11602 cards found
Dregscape Sliver

Dregscape Sliver {1}{B}

Creature - Sliver
Each Sliver creature card in your graveyard has unearth {2}.
Unearth {2}
"A colony of horrors lurks beneath the mire. One must move deliberately with every ste—"
—Loamlair guide, last words
2/2
Drench the Soil in Their Blood

Drench the Soil in Their Blood

Scheme
When you set this scheme in motion, after this main phase, there is an additional combat phase followed by an additional main phase. Creatures you control gain vigilance until end of turn.
"Are they dead yet? No? Then my previous order stands."
  • DCI Promos
Dress Down

Dress Down {1}{U}

Enchantment
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Drifting Djinn

Drifting Djinn {4}{U}{U}

Creature - Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1}{U}.
Cycling {2}
5/5
  • Urza's Saga
Drinker of Sorrow

Drinker of Sorrow {2}{B}

Creature - Horror
This creature can't block.
Whenever this creature deals combat damage, sacrifice a permanent.
It strikes at your soul, heedless of your prayers.
5/3
Driven

Driven {1}{G}

Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Card has other part: Despair
Drizzt Do'Urden

Drizzt Do'Urden {3}{G}{W}

Legendary Creature - Elf Ranger
Double strike
When Drizzt enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
3/3
  • Adventures in the Forgotten Realms Promos 220a 220p 220s
  • Adventures in the Forgotten Realms 220 338
Drogskol Cavalry

Drogskol Cavalry {5}{W}{W}

Creature - Spirit Knight
Flying
Whenever another Spirit you control enters, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
4/4
Drogskol Reaver

Drogskol Reaver {5}{W}{U}

Creature - Spirit
Flying
Double strike
Lifelink
Whenever you gain life, draw a card.
3/5
Drogskol Reinforcements

Drogskol Reinforcements {3}{W}

Creature - Spirit Soldier
Melee
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.
2/2
Dromar, the Banisher

Dromar, the Banisher {3}{W}{U}{B}

Legendary Creature - Dragon
Flying
Whenever Dromar deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
6/6
Dromoka's Command

Dromoka's Command {G}{W}

Instant
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment of their choice.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Dromoka, the Eternal

Dromoka, the Eternal {3}{G}{W}

Legendary Creature - Dragon
Flying
Whenever a Dragon you control attacks, bolster 2.
"The bane of countless shattered weapons, each a failure to slay her."
—Daghatar the Adamant
5/5
Drop of Honey

Drop of Honey {G}

Enchantment
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice this enchantment.
Related cards: City in a Bottle Porphyry Nodes
Dropkick Bomber

Dropkick Bomber {2}{R}

Creature - Goblin Warrior
Other Goblins you control get +1/+1.
{R}: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it."
"I've always enjoyed kicking stuff, so this was an ideal career opportunity."
2/3
Dross Harvester

Dross Harvester {1}{B}{B}

Creature - Horror
Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life.
4/4
Drown in Dreams

Drown in Dreams {X}{2}{U}

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
"Within our minds are limitless depths. Dive down, but don't forget to surface."
—Teferi
Drown in the Loch

Drown in the Loch {U}{B}
(Beholder's Fear Ray)

Instant
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
"On a failed save, target creature becomes frightened."
Drowned Catacomb

Drowned Catacomb

Land
This land enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
None can tell how many vessels are tangled up on the sea floor—or how much treasure remains unclaimed.
Drowned Secrets

Drowned Secrets {1}{U}

Enchantment
Whenever you cast a blue spell, target player mills two cards.
Beneath Ravnica's streets runs a layer of tunnels, then caverns and waterways, then terrors and nightmares.
Drowner of Hope

Drowner of Hope {5}{U}

Creature - Eldrazi
Devoid
When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Sacrifice an Eldrazi Scion: Tap target creature.
5/5
Drownyard Temple

Drownyard Temple

Land
{T}: Add {C}.
{3}: Return this card from your graveyard to the battlefield tapped.
"This is it! All the cryptoliths point here!"
—Jace Beleren
Druid of Purification

Druid of Purification {3}{G}

Creature - Human Druid
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
"Innovation was meant to end our wars, but it has only brought new conflicts. We must return to our roots."
2/3
Druidic Satchel

Druidic Satchel {3}

Artifact
{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Druids' Repository

Druids' Repository {1}{G}{G}

Enchantment
Whenever a creature you control attacks, put a charge counter on this enchantment.
Remove a charge counter from this enchantment: Add one mana of any color.
  • Avacyn Restored