33330 cards found
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
In truth, her own faith was gone, trodden in Ulamog's wake. She pantomimed the blessing in the hope that it would inspire others to continue to struggle.
1/1
Sharp-Eyed Rookie

Sharp-Eyed Rookie {1}{G}

Creature - Human Detective
Vigilance
Whenever a creature you control enters, if its power is greater than this creature's power or its toughness is greater than this creature's toughness, put a +1/+1 counter on this creature and investigate.
2/2
  • Murders at Karlov Manor Promos 176p 176s
  • Murders at Karlov Manor 176 353
Polar Kraken

Polar Kraken {8}{U}{U}{U}

Creature - Kraken
Trample
This creature enters tapped.
Cumulative upkeep—Sacrifice a land.
"It was big. Really, really, big. No, bigger than that. It was big!"
—Arna Kennerüd, Skyknight
11/11
Jund Panorama

Jund Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
Mystic Redaction

Mystic Redaction {2}{U}

Enchantment
At the beginning of your upkeep, scry 1.
Whenever you discard a card, each opponent mills two cards.
"I'm sorry, but this information is classified."
  • Modern Horizons 2 53 338
Dragon Sniper

Dragon Sniper {G}

Creature - Human Archer
Vigilance, reach, deathtouch
During Dromoka's reign, Qatros Karst City was a haven for the Abzan rebellion. Its current residents have not lost their proficiency against their former foes.
1/1
  • Tarkir: Dragonstorm
Waterveil Cavern

Waterveil Cavern

Land
{T}: Add {C}.
{T}: Add {U} or {B}. This land doesn't untap during your next untap step.
  • Champions of Kamigawa
Felhide Minotaur

Felhide Minotaur {2}{B}

Creature - Minotaur
With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged.
—The Theriad
2/3
  • Theros
Structural Collapse

Structural Collapse {5}{R}

Sorcery
Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.
The Gruul holiday of Rauck-Chauv always ends the same way.
  • Gatecrash
Moonlight Hunt

Moonlight Hunt {1}{G}

Instant
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Courage alone won't keep you alive.
Homestead Courage

Homestead Courage {W}

Sorcery
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback {W}
"C'mon, fiend. I'll carve you up like a Harvesttide ham."
Reckless Spite

Reckless Spite {1}{B}{B}

Instant
Destroy two target nonblack creatures. You lose 5 life.
"The end is justified in being mean. Or something like that."
Saruman of Many Colors

Saruman of Many Colors {3}{W}{U}{B}

Legendary Creature - Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
Merfolk Branchwalker

Merfolk Branchwalker {1}{G}

Creature - Merfolk Scout
When this creature enters, it explores.
2/1
Pirate Hat

Pirate Hat {1}{U}

Artifact - Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card."
Equip Pirate {1}
Equip {2}
"Landlubbers just don't understand the value of a proper hat."
  • The Lost Caverns of Ixalan
Save Point

Save Point {1}{W}

Enchantment
When this enchantment enters, draw a card.
Sacrifice this enchantment: Remove each creature from combat and untap each creature that attacked this turn. There is an additional combat phase after this one. Activate only during combat before combat damage has been dealt.
  • Unknown Event
Travel Preparations

Travel Preparations {1}{G}

Sorcery
Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W}
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
Mobilizer Mech

Mobilizer Mech {1}{U}

Artifact - Vehicle
Flying
Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3
3/4
  • Kamigawa: Neon Dynasty
Arclight Phoenix

Arclight Phoenix {3}{R}

Creature - Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Some storms never blow over.
3/2
Renounce

Renounce {1}{W}

Instant
Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
Gerrard offered no defense to Orim's condemnation; the mission was under his command, and he was responsible.
  • Mercadian Masques
The Clever Magician

The Clever Magician {4}{U}

Legendary Creature - Human Wizard
Rule Zero — Whenever this creature enters the battlefield, and before the game begins if this creature is your commander, you may propose a new rule that is contained to this game of Magic. If all players in the game agree to it, that rule becomes true for this game. If one or more players decline, instead you scry 2. (If this is your commander, scry after keeping your hand.)
2/7
  • Unknown Event
Angelic Purge

Angelic Purge {2}{W}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
"We must save you from yourselves."
Spreading Algae

Spreading Algae {G}

Enchantment - Aura
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Rakdos Charm

Rakdos Charm {B}{R}

Instant
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
"Let all feel joy in pain."
—Rakdos
Fissure Vent

Fissure Vent {3}{R}{R}

Sorcery
Choose one or both —
• Destroy target artifact.
• Destroy target nonbasic land.
"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
—Samila, Murasa Expeditionary House