27003 cards found
Yoked Ox

Yoked Ox {W}

Creature - Ox
The courage of those who work the land is born of long days of labor in the hot summer sun and the cold winter wind. It is the courage of the earth itself.
0/4
Yoked Plowbeast

Yoked Plowbeast {5}{W}{W}

Creature - Beast
Cycling {2}
"It is sacrilege to confine a gargantuan to the grinding of straight lines. I will pray that it remembers who is the master of this land."
—Syeena, elvish godtoucher
5/5
Yomiji, Who Bars the Way

Yomiji, Who Bars the Way {5}{W}{W}

Legendary Creature - Spirit
Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.
"As I died, I rejoiced. I would see my family again. But then I woke up back on the battlefield. Back in Kamigawa. Back in hell."
—Kenzo the Hardhearted
4/4
  • Betrayers of Kamigawa
Yore-Tiller Nephilim

Yore-Tiller Nephilim {W}{U}{B}{R}

Creature - Nephilim
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
When it awoke, the worms of the earth hissed in a chorus of beckoning.
2/2
Yorion, Sky Nomad

Yorion, Sky Nomad {3}{W/U}{W/U}

Legendary Creature - Bird Serpent
Companion — Your starting deck contains at least twenty cards more than the minimum deck size.
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
4/5
Yorvo, Lord of Garenbrig

Yorvo, Lord of Garenbrig {G}{G}{G}

Legendary Creature - Giant Noble
Yorvo, Lord of Garenbrig enters with four +1/+1 counters on it.
Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
0/0
  • Throne of Eldraine Promos 185p 185s
  • Throne of Eldraine 185 376
Yosei, the Morning Star

Yosei, the Morning Star {4}{W}{W}

Legendary Creature - Dragon Spirit
Flying
When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.
5/5
Yoshimaru, Ever Faithful

Yoshimaru, Ever Faithful {W}

Legendary Creature - Dog
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru, Ever Faithful.
Partner
They would never again be parted.
1/1
Yotia Declares War

Yotia Declares War {1}{R}

Enchantment - Saga
Read ahead
I — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.
II — Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker.
III — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
Related card: Ornithopter
  • Dominaria United
Yotian Dissident

Yotian Dissident {G}{W}

Creature - Human Artificer
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.
"I joined this war to protect my homeland, not to destroy someone else's."
1/1
  • The Brothers' War
Yotian Frontliner

Yotian Frontliner {1}

Artifact Creature - Soldier
Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.
Unearth {W}
1/1
  • The Brothers' War
Yotian Medic

Yotian Medic {2}{W}

Creature - Human Cleric Soldier
Lifelink
"Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people."
—Queen Kayla bin-Kroog
1/4
  • The Brothers' War
Yotian Soldier

Yotian Soldier {3}

Artifact Creature - Soldier
Vigilance
Poets dream the verses of otherworldly stories. Artificers dream the blueprints of otherplanar artifacts.
1/4
Related card: Golgothian Sylex
Yotian Tactician

Yotian Tactician {2}{W}{U}

Creature - Human Soldier
Other Soldiers you control get +1/+1.
"Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be."
3/4
  • The Brothers' War
You Are Already Dead

You Are Already Dead {B}

Instant
Destroy target creature that was dealt damage this turn.
Draw a card.
So swift and sharp was his blade that the ogre never even felt the cut.
You Cannot Pass!

You Cannot Pass! {W}

Instant
Destroy target creature that blocked or was blocked by a legendary creature this turn.
It raised the whip, and the thongs whined and cracked. Fire came from its nostrils. But Gandalf stood firm.
  • The Lord of the Rings: Tales of Middle-earth 38 489
You Come to a River

You Come to a River {1}{U}

Instant
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Related card: You Come to a River (Alchemy)
You Come to the Gnoll Camp

You Come to the Gnoll Camp {1}{R}

Instant
Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.
"Easy now, everyone. I'll take care of this."
—Nadaar
You Find Some Prisoners

You Find Some Prisoners {1}{R}

Instant
Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
You Find a Cursed Idol

You Find a Cursed Idol {1}{G}

Sorcery
Choose one —
• Smash It — Destroy target artifact.
• Lift the Curse — Destroy target enchantment.
• Steal Its Eyes — Create a Treasure token and venture into the dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
You Find the Villains' Lair

You Find the Villains' Lair {1}{U}{U}

Instant
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
"Give me just a moment! I almost have it."
You Happen On a Glade

You Happen On a Glade {2}{G}

Instant
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
  • Adventures in the Forgotten Realms
You Hear Something on Watch

You Hear Something on Watch {1}{W}

Instant
Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature.
You Look Upon the Tarrasque

You Look Upon the Tarrasque {4}{G}

Instant
Choose one —
• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.
• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.
  • Commander Legends: Battle for Baldur's Gate
You Meet in a Tavern

You Meet in a Tavern {2}{G}{G}

Sorcery
Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.