8351 cards found
Gauntlet of Power

Gauntlet of Power {5}

Artifact
As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Gavel of the Righteous

Gavel of the Righteous {2}

Artifact - Equipment
At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.
Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.
As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.
Equip—Pay {3} or remove a counter from Gavel of the Righteous.
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Gavony Township

Gavony Township

Land
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Gaze of Granite

Gaze of Granite {X}{B}{B}{G}

Sorcery
Destroy each nonland permanent with mana value X or less.
"Show yourself, thief."
Geier Reach Bandit
Vildin-Pack Alpha

Geier Reach Bandit {2}{R}

Creature - Human Rogue Werewolf
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
The cathars realized they had not tracked her—she had led them here.
3/2
Card has other part: Vildin-Pack Alpha
Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.
Kick up your prehensile appendages and rest a while.
Geist of Saint Traft

Geist of Saint Traft {1}{W}{U}

Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
2/2
Geist of the Moors

Geist of the Moors {1}{W}{W}

Creature - Spirit
Flying
"The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate."
—"The Good Geist's Vow"
3/1
Geistflame Reservoir

Geistflame Reservoir {2}{R}

Artifact
Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.
{1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.
{1}{R}, {T}: Exile the top card of your library. You may play that card this turn.
Gelatinous Cube

Gelatinous Cube {2}{B}{B}

Creature - Ooze
Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.
Dissolve{X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.
4/3
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Gelectrode

Gelectrode {1}{U}{R}

Creature - Weird
{T}: Gelectrode deals 1 damage to any target.
Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
—Trivaz, Izzet mage
0/1
Gemhide Sliver

Gemhide Sliver {1}{G}

Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world."
—Freyalise
1/1
Gempalm Incinerator

Gempalm Incinerator {2}{R}

Creature - Goblin
Cycling {1}{R}
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
2/1
Gempalm Polluter

Gempalm Polluter {5}{B}

Creature - Zombie
Cycling {B}{B}
When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
4/3
Gemrazer

Gemrazer {3}{G}

Creature - Beast
Mutate {1}{G}{G}
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4/4
Gemstone Caverns

Gemstone Caverns

Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Gemstone Mine

Gemstone Mine

Land
Gemstone Mine enters the battlefield with three mining counters on it.
{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
General Ferrous Rokiric

General Ferrous Rokiric {1}{R}{W}

Legendary Creature - Human Soldier
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
"The Boros Legion always stands for justice, but it never stands alone."
3/1
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General Kudro of Drannith

General Kudro of Drannith {1}{W}{B}

Legendary Creature - Human Soldier
Other Humans you control get +1/+1.
Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
{2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
3/3
General Tazri

General Tazri {4}{W}

Legendary Creature - Human Ally
When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
{W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
3/4
Generator Servant

Generator Servant {1}{R}

Creature - Elemental
{T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn.
2/1
Generous Gift

Generous Gift {2}{W}

Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
Generous Patron

Generous Patron {2}{G}

Creature - Elf Advisor
When Generous Patron enters the battlefield, support 2.
Whenever you put one or more counters on a creature you don't control, draw a card.
"I support their show, they show me their support."
1/4
Genesis

Genesis {4}{G}

Creature - Incarnation
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
"First through the Riftstone was Genesis—and the world was lifeless no more."
—Scroll of Beginnings
4/4
Genesis Hydra

Genesis Hydra {X}{G}{G}

Creature - Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Designed by George Fan
0/0