29636 cards found
Trained Cheetah

Trained Cheetah {2}{G}

Creature - Cat
Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
"[King Mulu's cheetahs] came riding on the winds, charging, with fangs bared and claws flexed."
2/2
  • Portal Three Kingdoms
Trained Condor

Trained Condor {2}{U}

Creature - Bird
Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
"They're smart enough to understand that war means lots of carrion."
—Griv, condor rider
2/1
  • Magic 2014
Trained Jackal

Trained Jackal {G}

Creature - Jackal
To taunt a man into action, call him a coward. To insult him beyond forgiveness, call him a jackal.
1/2
  • Portal Three Kingdoms
Trained Orgg

Trained Orgg {6}{R}

Creature - Orgg
"That arm's for bashin'. That one's for smashin'. That one's for scratchin'. And that one . . . I don't know what that one's for."
—Orgg trainer
6/6
Trained Pronghorn

Trained Pronghorn {1}{W}

Creature - Antelope
Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
"The desert asked the Ancestor for children, and the antelope were born."
—Nomad myth
1/1
  • Judgment
Training Center

Training Center

Land
Training Center enters the battlefield tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
Between matches, combatants practice to stay in peak mental and physical form.
Training Drone

Training Drone {3}

Artifact Creature - Drone
Training Drone can't attack or block unless it's equipped.
"Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies."
—Vy Covalt, Neurok agent
4/4
Training Grounds

Training Grounds {U}

Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
For those who survived, being prepared for the next crisis became one of the greatest virtues.
Trait Doctoring

Trait Doctoring {U}

Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher
  • Dragon's Maze
Traitor's Clutch

Traitor's Clutch {4}{B}

Instant
Target creature gets +1/+0, becomes black, and gains shadow until end of turn.
Flashback {1}{B}
  • Time Spiral
Traitor's Roar

Traitor's Roar {4}{B/R}

Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire
  • Shadowmoor
Traitorous Blood

Traitorous Blood {1}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
"I can make you dance to my tune like a puppet, your very blood eager to obey."
—Olivia Voldaren
Traitorous Greed

Traitorous Greed {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color.
"Remind me again, what's the going rate for betrayal these days?"
—Captain Rhenmir
  • Core Set 2021
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers.
Tramway Station

Tramway Station

Land
Tramway Station enters the battlefield tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.
A ten-minute ride can take you to the luxury of Park Heights, or the grit of the Caldaia.
  • Streets of New Capenna 258 356
Tranquil Cove

Tranquil Cove

Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
The sky darkened and the seas turned to oil as the gods of Theros themselves fell to New Phyrexia.
Tranquil Domain

Tranquil Domain {1}{G}

Instant
Destroy all non-Aura enchantments.
"An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi."
—Afari, Tales
  • Mirage
Tranquil Expanse

Tranquil Expanse

Land
Tranquil Expanse enters the battlefield tapped.
{T}: Add {G} or {W}.
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.
Tranquil Frillback

Tranquil Frillback {2}{G}

Creature - Dinosaur
When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
3/3
Related card: Scalespeaker Shepherd
Tranquil Garden

Tranquil Garden

Land
{T}: Add {C}.
{T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
  • Champions of Kamigawa
Tranquil Grove

Tranquil Grove {1}{G}

Enchantment
{1}{G}{G}: Destroy all other enchantments.
Tranquil Path

Tranquil Path {4}{G}

Sorcery
Destroy all enchantments.
Draw a card.
Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia.
  • Apocalypse
Tranquil Thicket

Tranquil Thicket

Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G}
Tranquility

Tranquility {2}{G}

Sorcery
Destroy all enchantments.
Transcantation

Transcantation {1}{R}

Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.