4243 cards found
Pegasus Refuge

Pegasus Refuge {3}{W}

Enchantment
{2}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
The first Rath-born pegasus was so offended by the sky that it hid its eyes in the earth.
—Vec lore
  • Tempest
Pegasus Stampede

Pegasus Stampede {1}{W}

Sorcery
Buyback—Sacrifice a land.
Create a 1/1 white Pegasus creature token with flying.
Pemmin's Aura

Pemmin's Aura {1}{U}{U}

Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Pendrell Drake

Pendrell Drake {3}{U}

Creature - Drake
Flying
Cycling {2}
The mages of Tolaria found strange ways to spend their free time. Occasionally they had contests to see whose kite was eaten last.
2/3
Pentavus

Pentavus {7}

Artifact Creature - Construct
Pentavus enters with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying.
{1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
0/0
Perch Protection

Perch Protection {4}{W}{W}

Instant
Gift an extra turn
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
  • Bloomburrow Commander 11 47
Peregrine Drake

Peregrine Drake {4}{U}

Creature - Drake
Flying
When Peregrine Drake enters, untap up to five lands.
Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?
2/3
Peregrine Griffin

Peregrine Griffin {4}{W}

Creature - Griffin
Flying
First strike
A griffin is not just an eagle's wings and a lion's claws. It is also the fiercest of hearts.
2/4
  • Magic 2012
Peregrine Mask

Peregrine Mask {1}

Artifact - Equipment
Equipped creature has defender, flying, and first strike.
Equip {2}
The mask confers both the prowess of a falcon and its loyalty.
  • Ravnica: City of Guilds
Perfected Form
Aberrant Researcher

Perfected Form

Creature - Insect Horror
(Color indicator: Perfected Form is blue)
Flying
The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher's lab, open, the pages flipping in the wind from a shattered window.
5/4
Card has other part: Aberrant Researcher
  • Innistrad Remastered 52b 454b
  • Shadows over Innistrad
Perimeter Enforcer

Perimeter Enforcer {1}{W}

Creature - Human Detective
Flying, lifelink
Whenever another Detective you control enters and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.
He makes sure no one sets foot in a fresh crime scene—not even himself.
1/1
  • Murders at Karlov Manor
Pestermite

Pestermite {2}{U}

Creature - Faerie Rogue
Flash
Flying
When Pestermite enters, you may tap or untap target permanent.
The fae know when they're not wanted. That's precisely why they show up.
2/1
Pestilence Demon

Pestilence Demon {5}{B}{B}{B}

Creature - Demon
Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player.
"I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can."
7/6
Pestilent Kathari

Pestilent Kathari {2}{B}

Creature - Bird Warrior
Flying
Deathtouch
{2}{R}: Pestilent Kathari gains first strike until end of turn.
1/1
  • Conflux
Pestilent Syphoner

Pestilent Syphoner {1}{B}

Creature - Phyrexian Insect
Flying
Toxic 1
The praetors of the other Spheres privately wonder how Sheoldred always has a surplus of glistening oil at her disposal.
1/1
  • Phyrexia: All Will Be One
Phantasmal Dragon

Phantasmal Dragon {2}{U}{U}

Creature - Dragon Illusion
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Its hunger and ire are no less for being wrought of lies and mist.
5/5
Phantasmal Forces

Phantasmal Forces {3}{U}

Creature - Illusion
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.
These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies.
4/1
Phantasmal Form

Phantasmal Form {2}{U}

Instant
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.
Draw a card.
Within each of us lurks the fathomless.
Phantasmal Mount

Phantasmal Mount {1}{U}

Creature - Illusion Horse
Flying
{T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
1/1
Phantasmal Sphere

Phantasmal Sphere {1}{U}

Creature - Illusion
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
0/1
  • Alliances
Phantom Carriage

Phantom Carriage {4}{U}{U}

Creature - Spirit
Flying
When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Passage to the abyss is free, but the return trip will cost you.
4/4
Related card: Phantom Carriage (Alchemy)
Phantom Carriage (Alchemy)

Phantom Carriage (Alchemy) {2}{U}{U}

Creature - Spirit
Flying
When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
4/4
Related card: Phantom Carriage
  • Innistrad: Midnight Hunt
Phantom Flock

Phantom Flock {3}{W}{W}

Creature - Bird Soldier Spirit
Flying
Phantom Flock enters with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
0/0
Phantom Interference

Phantom Interference {U}

Instant
Spree
+ {3} — Create a 2/2 white Spirit creature token with flying.
+ {1} — Counter target spell unless its controller pays {2}.
To his enemies' chagrin, Winston was every bit as meddlesome dead as he had been alive.
  • Outlaws of Thunder Junction
Phantom Monster

Phantom Monster {3}{U}

Creature - Illusion
Flying
Is it an amalgamation of faded memories or the projection of a half-remembered dream? Neither answer offers any comfort.
3/3