28765 cards found
Towering-Wave Mystic

Towering-Wave Mystic {1}{U}

Creature - Merfolk Wizard
Whenever Towering-Wave Mystic deals damage, target player mills that many cards.
Thassa's favor followed him to the Underworld. Even the waves of Nerono obeyed his will.
2/1
Town Gossipmonger
Incited Rabble

Town Gossipmonger {W}

Creature - Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
"You'll never believe what I heard."
1/1
Card has other part: Incited Rabble
Town Sentry

Town Sentry {2}{W}

Creature - Human Soldier
Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
"So he gots a sword. Big deal."
"Yeah, it's a big deal—it's a big sword!"
—Two goblins outside the gates of Trokin
2/2
  • Portal Second Age
Town-Razer Tyrant

Town-Razer Tyrant {2}{R}{R}

Creature - Dragon
Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
4/4
  • Alchemy: Innistrad
Toxic Abomination

Toxic Abomination {1}{B}

Creature - Phyrexian Zombie
When Toxic Abomination enters the battlefield, you lose 2 life.
Deep in the forgotten reaches of Urborg, ancient Phyrexian monstrosities shamble endlessly, putrid ichor leaking from their rusted forms.
3/2
Related card: March Toward Perfection
  • Dominaria United
Toxic Deluge

Toxic Deluge {2}{B}

Sorcery
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
"It's a difficult task to quarantine a plague that moves with the clouds."
—Esara, healer adept
Toxic Iguanar

Toxic Iguanar {R}

Creature - Lizard
Toxic Iguanar has deathtouch as long as you control a green permanent.
There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.
1/1
Toxic Nim

Toxic Nim {4}{B}{B}

Creature - Phyrexian Zombie
Infect
{B}: Regenerate Toxic Nim.
The nim have become roving killers marshaled by whichever thane holds tenuous leadership.
4/1
  • New Phyrexia
Toxic Scorpion

Toxic Scorpion {1}{G}

Creature - Scorpion
Deathtouch
When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn.
"You want that venom? Collect it yourself! I'm not losing another pair of dragonhide gloves."
—Old Rutstein
1/1
Toxic Stench

Toxic Stench {1}{B}

Instant
Target nonblack creature gets -1/-1 until end of turn.
Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
  • Judgment
Toxicrene

Toxicrene {3}{G}

Creature - Tyranid
Reach, deathtouch
Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.
It emits a stinking cloud composed of millions of nascent microscopic organisms, each possessing a fragment of predatory sentience.
2/4
  • Warhammer 40,000 Commander 101 101★
Toxin Analysis

Toxin Analysis {B}

Instant
Target creature gains deathtouch and lifelink until end of turn. Investigate.
"Poison this deadly is only used by the Ochran. Either the Golgari are behind this, or someone wants us to think they are."
  • Murders at Karlov Manor
Toxin Sliver

Toxin Sliver {3}{B}

Creature - Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
It doesn't need to use its venom—it just needs you to know it can.
3/3
Toxrill, the Corrosive

Toxrill, the Corrosive {5}{B}{B}

Legendary Creature - Slug Horror
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
{U}{B}, Sacrifice a Slug: Draw a card.
7/7
Toy Boat

Toy Boat {3}

Artifact Creature - Ship
Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)
3/3
  • Unhinged
Toymaker

Toymaker {2}

Artifact Creature - Spellshaper
{1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
1/1
Trace of Abundance

Trace of Abundance {R/W}{G}

Enchantment - Aura
Enchant land
Enchanted land has shroud.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
  • Alara Reborn
Track Down

Track Down {1}{G}

Sorcery
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card.
Scents fade and footprints wash away, but some trails can never be erased.
  • Core Set 2021
Tracker

Tracker {2}{G}

Creature - Human
{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
2/2
Tracker's Instincts

Tracker's Instincts {1}{G}

Sorcery
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Flashback {2}{U}
  • Dark Ascension
Trade Caravan

Trade Caravan {W}

Creature - Human Nomad
At the beginning of your upkeep, put a currency counter on Trade Caravan.
Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
1/1
Related card: Apocalypse Chime
  • Homelands 19a 19b
Trade Routes

Trade Routes {1}{U}

Enchantment
{1}: Return target land you control to its owner's hand.
{1}, Discard a land card: Draw a card.
The wise, the righteous, the mighty—the merchant feeds them all.
Trade Secrets

Trade Secrets {1}{U}{U}

Sorcery
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Tradewind Rider

Tradewind Rider {3}{U}

Creature - Spirit
Flying
{T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
It is said that the wind will blow the world past if you wait long enough.
1/4
Trading Post

Trading Post {4}

Artifact
{1}, {T}, Discard a card: You gain 4 life.
{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
{1}, {T}, Sacrifice an artifact: Draw a card.