3868 cards found
Reveillark

Reveillark {4}{W}

Creature - Elemental
Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke {5}{W}
4/3
Revelation of Power

Revelation of Power {1}{W}

Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
As Ob Nixilis closed in, Halo swept through Giada like an electrical current, and inside her, something long dormant unfurled its wings.
  • Streets of New Capenna
Revenant

Revenant {4}{B}

Creature - Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
Born from the slaughter of an entire army, it bears the wrath of a hundred souls.
*/*
Reya Dawnbringer

Reya Dawnbringer {6}{W}{W}{W}

Legendary Creature - Angel
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
"You have not died until I consent."
4/6
Ribbon Snake

Ribbon Snake {1}{U}{U}

Creature - Snake
Flying
{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
All snakes slither. Only this one soars.
2/3
  • Prophecy
Riddleform

Riddleform {1}{U}

Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1.
Riddlemaster Sphinx

Riddlemaster Sphinx {4}{U}{U}

Creature - Sphinx
Flying
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.
"Safe passage requires only a simple answer to a simple question, traveler."
5/5
Rienne, Angel of Rebirth

Rienne, Angel of Rebirth {2}{R}{G}{W}

Legendary Creature - Angel
Flying
Other multicolored creatures you control get +1/+0.
Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
5/4
Riftwing Cloudskate

Riftwing Cloudskate {3}{U}{U}

Creature - Illusion
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3—{1}{U}
2/2
Righteous Valkyrie

Righteous Valkyrie {2}{W}

Creature - Angel Cleric
Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2/4
Related card: Celestial Vault
Riku of Many Paths

Riku of Many Paths {G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
3/3
  • Outlaws of Thunder Junction 227 361
Rimefeather Owl

Rimefeather Owl {5}{U}{U}

Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
*/*
  • Coldsnap
Rimescale Dragon

Rimescale Dragon {5}{R}{R}

Snow Creature - Dragon
Flying
{2}{S}: Tap target creature and put an ice counter on it.
Creatures with ice counters on them don't untap during their controllers' untap steps.
5/5
  • Coldsnap
Ringskipper

Ringskipper {1}{U}

Creature - Faerie Wizard
Flying
When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand.
1/1
  • Lorwyn
Ringwarden Owl

Ringwarden Owl {3}{U}{U}

Creature - Bird
Flying
Prowess
The owls learn of mana from the mages who know it best.
3/3
Riptide Chimera

Riptide Chimera {2}{U}

Enchantment Creature - Chimera
Flying
At the beginning of your upkeep, return an enchantment you control to its owner's hand.
"I want one."
—Kiora
3/4
  • Journey into Nyx
Rise of Eagles

Rise of Eagles {4}{U}{U}

Sorcery
Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1.
An offering to the sea brings an insight from the stars.
  • Journey into Nyx
Rishadan Airship

Rishadan Airship {2}{U}

Creature - Human Pirate
Flying
Rishadan Airship can block only creatures with flying.
The view is truly spectacular—as long as you don't look at Rishada itself.
3/1
Rishadan Brigand

Rishadan Brigand {4}{U}

Creature - Human Pirate
Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.
Rishadan Brigand can block only creatures with flying.
3/2
Rite of Belzenlok

Rite of Belzenlok {2}{B}{B}

Enchantment - Saga
I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Rith, Liberated Primeval

Rith, Liberated Primeval {2}{R}{G}{W}

Legendary Creature - Dragon
Flying, ward {2}
Other Dragons you control have ward {2}.
At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
5/5
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Rith, the Awakener Avatar

Rith, the Awakener Avatar

Vanguard
Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.
Hand size bonus: +0
Life bonus: +6
  • Magic Online Avatars 85 106
River Hoopoe

River Hoopoe {G}{U}

Creature - Bird
Flying
{3}{G}{U}: You gain 2 life and draw a card.
"It's a cruel thing to give such a sad song to such a colorful creature."
—Sana, former Ahn-crop initiate
1/3
Riverwheel Aerialists

Riverwheel Aerialists {5}{U}

Creature - Djinn Monk
Flying
Prowess
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
4/5