29661 cards found
Molten Echoes

Molten Echoes {2}{R}{R}

Enchantment
As Molten Echoes enters the battlefield, choose a creature type.
Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Anje's Ravager

Anje's Ravager {2}{R}

Creature - Vampire Berserker
Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness {1}{R}
3/3
Dark Impostor

Dark Impostor {2}{B}

Creature - Vampire Assassin
{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
"Ah, this is a nice life. I can see why you were so desperate to keep it."
2/2
Supreme Phantom

Supreme Phantom {1}{U}

Creature - Spirit
Flying
Other Spirits you control get +1/+1.
A king's knowledge does not vanish when the heart stops beating.
1/3
Sire of the Storm

Sire of the Storm {4}{U}{U}

Creature - Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
This storm blows gales through the dreams of mortals.
3/3
Flood of Tears

Flood of Tears {4}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
"I have wept such a torrent as to scour the land clean."
—Mu Yanling
Oyobi, Who Split the Heavens

Oyobi, Who Split the Heavens {6}{W}

Legendary Creature - Spirit
Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
Her angry call split the sky. From that rift descended her champions.
3/6
Hallowed Spiritkeeper

Hallowed Spiritkeeper {1}{W}{W}

Creature - Avatar
Vigilance
When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.
3/2
Benevolent Offering

Benevolent Offering {3}{W}

Instant
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Umbris, Fear Manifest

Umbris, Fear Manifest {3}{U}{B}

Legendary Creature - Nightmare Horror
Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.
Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card.
1/1
  • Crimson Vow Commander 38 76
Hollowhenge Overlord

Hollowhenge Overlord {4}{G}{G}

Creature - Wolf
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
4/4
  • Crimson Vow Commander 36 74
Mirage Phalanx

Mirage Phalanx {4}{R}{R}

Creature - Human Soldier
Soulbond
As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."
4/4
  • Crimson Vow Commander 35 73
Sinister Waltz

Sinister Waltz {3}{B}{R}

Sorcery
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
  • Crimson Vow Commander 30 68
Midnight Arsonist

Midnight Arsonist {3}{R}

Creature - Vampire
When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
3/2
  • Crimson Vow Commander 27 65
Imposing Grandeur

Imposing Grandeur {4}{R}

Sorcery
Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
  • Crimson Vow Commander 24 62
Spectral Arcanist

Spectral Arcanist {3}{U}

Creature - Spirit Wizard
Flying
When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3/2
  • Crimson Vow Commander 15 53
Occult Epiphany

Occult Epiphany {X}{U}

Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
  • Crimson Vow Commander 14 52
Haunting Imitation

Haunting Imitation {2}{U}

Sorcery
Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.
  • Crimson Vow Commander 13 51
Sudden Salvation

Sudden Salvation {2}{W}{W}

Instant
Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.
  • Crimson Vow Commander 10 48
Storm of Souls

Storm of Souls {4}{W}{W}

Sorcery
Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.
  • Crimson Vow Commander 9 47
Priest of the Blessed Graf

Priest of the Blessed Graf {2}{W}

Creature - Human Cleric
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
1/2
  • Crimson Vow Commander 7 45
Donal, Herald of Wings

Donal, Herald of Wings {2}{U}{U}

Legendary Creature - Human Wizard
Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn.
3/3
  • Crimson Vow Commander 3 41
Strefan, Maurer Progenitor

Strefan, Maurer Progenitor {2}{B}{R}

Legendary Creature - Vampire Noble
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
3/2
Heartfire Immolator

Heartfire Immolator {1}{R}

Creature - Human Wizard
Prowess
{R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
"I'd rather go out in a blaze of glory than fade away and be forgotten."
2/2
  • Core Set 2021 150 396
Frantic Inventory

Frantic Inventory {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
"Another village, another angry mob. Why do I even bother unpacking?"
  • Core Set 2021 50 394