33523 cards found
Quick Draw

Quick Draw {R}

Instant
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.
  • Outlaws of Thunder Junction
Shatterskull, the Hammer Pass
Shatterskull Smashing

Shatterskull, the Hammer Pass

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second."
—Samila, Murasa Expeditionary House
Card has other part: Shatterskull Smashing
Subjugator Angel

Subjugator Angel {4}{W}{W}

Creature - Angel
Flying
When this creature enters, tap all creatures your opponents control.
The remnants of Innistrad's corrupted angelic hosts collapsed to form the Flight of Nightmares.
4/3
Windmill Slam

Windmill Slam {7}

Sorcery
Create a 4/4 Windmill artifact creature token with defender. When you do, it deals damage equal to its power to any target.
Miracle {0} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
  • Unknown Event
Monoist Gravliner

Monoist Gravliner {1}{B}

Artifact - Spacecraft
Whenever a creature stations this Spacecraft, that creature perpetually gains deathtouch and lifelink.
Station
STATION 6+
Flying, Deathtouch, Lifelink
2/3
  • Alchemy: Edge of Eternities
Cosmic Sovereign

Cosmic Sovereign {3}{R}{R}

Creature - Dragon
Flying, Haste
{R}: This creature gets +1/+0 until end of turn.
At the beginning of combat on your turn, conjure a random creature card with mana value X onto the battlefield, where X is this creature's power. That creature gains haste. Exile it at the beginning of the next end step.
3/4
  • Alchemy: Edge of Eternities
Resounding Silence

Resounding Silence {3}{W}

Instant
Exile target attacking creature.
Cycling {5}{G}{W}{U}
When you cycle this card, exile up to two target attacking creatures.
  • Shards of Alara
Vampire of the Dire Moon

Vampire of the Dire Moon {B}

Creature - Vampire
Deathtouch
Lifelink
"This place suits me: craven authorities and plentiful prey."
1/1
Earthquake Dragon (Alchemy)

Earthquake Dragon (Alchemy) {14}{G}

Creature - Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named Earthquake Dragon.
Flying, trample
{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.
10/10
Related card: Earthquake Dragon
  • Alchemy Horizons: Baldur's Gate
Socketed Sprocketer

Socketed Sprocketer {U}

Artifact Creature - Cyborg Knight
{T}: Uninstall all results from this creature, then roll a six-sided die. Install the result on this creature. (Put the die on this creature.)
You may uninstall a result from this creature to use it for a die you rolled.
Uninstall a 6 from this creature: Draw a card.
1/1
  • Unstable
Hewed Stone Retainers

Hewed Stone Retainers {3}

Artifact Creature - Golem
Cast this spell only if you've cast another spell this turn.
"Their origins are shrouded in mystery. I believe they are the protectors of the lost secrets of our world."
—Jilaya, Temur whisperer
4/4
Insight Engine

Insight Engine {2}{U}

Artifact
{2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it.
With each iteration, the database grows closer to original thought.
  • Edge of Eternities Commander 6 26
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
Teferi had once wielded the power—-and hubris—of a god. To fix his mistakes, he would risk everything.
Related card: Tome of Gadwick
Ob Nixilis Reignited

Ob Nixilis Reignited {3}{B}{B}

Legendary Planeswalker - Nixilis
[+1]: You draw a card and you lose 1 life.
[–3]: Destroy target creature.
[–8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Loyalty:
5
Salt Road Skirmish

Salt Road Skirmish {3}{B}

Sorcery
Destroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Dariya's first mistake was thinking they could short the Mardu trader on a deal. Their last was not considering the trader would bring backup.
  • Tarkir: Dragonstorm
Civic Saber

Civic Saber {1}

Artifact - Equipment
Equipped creature gets +1/+0 for each of its colors.
Equip {1}
Those without a guild signet often display a different form of protection.
Ambition's Cost

Ambition's Cost {3}{B}

Sorcery
You draw three cards and you lose 3 life.
"Knowledge demands sacrifice."
Bane of Progress

Bane of Progress {4}{G}{G}

Creature - Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Sin always returns for its spawn.
2/2
Tend the Pests

Tend the Pests {B}{G}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.
"I've got a special treat for you today."
  • Strixhaven: School of Mages
Zo-Zu the Punisher

Zo-Zu the Punisher {1}{R}{R}

Legendary Creature - Goblin Warrior
Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.
"He can cause a lot of pain and do it with no fuss. That's all good, but I just wish he didn't do it to us!"
—Ku-Ku, akki poet
2/2
Elephant-Rat

Elephant-Rat {1}{B}

Creature - Elephant Rat
Menace
"The rats that scurried across the floor of my cage were nothing more than skins filled with liquid."
—Hama
1/3
  • Avatar: The Last Airbender Eternal
Fog of Gnats

Fog of Gnats {B}{B}

Creature - Insect
Flying
{B}: Regenerate this creature.
You can swat a thousand gnats, but a thousand more will assail you.
1/1
  • Urza's Legacy
Novellamental

Novellamental {1}{U}

Creature - Elemental
Flying
This creature can block only creatures with flying.
"My grandmother had sold the rest of her jewelry long ago, but she left a particular necklace in my care: a golden chain, bearing a raven-shaped charm."
2/1
Honorable Passage

Honorable Passage {1}{W}

Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Triton Wavebreaker

Triton Wavebreaker {U}

Enchantment Creature - Merfolk Wizard
Bestow {1}{U}
As long as this permanent is a creature, it has prowess.
Enchanted creature gets +1/+1 and has prowess.
1/1
  • Modern Horizons 3