29604 cards found
The Meep

The Meep {2}{B}

Legendary Creature - Alien
Ward—Pay 3 life.
Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
All hail the Meep.
0/4
  • Secret Lair Drop
The Mending of Dominaria

The Mending of Dominaria {3}{G}{G}

Enchantment - Saga
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
The Mightstone and Weakstone
Urza, Planeswalker

The Mightstone and Weakstone {5}

Legendary Artifact - Powerstone
When The Mightstone and Weakstone enters the battlefield, choose one —
• Draw two cards.
• Target creature gets -5/-5 until end of turn.
{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.
Card has other part: Urza, Planeswalker
Related card: Urza, Lord Protector
The Mighty Will Fall

The Mighty Will Fall

Scheme
When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
"Cry out for your comrades so that they may join you in misery."
  • Archenemy: Nicol Bolas Schemes
The Millennium Calendar

The Millennium Calendar {1}

Legendary Artifact
Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
{2}, {T}: Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
  • The Lost Caverns of Ixalan Promos 257p 257s
  • The Lost Caverns of Ixalan 257 388
The Mimeoplasm

The Mimeoplasm {2}{B}{G}{U}

Legendary Creature - Ooze
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
0/0
The Mirari Conjecture

The Mirari Conjecture {4}{U}

Enchantment - Saga
I — Return target instant card from your graveyard to your hand.
II — Return target sorcery card from your graveyard to your hand.
III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
The Modern Age
Vector Glider

The Modern Age {1}{U}

Enchantment - Saga
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vector Glider
  • Kamigawa: Neon Dynasty
The Moment

The Moment {2}

Legendary Artifact
At the beginning of your upkeep, put a time counter on The Moment.
{2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield.
{3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
The Monumental Facade

The Monumental Facade

Land - Sphere
The Monumental Facade enters the battlefield with two oil counters on it.
{T}: Add {C}.
{T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.
  • Phyrexia: All Will Be One Promos 255p 255s
  • Phyrexia: All Will Be One 255 401
The Moonbase

The Moonbase

Plane - Moon
Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."
Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
  • Doctor Who
The Most Dangerous Gamer

The Most Dangerous Gamer {2}{B}{G}

Legendary Creature - Human Gamer Guest
Deathtouch
Whenever The Most Dangerous Gamer enters the battlefield or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
2/2
The Motherlode, Excavator

The Motherlode, Excavator {3}{R}{R}

Legendary Artifact Creature - Robot
When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
5/5
The Mouth of Sauron

The Mouth of Sauron {3}{U}{B}

Legendary Creature - Human Advisor
When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard.
3/4
  • The Lord of the Rings: Tales of Middle-earth 216 667
The Mycosynth Gardens

The Mycosynth Gardens

Land - Sphere
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.
As the Invasion Tree grew, its branches pierced through the world's silent core.
  • Phyrexia: All Will Be One Promos 256p 256s
  • Phyrexia: All Will Be One 256 402
The Mycotyrant

The Mycotyrant {1}{B}{G}

Legendary Creature - Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn.
*/*
  • The Lost Caverns of Ixalan Promos 235p 235s
  • The Lost Caverns of Ixalan 235 305
The Myriad Pools
The Everflowing Well

The Myriad Pools

Legendary Artifact Land
{T}: Add {U}.
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
Card has other part: The Everflowing Well
The Night of the Doctor

The Night of the Doctor {4}{W}{W}

Enchantment - Saga
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
  • Doctor Who 24 629
The Ninth Doctor

The Ninth Doctor {1}{U}{R}

Legendary Creature - Time Lord Doctor
Haste
Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step.
"Fantastic!"
2/4
The Nipton Lottery

The Nipton Lottery {2}{B}{R}

Sorcery
Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Oliver Swanick won the only lottery that matters: a chance to live another day.
The Omenkeel
Cosima, God of the Voyage

The Omenkeel {1}{U}

Legendary Artifact - Vehicle
Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1
3/3
Card has other part: Cosima, God of the Voyage
The One Ring

The One Ring {4}

Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring (Alchemy)
The One Ring (Alchemy)

The One Ring (Alchemy) {4}

Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring
  • The Lord of the Rings: Tales of Middle-earth
The Ozolith

The Ozolith {1}

Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
As it twists, so does all life around it.
The Pandorica

The Pandorica {2}{W}

Legendary Artifact
You may choose not to untap The Pandorica during your untap step.
{1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.