards. Create a Food token.
Card has other part: Albiorix, Goose Tyrant
  • Alchemy: Outlaws of Thunder Junction
Moment's Peace

Moment's Peace {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Flashback {2}{G}
Their minds filled with quiet, their hearts with love.
Tori D'Avenant, Fury Rider

Tori D'Avenant, Fury Rider {1}{R}{R}{W}

Legendary Creature - Human Knight
Vigilance, trample
Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
3/3
Smoke Spirits' Aid

Smoke Spirits' Aid {X}{R}

Sorcery
For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."
White Glove Gourmand

White Glove Gourmand {2}{W}{B}

Creature - Human Noble
When this creature enters, create two 1/1 white Human Soldier creature tokens.
At the beginning of your end step, if another Human died under your control this turn, create a Food token.
"Here's to us! It's time we move beyond beef!"
2/2
  • Fallout 124 652
Oath of Nissa

Oath of Nissa {G}

Legendary Enchantment
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.
"For the life of every plane, I will keep watch."
Reckless Waif
Merciless Predator

Reckless Waif {R}

Creature - Human Rogue Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
"Yes, I'm alone. No, I'm not worried."
1/1
Card has other part: Merciless Predator
  • Innistrad
Green Ward

Green Ward {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove this Aura.
Seismic Shudder

Seismic Shudder {1}{R}

Instant
Seismic Shudder deals 1 damage to each creature without flying.
"The land here seems to go out of its way to kill you."
—Chandra Nalaar
  • Zendikar
Far Fortune, End Boss

Far Fortune, End Boss {2}{B}{R}

Legendary Creature - Human Mercenary
Start your engines!
Whenever you attack, Far Fortune deals 1 damage to each opponent.
Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
4/5
Willow Satyr

Willow Satyr {2}{G}{G}

Creature - Satyr
You may choose not to untap this creature during your untap step.
{T}: Gain control of target legendary creature for as long as you control this creature and this creature remains tapped.
1/1