409 cards found
Pako, Arcane Retriever

Pako, Arcane Retriever {3}{R}{G}

Legendary Creature - Elemental Dog
Partner with Haldan, Avid Arcanist
Haste
Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
3/3
Related card: Haldan, Avid Arcanist
  • Commander 2020
Pardic Firecat

Pardic Firecat {3}{R}

Creature - Elemental Cat
Haste
If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
"I've heard of putting the cat out, but this isn't what I had in mind."
—Nomad sentry
2/3
Related card: Flame Burst
  • Odyssey
Petrified Wood-Kin

Petrified Wood-Kin {6}{G}

Creature - Elemental Warrior
This spell can't be countered.
Bloodthirst X
Protection from instants
3/3
  • Guildpact
Phylath, World Sculptor

Phylath, World Sculptor {4}{R}{G}

Legendary Creature - Elemental
When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.
5/5
Related card: Phylath, World Sculptor (Alchemy)
Phylath, World Sculptor (Alchemy)

Phylath, World Sculptor (Alchemy) {4}{R}{G}

Legendary Creature - Elemental
Trample
When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
5/5
Related card: Phylath, World Sculptor
  • Zendikar Rising
Phytotitan

Phytotitan {4}{G}{G}

Creature - Plant Elemental
When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
Its root system spans the entire floor of the jungle, making eradication impossible.
7/2
Pine Walker

Pine Walker {3}{G}{G}

Creature - Elemental
Morph {4}{G}
Whenever Pine Walker or another creature you control is turned face up, untap that creature.
5/5
  • Khans of Tarkir
Plant Elemental

Plant Elemental {1}{G}

Creature - Plant Elemental
When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
3/4
Primal Beyond

Primal Beyond

Land
As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
  • Morningtide
Primalcrux

Primalcrux {G}{G}{G}{G}{G}{G}

Creature - Elemental
Trample
Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
When nature is backed into a corner, just like its children, it lashes out.
*/*
  • Eventide
Primeval Force

Primeval Force {2}{G}{G}{G}

Creature - Elemental
When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.
It has germinated in the earth for thousands of years. Finally it wakes to the battle's call.
8/8
Purphoros's Intervention

Purphoros's Intervention {X}{R}

Sorcery
Choose one —
• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
• Purphoros's Intervention deals twice X damage to target creature or planeswalker.
"I bring a fire to recast all the world."
Pyre Charger

Pyre Charger {R}{R}

Creature - Elemental Warrior
Haste
{R}: Pyre Charger gets +1/+0 until end of turn.
His blade was forged over coals of moaning treefolk, curved at the optimum angle for severing heads, and heated to volcanic temperatures by his touch.
1/1
Pyre Hound

Pyre Hound {3}{R}

Creature - Elemental Dog
Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
Its growl is the crackling and popping of a wildfire untamed.
2/3
Pyre Spawn

Pyre Spawn {4}{R}{R}

Creature - Elemental
When Pyre Spawn dies, it deals 3 damage to any target.
Memories of the Harvesttide tragedy festered until they grew into an incarnate rage that set the world ablaze.
6/4
Pyretic Hunter

Pyretic Hunter {4}{R}

Creature - Elemental Cat
Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.
Menace
Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
0/0
  • Conspiracy: Take the Crown
Pyroceratops

Pyroceratops {3}{R}

Creature - Elemental Dinosaur
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.
"I always thought wizards were supposed to have owls or one-eyed cats for familiars, but flaming dinosaurs work, too."
2/3
  • Ikoria: Lair of Behemoths
Pyroclast Consul

Pyroclast Consul {3}{R}{R}

Creature - Elemental Shaman
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.
3/3
  • Morningtide
Pyroclastic Elemental

Pyroclastic Elemental {3}{R}{R}

Creature - Elemental
{1}{R}{R}: Pyroclastic Elemental deals 1 damage to target player.
"Whoever thought of making mobile volcanoes was a genius."
—Chandra Nalaar
5/4
Rage Forger

Rage Forger {2}{R}

Creature - Elemental Shaman
When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
2/2
Rage Nimbus

Rage Nimbus {2}{R}

Creature - Elemental
Defender, flying
{1}{R}: Target creature attacks this turn if able.
The settlement knew there was something strange about the cloud when the old priest Mandli suddenly grabbed an axe and ran screaming into the hills.
5/3
  • Rise of the Eldrazi
Raging Ravine

Raging Ravine

Land
Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Rakka Mar

Rakka Mar {2}{R}{R}

Legendary Creature - Human Shaman
Haste
{R}, {T}: Create a 3/1 red Elemental creature token with haste.
"The finest pawns are those with pawns of their own."
—Nicol Bolas
2/2
Ral's Reinforcements

Ral's Reinforcements {1}{R}

Sorcery
Create two 1/1 blue and red Elemental creature tokens.
"Good thing maintenance never got around to decatalyzing the bithermic plasma displacement conduits!"
  • March of the Machine
Rebellion of the Flamekin

Rebellion of the Flamekin {3}{R}

Tribal Enchantment - Elemental
Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn.
  • Lorwyn