10792 cards found
Elephant Resurgence

Elephant Resurgence {1}{G}

Sorcery
Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
  • Prophecy
Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite {5}{W}{W}

Legendary Creature - Phyrexian Praetor
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
|su,porkFst,GEyts,LecchuZFFGKMEDEauDut. |be,Gyyts,pFnenBePe,Qe,fyrshuZFGKDugSeDZnepyt.
4/7
Eligeth, Crossroads Augur

Eligeth, Crossroads Augur {4}{U}{U}

Legendary Creature - Sphinx
Flying
If you would scry a number of cards, draw that many cards instead.
Partner
"There's no better place to divine the future than at a nexus of branching presents."
5/6
Eliminate the Competition

Eliminate the Competition {4}{B}

Sorcery
As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.
Open hostilities are strictly forbidden at the Inventors' Fair, but "accidents" still happen.
Elite Arcanist

Elite Arcanist {3}{U}

Creature - Human Wizard
When Elite Arcanist enters, you may exile an instant card from your hand.
{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.
1/1
  • Magic 2014
Elite Archers

Elite Archers {5}{W}

Creature - Human Soldier Archer
{T}: Elite Archers deals 3 damage to target attacking or blocking creature.
They fletch their arrows with the feathers of angels.
3/3
Elite Inquisitor

Elite Inquisitor {W}{W}

Creature - Human Soldier
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."
2/2
Elite Spellbinder

Elite Spellbinder {2}{W}

Creature - Human Cleric
Flying
When Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Paulo Vitor Damo da Rosa, World Champion XXVI
3/1
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
E is for Endurance. A measure of your overall physical fitness. It affects your total health and the action point drain from sprinting.
Elkin Bottle

Elkin Bottle {3}

Artifact
{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Elkin Lair

Elkin Lair {3}{R}

World Enchantment
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
  • Visions
Ellie and Alan, Paleontologists

Ellie and Alan, Paleontologists {2}{G}{W}{U}

Legendary Creature - Human Scientist
{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery.
2/5
  • Jurassic World Collection 10 35
Elmar, Ulvenwald Informant

Elmar, Ulvenwald Informant {1}{R}{G}

Legendary Creature - Human
Haste
Whenever you cast your second spell each turn, untap target creature, then investigate.
Friends forever
3/2
Elrond of the White Council

Elrond of the White Council {3}{G}{U}

Legendary Creature - Elf Noble
Secret council — When Elrond of the White Council enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.
3/3
  • Tales of Middle-earth Commander 51 134 454
Elrond, Master of Healing

Elrond, Master of Healing {2}{G}{U}

Legendary Creature - Elf Noble
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
4/4
Elsha of the Infinite

Elsha of the Infinite {2}{U}{R}{W}

Legendary Creature - Djinn Monk
Prowess
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
3/3
Elspeth Conquers Death

Elspeth Conquers Death {3}{W}{W}

Enchantment - Saga
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost {2} more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Elspeth's Devotee

Elspeth's Devotee {2}{W}{W}

Creature - Human Soldier
When Elspeth's Devotee enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.
"For her, I would gladly die again."
3/3
Related card: Elspeth, Undaunted Hero
  • Theros Beyond Death
Elspeth's Talent

Elspeth's Talent {2}{W}{W}

Enchantment - Aura
Enchant planeswalker
Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."
Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
  • March of the Machine Commander 72 80
Elturel Survivors

Elturel Survivors {3}{R}

Creature - Tiefling Peasant
Trample, myriad
As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.
They fought with the desperate courage of those who have nothing left to lose.
0/4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 172 581
Elusive Otter

Elusive Otter {U}

Creature - Otter
Prowess
Creatures with power less than Elusive Otter's power can't block it.
1/1
Card has other part: Grove's Bounty
Elusive Tormentor
Insidious Mist

Elusive Tormentor {2}{B}{B}

Creature - Vampire Wizard
{1}, Discard a card: Transform Elusive Tormentor.
Older vampires are usually more cautious than the newly-sired, calling upon ancient magic for which neonates lack patience.
4/4
Card has other part: Insidious Mist
Elven Chorus

Elven Chorus {3}{G}

Enchantment
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "{T}: Add one mana of any color."
"A Elbereth Gilthoniel, silivren penna míriel o menel aglar elenath!"
Elven Lyre

Elven Lyre {2}

Artifact
{1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player.
Elven Riders

Elven Riders {3}{G}{G}

Creature - Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying.
"Sometimes it is better to be swift of foot than strong of swordarm."
—Elven Proverb
3/3