29407 cards found
Tidal Influence

Tidal Influence {2}{U}

Enchantment
Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
  • Fallen Empires
Tidal Kraken

Tidal Kraken {5}{U}{U}{U}

Creature - Kraken
Tidal Kraken can't be blocked.
To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.
6/6
Tidal Surge

Tidal Surge {1}{U}

Sorcery
Tap up to three target creatures without flying.
"It is nature that gives us our boundaries and nature that enforces them."
—Eladamri, Lord of Leaves
Tidal Terror

Tidal Terror {4}{U}{U}

Creature - Octopus
Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.
Islandcycling {2}
5/6
  • March of the Machine
Tidal Visionary

Tidal Visionary {U}

Creature - Merfolk Wizard
{T}: Target creature becomes the color of your choice until end of turn.
Beneath the waves, things appear the way merfolk want them to.
1/1
  • Invasion
Tidal Warrior

Tidal Warrior {U}

Creature - Merfolk Warrior
{T}: Target land becomes an Island until end of turn.
The tide of battle favors those who can swim.
1/1
Tidal Wave

Tidal Wave {2}{U}

Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
"The floor of the sea is paved with the shattered remnants of vessels that navigated its surface unwelcomed."
—Thassa, god of the sea
Tide Drifter

Tide Drifter {1}{U}

Creature - Eldrazi Drone
Devoid
Other colorless creatures you control get +0/+1.
It didn't do much, but the residents of Sea Gate gave it a wide berth all the same.
0/5
  • Battle for Zendikar
Tide Shaper

Tide Shaper {U}

Creature - Merfolk Wizard
Kicker {1}
When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.
Tide Shaper gets +1/+1 as long as an opponent controls an Island.
1/1
  • Modern Horizons 2 72 394
Tide Skimmer

Tide Skimmer {3}{U}

Creature - Drake
Flying
Whenever you attack with two or more creatures with flying, draw a card.
Fishing boats often follow hunting drakes to find the largest schools of fish.
2/3
Tide of War

Tide of War {4}{R}{R}

Enchantment
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
  • Champions of Kamigawa
Tidebinder Mage

Tidebinder Mage {U}{U}

Creature - Merfolk Wizard
When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
2/2
Tidechannel Pathway
Barkchannel Pathway

Tidechannel Pathway

Land
{T}: Add {U}.
"Trust in the path, and it will bear you to safety."
—Inga Rune-Eyes
Card has other part: Barkchannel Pathway
Tideforce Elemental

Tideforce Elemental {2}{U}

Creature - Elemental
{U}, {T}: You may tap or untap another target creature.
Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
Ebb and flow, high tide and low, quick as sand and just as slow.
2/1
  • Worldwake
Tidehollow Sculler

Tidehollow Sculler {W}{B}

Artifact Creature - Zombie
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
2/2
Tidehollow Strix

Tidehollow Strix {U}{B}

Artifact Creature - Bird
Flying
Deathtouch
The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.
2/1
Tidepool Turtle

Tidepool Turtle {3}{U}

Creature - Turtle
{2}{U}: Scry 1.
Prized by wizards as a mobile scrying pool, it bears visions drawn from the depths of the sea.
2/5
  • Dominaria United
Tideshaper Mystic

Tideshaper Mystic {U}

Creature - Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
He paints with drop and shimmer a world that exists only in the wistful heart.
1/1
  • Lorwyn
Tidespout Tyrant

Tidespout Tyrant {5}{U}{U}{U}

Creature - Djinn
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
He unmakes the world in his own image.
5/5
Tidewalker

Tidewalker {2}{U}

Creature - Elemental
Tidewalker enters the battlefield with a time counter on it for each Island you control.
Vanishing
Tidewalker's power and toughness are each equal to the number of time counters on it.
*/*
  • Planar Chaos
Tidewater Minion

Tidewater Minion {3}{U}{U}

Creature - Elemental Minion
Defender
{4}: Tidewater Minion loses defender until end of turn.
{T}: Untap target permanent.
4/4
  • Ravnica: City of Guilds
Tidings

Tidings {3}{U}{U}

Sorcery
Draw four cards.
"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."
—Barrin, master wizard
Tidy Conclusion

Tidy Conclusion {3}{B}{B}

Instant
Destroy target creature. You gain 1 life for each artifact you control.
Aetherborn patrons use any means necessary to secure victory for their protégés.
Tiefling Outcasts

Tiefling Outcasts {R}

Creature - Tiefling Peasant
Double team
Other Demons, Devils, Imps, and Tieflings you control get +1/+0.
1/1
  • Alchemy Horizons: Baldur's Gate
Tiger Claws

Tiger Claws {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Cho-Arrim martial artists emulate the beasts of their home.
  • Mercadian Masques