2837 cards found
Very Cryptic Command (e)

Very Cryptic Command (e) {1}{U}{U}{U}

Instant
Choose two —
• Counter target black-bordered spell.
• Return target creature to its owner's hand.
• Untap each permanent you control with a watermark.
• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.
  • Unstable
Very Cryptic Command (f)

Very Cryptic Command (f) {1}{U}{U}{U}

Instant
Choose two —
• Scry 3.
• Create a 2/2 black Rogue creature token with menace.
• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
• Return all artifacts target player controls to their owner's hand.
  • Unstable
Veteran Guardmouse

Veteran Guardmouse {3}{R/W}

Creature - Mouse Soldier
Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1.
3/4
  • Bloomburrow
Veteran Survivor

Veteran Survivor {W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.
As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof.
2/1
  • Duskmourn: House of Horror
Vexilus Praetor

Vexilus Praetor {3}{W}

Creature - Custodes Warrior
Flash
Vigilance
Aegis of the Emperor — Commanders you control have protection from everything.
There is no greater bulwark than the Praetors of the Adeptus Custodes, the bodyguards of the Emperor of Mankind.
3/4
  • Warhammer 40,000 Commander 19 19★
Vexing Sphinx

Vexing Sphinx {1}{U}{U}

Creature - Sphinx
Flying
Cumulative upkeep—Discard a card.
When Vexing Sphinx dies, draw a card for each age counter on it.
4/4
  • Dominaria Remastered 73 297
  • Coldsnap
Veyran, Voice of Duality

Veyran, Voice of Duality {1}{U}{R}

Legendary Creature - Efreet Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
2/2
Viashino Shanktail

Viashino Shanktail {3}{R}

Creature - Lizard Warrior
First strike
Bloodrush{2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.
3/1
  • Gatecrash
Vicious Battlerager

Vicious Battlerager {3}{B}

Creature - Dwarf Barbarian
When Vicious Battlerager enters, you take the initiative.
Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.
1/5
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Vicious Offering

Vicious Offering {1}{B}

Instant
Kicker—Sacrifice a creature.
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
  • Dominaria
Victor, Valgavoth's Seneschal

Victor, Valgavoth's Seneschal {1}{W}{B}

Legendary Creature - Human Warlock
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
3/3
  • Duskmourn: House of Horror Promos 238p 238s
  • Duskmourn: House of Horror 238 364
Victory of the Pyrohammer

Victory of the Pyrohammer {3}{R}{R}

Enchantment - Saga
I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps."
II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
  • Alchemy: Wilds of Eldraine
Vigilant Sentry

Vigilant Sentry {1}{W}{W}

Creature - Human Nomad
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2
Vigorspore Wurm

Vigorspore Wurm {5}{G}

Creature - Wurm
Undergrowth — When Vigorspore Wurm enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Vigorspore Wurm can't be blocked by more than one creature.
6/4
  • Guilds of Ravnica
Village Survivors

Village Survivors {4}{G}

Creature - Human
Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.
As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.
4/5
  • Dark Ascension
Vinelasher Kudzu

Vinelasher Kudzu {1}{G}

Creature - Plant
Landfall — Whenever a land you control enters, put a +1/+1 counter on Vinelasher Kudzu.
It grows to hate you.
1/1
Violent Urge

Violent Urge {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
Rage can be a potent antidote to fear.
  • Duskmourn: House of Horror
Viral Spawning

Viral Spawning {2}{G}

Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1.
Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}.
  • Phyrexia: All Will Be One
Viscerid Deepwalker

Viscerid Deepwalker {4}{U}

Creature - Homarid Warrior
{U}: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4—{U}
2/3
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
  • Visions
Vislor Turlough

Vislor Turlough {3}{B}

Legendary Creature - Rogue
Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion
2/5
Vitality Charm

Vitality Charm {G}

Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
  • Onslaught
Vitality Salve

Vitality Salve

Artifact
At the beginning of the Horde's first main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield.
  • Battle the Horde
Vivisection Evangelist

Vivisection Evangelist {3}{W}{B}

Creature - Phyrexian Cleric
Vigilance
Corrupted — When Vivisection Evangelist enters, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls.
"May you rejoice in the magnificence of Norn. May your flesh serve perfection."
4/4
  • Phyrexia: All Will Be One
Vladimir and Godfrey

Vladimir and Godfrey {2}{W}

Legendary Creature - Zombie Knight
Rejuvenation{2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.
3/2
  • Alchemy Horizons: Baldur's Gate