33454 cards found
Coalition Flag

Coalition Flag {W}

Enchantment - Aura
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
  • Apocalypse
Herald of Slaanesh

Herald of Slaanesh {2}{R}

Creature - Demon
Locus of Slaanesh — Demon spells you cast cost {2} less to cast.
Other Demons you control have haste.
"I can show you indulgence without regret, delight without boundaries, gratifications beyond count."
—Sha'ris, Deacon of Lust
2/2
  • Warhammer 40,000 Commander 77 77★
The Everflowing Well
The Myriad Pools

The Everflowing Well {2}{U}

Legendary Artifact
When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Card has other part: The Myriad Pools
  • The Lost Caverns of Ixalan 56a 363a
First-Sphere Gargantua

First-Sphere Gargantua {4}{B}{B}

Creature - Phyrexian Horror
When this creature enters, you draw a card and you lose 1 life.
Unearth {2}{B}
5/4
Markov Retribution

Markov Retribution {2}{R}

Sorcery
Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.
Voracious Cobra

Voracious Cobra {2}{R}{G}

Creature - Snake
First strike
Whenever this creature deals combat damage to a creature, destroy that creature.
There's no known antidote for the cobra's venom . . . or its appetite.
2/2
  • Invasion
Alpha Myr

Alpha Myr {2}

Artifact Creature - Myr
First to charge, first to fight.
2/1
Hanweir Watchkeep
Bane of Hanweir

Hanweir Watchkeep {2}{R}

Creature - Human Warrior Werewolf
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
He scans for wolves, knowing there's one he can never anticipate.
1/5
Card has other part: Bane of Hanweir
Slickshot Show-Off

Slickshot Show-Off {1}{R}

Creature - Bird Wizard
Flying, haste
Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn.
Plot {1}{R}
1/2
Raven Guild Master

Raven Guild Master {1}{U}{U}

Creature - Human Wizard Mutant
Whenever this creature deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2}{U}{U}
1/1
  • Scourge
Tocasia, Dig Site Mentor

Tocasia, Dig Site Mentor {1}{G}{W}{U}

Legendary Creature - Human Artificer
Creatures you control have vigilance and "{T}: Surveil 1."
{2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
4/3
Hydrolash

Hydrolash {2}{U}

Instant
Attacking creatures get -2/-0 until end of turn.
Draw a card.
"I don't need your mage-rings or your mana equations. I call, and the sea answers."
—Keyta, rebel hydromancer
Skyline Predator

Skyline Predator {4}{U}{U}

Creature - Drake
Flash
Flying
"It will dodge your first arrow and flatten you before there's a second."
—Alcarus, Selesnya archer
3/4
  • Return to Ravnica
The Bus Runner

The Bus Runner {1}{B}{G}{U}

Legendary Creature - Human Gamer
When The Bus Runner enters, create a 4/4 Desert Vehicle artifact land token with crew 2. Put eight hour counters on it. It has "{T}: Add {C}" and "Whenever this token or a Gamer you control becomes tapped, remove an hour counter from this token. Then if it has no hour counters on it, each opponent loses 1 life, you gain 1 life, and put eight hour counters on this token."
Ready to run (You can have two commanders if both have ready to run.)
3/4
  • Unknown Event
Secret Plans

Secret Plans {G}{U}

Enchantment
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Victory of the Pyrohammer

Victory of the Pyrohammer {3}{R}{R}

Enchantment - Saga
I — Victory of the Pyrohammer deals 4 damage to each creature and each planeswalker. Victory of the Pyrohammer gains "Damage isn't removed from creatures during cleanup steps."
II, III — Victory of the Pyrohammer deals 1 damage to each creature and each planeswalker.
  • Alchemy: Wilds of Eldraine
Jidoor, Aristocratic Capital

Jidoor, Aristocratic Capital {4}{U}{U}

Land - Town
This land enters tapped.
{T}: Add {U}.
"You're the spitting image of Maria!"
—Jidoor resident
Card has other part: Overture
Formless Nurturing

Formless Nurturing {3}{G}

Sorcery
Manifest the top card of your library, then put a +1/+1 counter on it.
Circle of Solace

Circle of Solace {3}{W}

Enchantment
As this enchantment enters, choose a creature type.
{1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
  • Onslaught
Gurzigost

Gurzigost {3}{G}{G}

Creature - Beast
At the beginning of your upkeep, sacrifice this creature unless you put two cards from your graveyard on the bottom of your library.
{G}{G}, Discard a card: You may have this creature assign its combat damage this turn as though it weren't blocked.
6/8
  • Torment
Inspiring Refrain

Inspiring Refrain {4}{U}{U}

Sorcery
Draw two cards. Exile Inspiring Refrain with three time counters on it.
Suspend 3—{2}{U}
Indatha Triome

Indatha Triome

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
This land enters tapped.
Cycling {3}
"These lowlands were formed thousands of years ago by the behemoth Indath—its final footsteps before vanishing into the sea."
—Tales of the Ozolith
Wingbane Vantasaur

Wingbane Vantasaur {2}{G}{G}

Creature - Dinosaur
Reach
When Wingbane Vantasaur enters, choose one —
• Conjure a card named Savage Stomp into your hand.
• Conjure a card named Naturalize into your hand.
4/5
Related cards: Naturalize Savage Stomp
  • Alchemy: Ixalan
A Realm Reborn

A Realm Reborn {4}{G}{G}

Enchantment
Other permanents you control have "{T}: Add one mana of any color."
"The Seventh Astral Era is come!"
Quicksilver Lapidary

Quicksilver Lapidary {U}{R}

Creature - Phyrexian Artificer
When Quicksilver Lapidary enters, conjure a card named Mox Opal into your hand.
1/1
Related card: Mox Opal
  • Alchemy: Phyrexia