29661 cards found
Sinking Feeling

Sinking Feeling {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
  • Shadowmoor
Sinner's Judgment
Faithbound Judge

Sinner's Judgment

Enchantment - Aura Curse
(Color indicator: Sinner's Judgment is white)
Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Card has other part: Faithbound Judge
Sins of the Past

Sins of the Past {4}{B}{B}

Sorcery
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
  • Ravnica: City of Guilds
Sinstriker's Will

Sinstriker's Will {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
"Steel rusts. Arrows break. But righteousness is always strong, always sharp."
  • Guildpact
Sip of Hemlock

Sip of Hemlock {4}{B}{B}

Sorcery
Destroy target creature. Its controller loses 2 life.
Conspirators poisoned the oracle not because her visions were wrong, but because they were right.
  • Theros
Siphon Insight

Siphon Insight {U}{B}

Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B}
Siren Song Lyre

Siren Song Lyre {2}

Artifact - Equipment
Equipped creature has "{2}, {T}: Tap target creature."
Equip {2}
A siren once tried to steal it out of jealousy but was caught by the song of its strings.
  • Born of the Gods
Siren's Call

Siren's Call {U}

Instant
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Siren's Ruse

Siren's Ruse {1}{U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Deception and misdirection are the heart of the pirate's arsenal.
  • Ixalan
Sirocco

Sirocco {1}{R}

Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth."
—Femeref chant
  • Mirage
Sisay

Sisay

Vanguard
Whenever you tap a land for mana, add one mana of any type that land produced.
While captain of the Weatherlight, Sisay undertook a quest for the Legacy, a collection of artifacts needed to defeat the Lord of the Wastes. She continued this quest even when Gerrard, heir to the Legacy, chose to abandon it. Sisay is devoted to the cause of good at whatever price.
Hand size bonus: -2
Life bonus: -3
  • Vanguard Series
Sisay's Ingenuity

Sisay's Ingenuity {U}

Enchantment - Aura
Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
  • Planeshift
Sisay's Ring

Sisay's Ring {4}

Artifact
{T}: Add {C}{C}.
"With this ring, you have friends in worlds you've never heard of."
—Sisay, Captain of the Weatherlight
Sisters of Stone Death Avatar

Sisters of Stone Death Avatar

Vanguard
Each creature you control must be blocked if able.
{4}: Exile target creature that's blocking a creature you control.
Hand size bonus: +1
Life bonus: -5
  • Magic Online Avatars
Sivitri, Dragon Master

Sivitri, Dragon Master {2}{U}{B}

Legendary Planeswalker - Sivitri
[+1]: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.
[–3]: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
[–7]: Destroy all non-Dragon creatures.
Sivitri, Dragon Master can be your commander.
Loyalty:
4
  • Dominaria United Commander 43 65
Sivvi's Ruse

Sivvi's Ruse {2}{W}{W}

Instant
If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.
  • Nemesis
Sivvi's Valor

Sivvi's Valor {2}{W}

Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
All damage that would be dealt to target creature this turn is dealt to you instead.
  • Nemesis
Six-Sided Die

Six-Sided Die {2}{B}

Instant
Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.
  • Unfinity 92 378
Sixth Sense

Sixth Sense {G}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Instinct yields the truest insight.
Sizzle

Sizzle {2}{R}

Sorcery
Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
Sizzling Barrage

Sizzling Barrage {1}{R}

Instant
Sizzling Barrage deals 4 damage to target creature that blocked this turn.
"A thousand sparks can burn through your defenses just as quickly as one massive blaze."
—Attikar, Akoum elementalist
  • Zendikar Rising
Skarrg, the Rage Pits

Skarrg, the Rage Pits

Land
{T}: Add {C}.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
"This palace will be our fire-spit, and roasted prince our victory meal. Send in the torch-pigs!"
—Ghut Rak, Gruul guildmage
Skeletal Grimace

Skeletal Grimace {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
—Jadar, ghoulcaller of Nephalia
  • Innistrad
Skeletal Scrying

Skeletal Scrying {X}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Skeletal Swarming

Skeletal Swarming {3}{B}{G}

Enchantment
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.