848 cards found
Frontier Explorer

Frontier Explorer {W}

Creature - Cat Scout
{3}, {T}: Until end of turn, you may play one basic Plains card from outside the game.
2/1
Fruitcake Elemental

Fruitcake Elemental {1}{G}{G}

Creature - Elemental
Fruitcake Elemental is indestructible.
At the end of your turn, Fruitcake Elemental deals 7 damage to you.
{3}: Target player gains control of Fruitcake Elemental.
Experiments intended to create the perfect holiday emissary resulted in a substance harder than darksteel and a fraction as merry.
7/7
  • Happy Holidays
GO TO JAIL

GO TO JAIL {W}

Enchantment
When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
Gallery of Legends

Gallery of Legends

Artifact - Attraction
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Attraction Lights: 3, 6
Garbage Elemental (a)

Garbage Elemental (a) {4}{R}

Creature - Elemental
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)
2/4
  • Unstable
Garbage Elemental (b)

Garbage Elemental (b) {4}{R}

Creature - Elemental Rigger
When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
3/1
  • Unstable
Garbage Elemental (c)

Garbage Elemental (c) {4}{R}

Creature - Elemental
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
3/2
  • Unstable
Garbage Elemental (d)

Garbage Elemental (d) {4}{R}

Creature - Elemental
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.
3/3
  • Unstable
Garbage Elemental (e)

Garbage Elemental (e) {4}{R}

Creature - Elemental
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
4/3
  • Unstable
Garbage Elemental (f)

Garbage Elemental (f) {4}{R}

Creature - Elemental
Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
6/5
  • Unstable
Garruk the Slayer

Garruk the Slayer

Legendary Planeswalker - Garruk
(Color indicator: Garruk the Slayer is black and green)
[0]: Put a 2/2 green Wolf creature token onto the battlefield.
[+4]: Target Wolf creature gets +1/+0 and gains deathtouch until end of turn.
[–10]: Destroy target creature. Put loyalty counters on Garruk the Slayer equal to that creature's toughness.
[–25]: Destroy all creatures Garruk the Slayer doesn't control.
Loyalty:
20
  • M15 Prerelease Challenge
Generated Horizons

Generated Horizons {2}{G}{G}

Enchantment
At the beginning of your upkeep, create a Forest land token.
Genetic Recombinator

Genetic Recombinator

Artifact - Contraption
Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
  • Unstable
Geometric Weird

Geometric Weird {R}

Creature - Weird
At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.
1/1
Gerrymandering

Gerrymandering {2}{G}

Sorcery
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
  • Unglued
Get Your Head in the Game

Get Your Head in the Game {2}{W}

Enchantment
Flash
When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
  • Unfinity 10 296
Get a Life

Get a Life {W}

Instant
Target player and each of that player's teammates exchange life totals.
Gimme five! (Or whatever you got.)
  • Unglued
Ghazbán Ogress

Ghazbán Ogress {G}

Creature - Ogre
When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.
2/2
  • Unglued
Giant Fan

Giant Fan {4}

Artifact
{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
Only a villain would unleash a giant fan on anyone!
  • Unglued
Gift Horse

Gift Horse

Artifact - Contraption
Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
  • Unstable
Gift Shop

Gift Shop

Artifact - Attraction
Visit — Choose one that hasn't been chosen.
• Create a 1/1 red Balloon creature token with flying.
• Create a 2/2 pink Teddy Bear creature token.
• Create two Food tokens.
• You get {TK}{TK}{TK}.
• You may put a sticker on a nonland permanent you own.
Attraction Lights: 2, 3, 6
Gifts Given

Gifts Given {3}{U}

Instant
Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles their library.
"Thanks! You shouldn't have."
  • Happy Holidays 7 7†
Gimme Five

Gimme Five {W}

Instant
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
"Up high! To the side! Down low! To the left! Other left! Over here—"
  • Unstable
Gleemax

Gleemax {1000000}

Legendary Artifact
You choose all targets for all spells and abilities.
Help us . . . R&D under mental domination of alien brain in jar . . . only chance . . . Gleemax's blatant disregard for flavor text . . . send help!
Gluetius Maximus

Gluetius Maximus {3}{G}{G}

Creature - Beast
As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.)
When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.
5/5
  • Unhinged