3447 cards found
Servant of the Stinger

Servant of the Stinger {1}{B}

Creature - Human Warlock
Deathtouch
Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle.
1/3
  • Outlaws of Thunder Junction
Shackle Slinger

Shackle Slinger {2}{U}

Creature - Human Soldier
Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it.
Even when he missed the wrists, a pair of thundercuffs to the head got the job done.
3/2
  • Outlaws of Thunder Junction
Shadow Prophecy

Shadow Prophecy {2}{B}

Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
"Lord Windgrace, grant me wisdom."
Shadow-Rite Priest

Shadow-Rite Priest {1}{B}

Creature - Human Cleric
Other Clerics you control get +1/+1.
{3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
Backstabbing is common within demonic cults. So are front- and side-stabbing.
2/2
Shadows' Lair
Grasping Shadows

Shadows' Lair

Land - Cave
{T}: Add {B}.
{B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.
The shadows make no mark upon the flesh. It is the mind they claw and strangle.
Card has other part: Grasping Shadows
  • The Lost Caverns of Ixalan
Shadowy Backstreet

Shadowy Backstreet

Land - Plains Swamp
({T}: Add {W} or {B}.)
Shadowy Backstreet enters tapped.
When Shadowy Backstreet enters, surveil 1.
  • Murders at Karlov Manor Promos 268p 268s
  • Murders at Karlov Manor 268 330
Shady Informant

Shady Informant {3}{B}{R}

Creature - Ogre Rogue
When Shady Informant dies, it deals 2 damage to any target.
Disguise {2}{B/R}{B/R}
Rakdos snitches rarely survive to get stitches.
4/2
  • Murders at Karlov Manor
Shalai's Acolyte

Shalai's Acolyte {4}{W}

Creature - Angel
Kicker {1}{G}
Flying
If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it.
Armed by Multani, she protected the forest from above.
3/4
  • Dominaria United
Shanna, Purifying Blade

Shanna, Purifying Blade {G}{W}{U}

Legendary Creature - Human Warrior
Lifelink
At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.
Shanna had heard Sisay's legend all her life. Now it was time to forge her own.
3/3
Sharae of Numbing Depths

Sharae of Numbing Depths {2}{W}{U}

Legendary Creature - Merfolk Wizard
When Sharae of Numbing Depths enters, tap target creature an opponent controls and put a stun counter on it.
Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
2/3
  • Wilds of Eldraine
Shardmage's Rescue

Shardmage's Rescue {W}

Enchantment - Aura
Flash
Enchant creature you control
As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
With a flick of their wrist, Niko shattered the wickerfolk and whisked Nashi to safety.
  • Duskmourn: House of Horror 29 411
Sharp-Eyed Rookie

Sharp-Eyed Rookie {1}{G}

Creature - Human Detective
Vigilance
Whenever a creature you control enters, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate.
2/2
  • Murders at Karlov Manor Promos 176p 176s
  • Murders at Karlov Manor 176 353
Shatter the Oath

Shatter the Oath {3}{B}{B}

Sorcery
Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control.
  • Wilds of Eldraine
Shatter the Source

Shatter the Source {5}{R}

Instant
Convoke
Choose one —
• Shatter the Source deals 6 damage to target creature, planeswalker, or battle.
• Destroy target artifact.
  • March of the Machine
Shattered Yard

Shattered Yard {4}{R}

Enchantment - Room
At the beginning of your end step, this Room deals 1 damage to each opponent.
Card has other part: Glassworks
  • Duskmourn: House of Horror
Sheltered by Ghosts

Sheltered by Ghosts {1}{W}

Enchantment - Aura
Enchant creature you control
When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward {2}.
  • Duskmourn: House of Horror
Sheoldred
The True Scriptures

Sheoldred {3}{B}{B}

Legendary Creature - Phyrexian Praetor
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
{4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
4/5
Card has other part: The True Scriptures
Sheoldred's Edict

Sheoldred's Edict {1}{B}

Instant
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
"Congratulations. I am entertained."
Sheoldred's Headcleaver

Sheoldred's Headcleaver {3}{B}

Creature - Phyrexian Warrior
Menace
Toxic 2
The punishment for sedition, like every other crime in the Dross Pits, is execution.
2/4
  • Phyrexia: All Will Be One
Sheoldred's Restoration

Sheoldred's Restoration {3}{B}

Sorcery
Kicker {2}{W}
Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life.
Exile Sheoldred's Restoration.
  • Dominaria United
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse {2}{B}{B}

Legendary Creature - Phyrexian Praetor
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
4/5
Shepherd of the Clouds

Shepherd of the Clouds {4}{W}

Creature - Pegasus
Flying, vigilance
When Shepherd of the Clouds enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
It catches those who are not ready to fall.
4/3
  • Outlaws of Thunder Junction
Shepherding Spirits

Shepherding Spirits {4}{W}{W}

Creature - Spirit
Flying
Plainscycling {2}
"This way, Melinda. A hundred years haven't improved your sense of direction."
4/5
  • Duskmourn: House of Horror
Sheriff of Safe Passage

Sheriff of Safe Passage {2}{W}

Creature - Human Knight
Sheriff of Safe Passage enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.
Plot {1}{W}
0/0
  • Outlaws of Thunder Junction
Shield-Wall Sentinel

Shield-Wall Sentinel {4}

Artifact Creature - Golem
Defender
When Shield-Wall Sentinel enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
"Unit alpha-6 locking into position!"
1/3
  • Dominaria United