8351 cards found
Finale of Devastation

Finale of Devastation {X}{G}{G}

Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Some spells sing a quiet tune. Others roar.
Finale of Eternity

Finale of Eternity {X}{B}{B}

Sorcery
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
When you rule by fear, your greatest weakness is one who's no longer afraid.
Finale of Glory

Finale of Glory {X}{W}{W}

Sorcery
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
The sky boiled over the citadel, dire and dark. Then the angels brought the dawn.
Finale of Promise

Finale of Promise {X}{R}{R}

Sorcery
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Finale of Revelation

Finale of Revelation {X}{U}{U}

Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Ugin saw the gem that connected Bolas to his Meditation Realm as the key to his brother's downfall.
Finality

Finality {4}{B}{G}

Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Card has other part: Find
Find

Find {B/G}{B/G}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Card has other part: Finality
Firbolg Flutist

Firbolg Flutist {4}{R}{R}

Creature - Giant Bard
Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn.
4/4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 174 582
Fire

Fire {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Ice
Fire Covenant

Fire Covenant {1}{B}{R}

Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Fire Elemental

Fire Elemental {3}{R}{R}

Creature - Elemental
It treads on feet of coals and strikes with the force of a volcano.
5/4
Fire-Lit Thicket

Fire-Lit Thicket

Land
{T}: Add {C}.
{R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.
Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.
Fire-Omen Crane

Fire-Omen Crane {3}{R}{R}

Creature - Bird Spirit
Flying
Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
If you can see it clearly, you're already on fire.
3/3
Fireball

Fireball {X}{R}

Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
The spell fell upon the crowd like a dragon, ancient and full of death.
Fireblast

Fireblast {4}{R}{R}

Instant
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
"There's more where that came from!"
Firebrand Archer

Firebrand Archer {1}{R}

Creature - Human Archer
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
A word of vengeance, and her arrows awaken in flame.
2/1
Firehoof Cavalry

Firehoof Cavalry {W}

Creature - Human Berserker
{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake."
1/1
Firemane Angel

Firemane Angel {3}{R}{W}{W}

Creature - Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.
4/3
Firemane Avenger

Firemane Avenger {2}{R}{W}

Creature - Angel
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
3/3
Firemind's Research

Firemind's Research {U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.
{1}{U}, Remove two charge counters from Firemind's Research: Draw a card.
{1}{R}, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
Fires of Invention

Fires of Invention {3}{R}

Enchantment
You can cast spells only during your turn and you can cast no more than two spells each turn.
You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
"Just tell us how many you want and get out of the way."
Related card: Fires of Invention (Alchemy)
  • Throne of Eldraine Promos 125p 125s
  • Throne of Eldraine 125 361
Fires of Yavimaya

Fires of Yavimaya {1}{R}{G}

Enchantment
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Fireslinger

Fireslinger {1}{R}

Creature - Human Wizard
{T}: Fireslinger deals 1 damage to any target and 1 damage to you.
"One pain is lessened by another's anguish."
—William Shakespeare, Romeo and Juliet
1/1
Firesong and Sunspeaker

Firesong and Sunspeaker {4}{R}{W}

Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
The peaks of Hurloon never fall silent.
4/6