33454 cards found
Tervigon

Tervigon {X}{1}{G}

Creature - Tyranid
Ravenous
Trample
Spawn Termagants — Whenever this creature deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
0/0
  • Warhammer 40,000 Commander 100 100★
The Big Top

The Big Top

Land
{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
The glow of the big top can be seen for light years, but its excitement can be felt in the hearts of everyone who's ever been there.
  • Unfinity 197 483
The First Tyrannic War

The First Tyrannic War {2}{G}{U}{R}

Enchantment - Saga
I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters with a number of +1/+1 counters on it equal to the number of lands you control.
II, III — Double the number of each kind of counter on target creature you control.
  • Warhammer 40,000 Commander 121 121★
The Flesh Is Weak

The Flesh Is Weak {2}{W}{U}{B}

Enchantment
When this enchantment enters, put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
Nonartifact creatures get -1/-1.
  • Warhammer 40,000 Commander 122 122★
The Golden Throne

The Golden Throne {4}

Legendary Artifact
Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1.
A Thousand Souls Die Every Day{T}, Sacrifice a creature: Add three mana in any combination of colors.
  • Warhammer 40,000 Commander 157 157★
The Horus Heresy

The Horus Heresy {3}{U}{B}{R}

Enchantment - Saga
I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as this Saga remains on the battlefield.
II — Draw a card for each creature you control but don't own.
III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
  • Warhammer 40,000 Commander 126 126★
The Lost and the Damned

The Lost and the Damned {1}{U}{R}

Enchantment
Whenever a land you control enters from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
The gods of Chaos bestow gifts of mutations upon their champions. Too many of these gifts transform their bearer into mindless, writhing chaos spawn.
  • Warhammer 40,000 Commander 129 129★
The Most Dangerous Gamer

The Most Dangerous Gamer {2}{B}{G}

Legendary Creature - Human Gamer Guest
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
2/2
The Red Terror

The Red Terror {3}{R}

Legendary Creature - Tyranid
Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
4/3
  • Warhammer 40,000 Commander 83 83★
The Ruinous Powers

The Ruinous Powers {2}{B}{R}

Enchantment
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
  • Warhammer 40,000 Commander 139 139★
The Space Family Goblinson

The Space Family Goblinson {2}{R}{G}

Legendary Creature - Goblin Guest
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence."
1/1
The Superlatorium (a)

The Superlatorium (a)

Artifact - Attraction
Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 2, 3, 6
  • Unfinity
The Superlatorium (b)

The Superlatorium (b)

Artifact - Attraction
Visit — An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 2, 4, 6
  • Unfinity
The Superlatorium (c)

The Superlatorium (c)

Artifact - Attraction
Visit — An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice this Attraction and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
The Superlatorium (d)

The Superlatorium (d)

Artifact - Attraction
Visit — An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
The Superlatorium (e)

The Superlatorium (e)

Artifact - Attraction
Visit — An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
The Superlatorium (f)

The Superlatorium (f)

Artifact - Attraction
Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!
Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
The Swarmlord

The Swarmlord {3}{G}{U}{R}

Legendary Creature - Tyranid
Rapid Regeneration — The Swarmlord enters with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.
Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.
5/5
The War in Heaven

The War in Heaven {3}{B}{B}{B}

Enchantment - Saga
I — You draw three cards and you lose 3 life.
II — Mill three cards.
III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
  • Warhammer 40,000 Commander 69 69★
Their Name Is Death

Their Name Is Death {3}{B}{B}{B}

Sorcery
Destroy all nonartifact creatures.
"When the Silent King saw what had been done, he knew at last the true nature of the C'tan, and the doom they had wrought in his name."
—The Book of Mournful Night
  • Warhammer 40,000 Commander 62 62★
Their Number Is Legion

Their Number Is Legion {X}{B}{B}{B}{B}

Sorcery
Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion.
You may cast this card from your graveyard.
  • Warhammer 40,000 Commander 63 63★
Thunderhawk Gunship

Thunderhawk Gunship {6}

Artifact - Vehicle
Flying
When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn.
Crew 2
6/6
  • Warhammer 40,000 Commander 167 167★
Thunderwolf Cavalry

Thunderwolf Cavalry {4}{W}

Creature - Astartes Warrior
First strike
Crushing Teeth — Whenever this creature deals combat damage to a player, put a +1/+1 counter on each other creature you control.
The practice of tracking and training Thunderwolves is a sort of initiation ritual into the upper echelons of the Wolf Guard.
4/4
  • Warhammer 40,000 Commander 16 16★
Ticket Turbotubes

Ticket Turbotubes {3}

Artifact
{T}: Add one mana of any color.
{3}, {T}: You get {TK}.
"WE ARE FILLED WITH TICKETS. WE ARE FILLED WITH PURPOSE."
  • Unfinity 194 480
Ticketomaton

Ticketomaton {3}

Artifact Creature - Robot
When Ticketomaton enters, you get {TK}, then you may put a sticker on a nonland permanent you own.
"Please do not engage in debates on the nature of reality with the robot staff."
—Astrotorium sign
2/2
  • Unfinity 195 481