1723 cards found
Cloud of Darkness

Cloud of Darkness {2}{B}{G}{G}

Legendary Creature - Avatar
Flying
Particle Beam — When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
"We are the Cloud of Darkness! Bringer of wrath and destroyer of light!"
3/3
  • Final Fantasy 217 481
Cloud, Planet's Champion

Cloud, Planet's Champion {3}{R}{W}

Legendary Creature - Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible.
Equip abilities you activate that target Cloud cost {2} less to activate.
"It's not over yet... this isn't the end!"
4/4
Cloudshredder Sliver

Cloudshredder Sliver {R}{W}

Creature - Sliver
Sliver creatures you control have flying and haste.
Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered.
1/1
Related card: Sliver Weftwinder
Cloudspire Coordinator

Cloudspire Coordinator {R}{W}

Creature - Human Pilot
When this creature enters, scry 2.
{T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this turn. The tokens have "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
3/1
  • Aetherdrift
Cloudspire Skycycle

Cloudspire Skycycle {2}{R}{W}

Artifact - Vehicle
Flying
When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control.
Crew 1
For Team Cloudspire, the track is merely a suggestion.
2/3
  • Aetherdrift 197 321
Clout of the Dominus

Clout of the Dominus {U/R}

Enchantment - Aura
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud.
As long as enchanted creature is red, it gets +1/+1 and has haste.
  • Eventide
Cloven Casting

Cloven Casting {5}{U}{R}

Enchantment
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
"Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat."
  • Alara Reborn
Coiling Oracle

Coiling Oracle {G}{U}

Creature - Snake Elf Druid
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1
Cold-Eyed Selkie

Cold-Eyed Selkie {1}{G/U}{G/U}

Creature - Merfolk Rogue
Islandwalk
Whenever this creature deals combat damage to a player, you may draw that many cards.
She follows the old tributaries built when merrows still shaped the tides.
1/1
Collected Conjuring

Collected Conjuring {2}{U}{R}

Sorcery
Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
Colonel Autumn

Colonel Autumn {1}{W}{B}

Legendary Creature - Human Soldier
Lifelink
Exploit
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
2/3
Colossal Dreadmaw and Storm Crow

Colossal Dreadmaw and Storm Crow {5}{U}{G}

Legendary Creature - Dinosaur Bird
Flying, trample
CM 3/24 Why is it legendary if neither of the creatures were legendary?
GV 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text
7/8
  • Unknown Event
Colossal Grave-Reaver

Colossal Grave-Reaver {6}{B}{G}

Creature - Dragon
Flying
Whenever this creature enters or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
7/6
  • Tarkir: Dragonstorm Commander 50 90
Colossal Skyturtle

Colossal Skyturtle {4}{G}{G}{U}

Enchantment Creature - Turtle
Flying, ward {2}
Channel{2}{G}, Discard this card: Return target card from your graveyard to your hand.
Channel{1}{U}, Discard this card: Return target creature to its owner's hand.
6/5
  • Kamigawa: Neon Dynasty
Combine Chrysalis

Combine Chrysalis {G}{U}

Artifact
Creature tokens you control have flying.
{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
"What do you want to be, now that you're grown up?"
—Yolov, Simic bioengineer
Combine Guildmage

Combine Guildmage {G}{U}

Creature - Merfolk Wizard
{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
2/2
  • Ravnica Allegiance
Comet, Stellar Pup

Comet, Stellar Pup {2}{R}{W}

Legendary Planeswalker - Comet
[0]: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [–1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [–2].
6 — [+1], and you may activate Comet's loyalty ability two more times this turn.
Loyalty:
5
Commander Liara Portyr

Commander Liara Portyr {3}{R}{W}

Legendary Creature - Human Soldier
Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
"It's a ghoul-eat-you world out there. Follow my orders if you want to survive."
5/3
  • Commander Legends: Battle for Baldur's Gate 270 418 529
Commander Mustard

Commander Mustard {3}{R}{W}

Legendary Creature - Human Soldier
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
{2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
5/5
  • Ravnica: Clue Edition
Commissar Severina Raine

Commissar Severina Raine {1}{W}{B}

Legendary Creature - Human Soldier
Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.
Summary Execution{2}, Sacrifice another creature: You gain 2 life and draw a card.
2/2
  • Warhammer 40,000 Commander 112 112★
Company Commander

Company Commander {2}{W}{B}

Creature - Human Soldier
Command Section — When this creature enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.
Bring it Down! — Whenever this creature attacks, creatures you control gain deathtouch until end of turn.
2/4
  • Warhammer 40,000 Commander 113 113★
Compleated Conjurer
Captive Weird

Compleated Conjurer

Creature - Phyrexian Weird
(Color indicator: Compleated Conjurer is blue and red)
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
The Furnace Host saw no need for such caution.
3/3
Card has other part: Captive Weird
  • March of the Machine
Compy Swarm

Compy Swarm {1}{B}{G}

Creature - Dinosaur
At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of this creature.
"There's no reason for it to fear man."
—Robert Burke
2/2
  • Jurassic World Collection 9 34
Conduit Goblin

Conduit Goblin {R}{W}

Creature - Goblin Warrior
When this creature enters, you get {E}{E}.
At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn.
Warned against wearing metal in a lightning storm, Smurt took it as a challenge.
2/2
  • Modern Horizons 3
Conjurer's Ban

Conjurer's Ban {W}{B}

Sorcery
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.
Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency.
  • Guildpact