4494 cards found
Nested Shambler

Nested Shambler {B}

Creature - Zombie
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
Home is where the heart was.
1/1
Netcaster Spider

Netcaster Spider {2}{G}

Creature - Spider
Reach
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
It is an expert at culling individuals who stray too far from the herd.
2/3
Related card: Ishkanah, Broodmother
Nethroi, Apex of Death

Nethroi, Apex of Death {2}{W}{B}{G}

Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B}
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5/5
Netter en-Dal

Netter en-Dal {W}

Creature - Human Spellshaper
{W}, {T}, Discard a card: Target creature can't attack this turn.
The wizard's vocabulary of mogg profanities increased with every net she cast.
1/1
  • Nemesis
Nettletooth Djinn

Nettletooth Djinn {3}{G}

Creature - Djinn
At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.
"The few of us who survived were denied entry to our camp for two days—so like the pox were the marks we bore."
—Travelogue of Najat
4/4
  • Mirage
Nettling Host

Nettling Host {2}{W}

Creature - Phyrexian Horror
Toxic 2
Corrupted — Exile Nettling Host from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters.
3/3
Related card: Nettlecyst
  • Alchemy: Phyrexia
Network Disruptor

Network Disruptor {U}

Artifact Creature - Moonfolk Rogue
Flying
When Network Disruptor enters the battlefield, tap target permanent.
"Just as I suspected. They thought they'd hidden the terminal, so they got lazy with the encryption."
1/1
  • Kamigawa: Neon Dynasty
Neverwinter Dryad

Neverwinter Dryad {G}

Creature - Dryad
{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
Its life force entwined with its tree, a dryad is an elusive and solitary being that wishes only to be left alone.
1/1
  • Adventures in the Forgotten Realms 195 329
Nevinyrral, Urborg Tyrant

Nevinyrral, Urborg Tyrant {3}{W}{U}{B}

Legendary Creature - Zombie Wizard
Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments.
3/6
New Prahv Guildmage

New Prahv Guildmage {W}{U}

Creature - Human Wizard
{W}{U}: Target creature gains flying until end of turn.
{3}{W}{U}: Detain target nonland permanent an opponent controls.
2/2
  • Return to Ravnica
Nexos

Nexos {1}{G}

Creature - Human Tyranid Advisor
Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."
The blessed union of gun, claw, and merciless intent is a force to be truly feared.
2/2
  • Warhammer 40,000 Commander 95 95★
Nezahal, Primal Tide

Nezahal, Primal Tide {5}{U}{U}

Legendary Creature - Elder Dinosaur
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7/7
Related card: Oyaminartok, Polar Werebear
Nezumi Shadow-Watcher

Nezumi Shadow-Watcher {B}

Creature - Rat Warrior
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
"The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!"
—Marrow-Gnawer
1/1
  • Betrayers of Kamigawa
Niambi, Beloved Protector

Niambi, Beloved Protector {W}{U}

Legendary Creature - Human Cleric
Flash
When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
2/2
  • Alchemy: Dominaria
Nicol Bolas, the Ravager
Nicol Bolas, the Arisen

Nicol Bolas, the Ravager {1}{U}{B}{R}

Legendary Creature - Elder Dragon
Flying
When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
{4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
4/4
Card has other part: Nicol Bolas, the Arisen
Night Market Lookout

Night Market Lookout {B}

Creature - Human Rogue
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
The Consulate rarely cracks the coded announcement of a night market's location before dawn, and enforcers are taken care of if they wander too close.
1/1
Nighteyes the Desecrator

Nighteyes the Desecrator

Legendary Creature - Rat Wizard
(Nighteyes the Desecrator keeps color and mana cost of Nezumi Graverobber when flipped)
{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
4/2
Card has other part: Nezumi Graverobber
Nighthawk Scavenger

Nighthawk Scavenger {1}{B}{B}

Creature - Vampire Rogue
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Under Drana's leadership, vampires are finding new strength in unity.
1+*/3
Nightkin Ambusher

Nightkin Ambusher {2}{U}{B}

Creature - Mutant Warrior
Ward {2}
When Nightkin Ambusher enters the battlefield, target player gets four rad counters.
Nightkin Ambusher can't be blocked as long as defending player has a rad counter.
4/4
  • Fallout 112 640
Nightmare Moon
Princess Luna

Nightmare Moon {4}{B}{B}

Legendary Creature - Alicorn
Flying
As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace.
{6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend.
"The night. . . will last. . .forever!"
6/6
Card has other part: Princess Luna
  • Ponies: The Galloping
Nightmare Shepherd

Nightmare Shepherd {2}{B}{B}

Enchantment Creature - Demon
Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
4/4
Nightpack Ambusher

Nightpack Ambusher {2}{G}{G}

Creature - Wolf
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
A strong leader means a growing pack.
4/4
Nightscape Apprentice

Nightscape Apprentice {B}

Creature - Zombie Wizard
{U}, {T}: Put target creature you control on top of its owner's library.
{R}, {T}: Target creature gains first strike until end of turn.
1/1
  • Invasion
Nightshade Stinger

Nightshade Stinger {B}

Creature - Faerie Rogue
Flying
Nightshade Stinger can't block.
"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
—Gaddock Teeg
1/1
Nightsquad Commando

Nightsquad Commando {2}{B}

Creature - Human Soldier
When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
"The big fella sounds hungry. Let's send him to bed without his supper."
2/3
  • Ikoria: Lair of Behemoths