{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
When this creature enters, scry 2. {T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this turn. The tokens have "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.
"The soil here is rich with the rotting dead, and the sun's fingers barely penetrate the dark canopy. Plant our brethren here. This shall be our sanctuary." —Savra
"When the Kami of Utter Silence passes, walls lose their secrets. Scrolls lose their lessons. Tapestries lose their beauty. Where there was meaning, there is only stillness." —Sensei Hisoka
Whenever a nontoken permanent is put into your graveyard from the battlefield, this artifact deals 1 damage to you. Sacrifice a creature: Target opponent gains control of this artifact.