6945 cards found
Hunding Gjornersen

Hunding Gjornersen {3}{W}{U}{U}

Legendary Creature - Human Warrior
Rampage 1
"You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for."
5/4
Hungry Flames

Hungry Flames {2}{R}

Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
Hungry Lynx

Hungry Lynx {1}{G}

Creature - Cat
Cats you control have protection from Rats.
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
2/2
Hungry Mist

Hungry Mist {2}{G}{G}

Creature - Elemental
At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
"If the air must feed, let it take the self-righteous."
—Murat, death speaker
6/2
Related card: Apocalypse Chime
Hunt the Weak

Hunt the Weak {3}{G}

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.
Hunted Nightmare

Hunted Nightmare {1}{B}{B}

Creature - Nightmare
Menace
When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
4/5
  • Magic Online Promos
  • Ikoria: Lair of Behemoths Promos 92p 92s
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Hunting Cheetah

Hunting Cheetah {2}{G}

Creature - Cat
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
2/3
Hunting Pack

Hunting Pack {5}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Storm
Huntmaster Liger

Huntmaster Liger {3}{W}

Creature - Cat
Mutate {2}{W}
Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
3/4
Huntmaster of the Fells
Ravager of the Fells

Huntmaster of the Fells {2}{R}{G}

Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Card has other part: Ravager of the Fells
Hurkyl's Final Meditation

Hurkyl's Final Meditation {4}{U}{U}{U}

Instant
As long as it's not your turn, this spell costs {3} more to cast.
Return all nonland permanents to their owners' hands. End the turn.
  • Magic Online Promos
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Hurkyl's Prodigy

Hurkyl's Prodigy {2}{U}

Creature - Human Soldier
When Hurkyl's Prodigy enters the battlefield, create a tapped Powerstone token.
Whenever Hurkyl's Prodigy attacks, you may pay {2}. If you do, Hurkyl's Prodigy can't be blocked this turn and it perpetually gets +2/+0.
1/4
  • Alchemy: The Brothers' War
Hurkyl, Master Wizard

Hurkyl, Master Wizard {1}{U}{U}

Legendary Creature - Human Wizard Advisor
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
2/4
  • Magic Online Promos
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Hurl Through Hell

Hurl Through Hell {2}{B}{R}

Instant
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
  • Magic Online Promos
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Hurloon Minotaur

Hurloon Minotaur {1}{R}{R}

Creature - Minotaur
2/3
Hyalopterous Lemure

Hyalopterous Lemure {4}{B}

Creature - Spirit
{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
"The lemures looked harmless, until they descended on my troops. Within moments, only bones remained."
—Lucilde Fiksdotter, Leader of the Order of the White Shield
4/3
Hydra Broodmaster

Hydra Broodmaster {4}{G}{G}

Creature - Hydra
{X}{X}{G}: Monstrosity X.
When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
7/7
Hydroblast

Hydroblast {U}

Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hymn of Rebirth

Hymn of Rebirth {3}{G}{W}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
"There will come soft rains, and spring shall be amongst us, a welcome friend."
—Halvor Arenson, Kjeldoran priest
Hymn to Tourach

Hymn to Tourach {B}{B}

Sorcery
Target player discards two cards at random.
The priests plead for your anguish and pray for your despair.
Hymn to the Ages

Hymn to the Ages {4}{U}

Instant - Chorus
Starting intensity 3
Draw a number of cards equal to this spell's intensity.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Hypersonic Dragon

Hypersonic Dragon {3}{U}{R}

Creature - Dragon
Flying, haste
You may cast sorcery spells as though they had flash.
"Even this primitive specimen of my kind is impressive."
—Niv-Mizzet
4/4
Hypnotic Pattern

Hypnotic Pattern {U}

Instant
Target creature perpetually gets -2/-0.
Target creature gets -2/-0 until end of turn.
  • Alchemy Horizons: Baldur's Gate
Hypnotic Specter

Hypnotic Specter {1}{B}{B}

Creature - Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Its victims are known by their eyes: shattered vessels leaking broken dreams.
2/2
Hypnotic Sprite

Hypnotic Sprite {U}{U}

Creature - Faerie
Flying
2/1
Card has other part: Mesmeric Glare