7652 cards found
Graveshifter

Graveshifter {3}{B}

Creature - Shapeshifter
Changeling
When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
Graveyard Shift (Alchemy)

Graveyard Shift (Alchemy) {4}{B}

Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Related card: Graveyard Shift
  • Streets of New Capenna
Gray Ogre

Gray Ogre {2}{R}

Creature - Ogre
The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings.
2/2
Gray Slaad

Gray Slaad {2}{B}

Creature - Frog Horror
As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.
4/1
Card has other part: Entropic Decay
Grazilaxx, Illithid Scholar

Grazilaxx, Illithid Scholar {1}{U}{U}

Legendary Creature - Horror
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
3/2
Greasefang, Okiba Boss

Greasefang, Okiba Boss {1}{W}{B}

Legendary Creature - Rat Pilot
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
4/3
Great Desert Hellion

Great Desert Hellion {1}{B}{R}

Creature - Hellion
Starting intensity 1
Menace
At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1.
When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity.
5/5
  • Alchemy: The Brothers' War
Great Furnace

Great Furnace

Artifact Land
{T}: Add {R}.
Kuldotha, wellspring of molten metal, temple of the goblin horde.
Great Oak Guardian

Great Oak Guardian {5}{G}

Creature - Treefolk
Flash
Reach
When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.
His roots reach deep and grip hard.
4/5
Greater Good

Greater Good {2}{G}{G}

Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
"To examine the causes of life, we must first have recourse to death."
—Mary Shelley, Frankenstein
Greater Realm of Preservation

Greater Realm of Preservation {1}{W}

Enchantment
{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Greater Sandwurm

Greater Sandwurm {5}{G}{G}

Creature - Wurm
Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling {2}
7/7
Green Dragon

Green Dragon {4}{G}{G}

Creature - Dragon
Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
4/4
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  • Adventures in the Forgotten Realms 186 295
Green Ward

Green Ward {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.
Greenbelt Rampager

Greenbelt Rampager {G}

Creature - Elephant
When Greenbelt Rampager enters the battlefield, pay {E}{E}. If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
3/4
Greenwood Sentinel

Greenwood Sentinel {1}{G}

Creature - Elf Scout
Vigilance
2/2
Grenzo, Crooked Jailer

Grenzo, Crooked Jailer {4}{B}{R}

Legendary Creature - Goblin Rogue
When Grenzo enters the battlefield and at the beginning of your upkeep, heist target opponent's library.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast that you don't own.
6/4
  • Alchemy: Outlaws of Thunder Junction
Grenzo, Dungeon Warden

Grenzo, Dungeon Warden {X}{B}{R}

Legendary Creature - Goblin Rogue
Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
2/2
Grenzo, Havoc Raiser

Grenzo, Havoc Raiser {R}{R}

Legendary Creature - Goblin Rogue
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
"You burn. I'll pillage."
2/2
Greven il-Vec

Greven il-Vec

Vanguard
Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.
As a ruthless leader for Volrath, Greven il-Vec serves his lord by commanding the flying ship Predator. Greven has attained his powerful rank through a series of underhanded schemes and assassinations, the majority of which were blessed by Volrath himself.
Hand size bonus: -1
Life bonus: +2
  • Vanguard Series
Grief

Grief {2}{B}{B}

Creature - Elemental Incarnation
Menace
When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
3/2
Grim Bounty

Grim Bounty {2}{B}{B}

Sorcery
Destroy target creature or planeswalker. Create a Treasure token.
Grim Flayer

Grim Flayer {B}{G}

Creature - Human Warrior
Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3.
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
2/2
Grim Haruspex

Grim Haruspex {2}{B}

Creature - Human Wizard
Morph {B}
Whenever another nontoken creature you control dies, draw a card.
3/2
Grim Harvest

Grim Harvest {1}{B}

Instant
Return target creature card from your graveyard to your hand.
Recover {2}{B}