9155 cards found
Fabled Path of Searo Point

Fabled Path of Searo Point

Legendary Land - Mountain
({T}: Add {R}.)
{W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
"Who built such a wonder?"
"It took many hands."
  • 2019 Heroes of the Realm
Fabricate

Fabricate {2}{U}

Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
"I'm one masterpiece away from ruling this pathetic world."
—Saldrath, master artificer
Fabrication Foundry

Fabrication Foundry {1}{W}

Artifact
{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
  • The Lost Caverns of Ixalan Promos 12p 12s
  • The Lost Caverns of Ixalan 12 354
Fabrication Module

Fabrication Module {3}

Artifact
Whenever you get one or more {E}, put a +1/+1 counter on target creature you control.
{4}, {T}: You get {E}.
Inspiration leads to design.
Face to Face

Face to Face {1}{R}

Sorcery
You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.
Befuddled by this new game, Argg longed for the days of Rock, Rock, Rock.
  • Unhinged
Faceless Haven

Faceless Haven

Snow Land
{T}: Add {C}.
{S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land.
Fact or Fiction

Fact or Fiction {3}{U}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
"Every choice is a joy."
Fade from History

Fade from History {2}{G}{G}

Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
After a long hibernation, Argoth began slowly recovering from the ravages of war.
Fade into Antiquity

Fade into Antiquity {2}{G}

Sorcery
Exile target artifact or enchantment.
"Are the gods angry at our discontent with what they give us, or jealous that we made a thing they cannot?"
—Kleon the Iron-Booted
Fae Offering

Fae Offering {2}{G}

Enchantment
At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
"Beware the gift when you do not know the giver."
—Chulane, Teller of Tales
Fae of Wishes

Fae of Wishes {1}{U}

Creature - Faerie Wizard
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
1/4
Card has other part: Granted
Faerie Aerie

Faerie Aerie

Artifact - Contraption
Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.
  • Unstable
Faerie Artisans

Faerie Artisans {3}{U}

Creature - Faerie Artificer
Flying
Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
2/2
Faerie Conclave

Faerie Conclave

Land
Faerie Conclave enters the battlefield tapped.
{T}: Add {U}.
{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Faerie Dragon

Faerie Dragon {2}{G}{G}

Summon Dragon
Flying
{1}{G}{G}: Play a random effect.
1/3
  • Astral Cards
Faerie Harbinger

Faerie Harbinger {3}{U}

Creature - Faerie Wizard
Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
2/2
Faerie Invaders

Faerie Invaders {4}{U}

Creature - Faerie Rogue
Flash
Flying
Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin.
3/3
Faerie Mastermind

Faerie Mastermind {1}{U}

Creature - Faerie Rogue
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Yuta Takahashi, World Champion XXVII
2/1
  • March of the Machine Promos 58p 58s
  • March of the Machine 58 352
Faerie Mechanist

Faerie Mechanist {3}{U}

Artifact Creature - Faerie Artificer
Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
Faerie Seer

Faerie Seer {U}

Creature - Faerie Wizard
Flying
When Faerie Seer enters the battlefield, scry 2.
"The patterns of crossing ripples reveal the future to those who know how to read them."
1/1
Failed Inspection

Failed Inspection {2}{U}{U}

Instant
Counter target spell. Draw a card, then discard a card.
The most dangerous thing an artificer can do is believe an invention is perfect.
Fain, the Broker

Fain, the Broker {2}{B}

Legendary Creature - Human Warlock
{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.
{T}, Remove a counter from a creature you control: Create a Treasure token.
{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
{3}{B}: Untap Fain, the Broker.
3/3
Faith Unbroken

Faith Unbroken {3}{W}

Enchantment - Aura
Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.
Faith's Fetters

Faith's Fetters {3}{W}

Enchantment - Aura
Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Faithbearer Paladin

Faithbearer Paladin {4}{W}

Creature - Human Knight
Lifelink
"I've seen cathars riding to battle without a hint of fear. Perhaps that is its own sort of madness."
—Esler, Havengul mercenary
3/4