28636 cards found
Touch of Moonglove

Touch of Moonglove {B}

Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life.
Touch of Vitae

Touch of Vitae {2}{G}

Instant
Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.
  • Ice Age
Touch of the Eternal

Touch of the Eternal {5}{W}{W}

Enchantment
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
—Laikas, Erunian monk
  • Magic 2013
Touch of the Horned God

Touch of the Horned God

Sorcery
Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn.
  • Battle the Horde
Touch of the Void

Touch of the Void {2}{R}

Sorcery
Devoid
Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Some wounds never heal.
  • Battle for Zendikar
Touch the Spirit Realm

Touch the Spirit Realm {2}{W}

Enchantment
When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.
Channel{1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Touchstone

Touchstone {2}

Artifact
{T}: Tap target artifact you don't control.
"One touch to the stone and the sidar's son turned me from stalwart to statue."
—Karn, silver golem
  • Weatherlight
Tough Cookie

Tough Cookie {1}{G}

Artifact Creature - Food Golem
When Tough Cookie enters the battlefield, create a Food token.
{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
{2}, {T}, Sacrifice Tough Cookie: You gain 3 life.
2/2
  • Wilds of Eldraine
Tourach's Canticle

Tourach's Canticle {3}{B}

Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
The same hymns Tourach sang to praise the Ebon Praetor would later be adapted to glorify Tourach himself.
Tourach's Chant

Tourach's Chant {1}{B}{B}

Enchantment
At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}.
Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
  • Fallen Empires
Tourach's Gate

Tourach's Gate {1}{B}{B}

Enchantment - Aura
Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach's Gate.
At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
  • Fallen Empires
Tourach, Dread Cantor

Tourach, Dread Cantor {1}{B}

Legendary Creature - Human Cleric
Kicker {B}{B}
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.
When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.
2/1
Tovolar's Huntmaster
Tovolar's Packleader

Tovolar's Huntmaster {4}{G}{G}

Creature - Human Werewolf
When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.
Daybound
"Do you smell that, friends? Fear and despair."
6/6
Card has other part: Tovolar's Packleader
Tovolar's Magehunter
Mondronen Shaman

Tovolar's Magehunter

Creature - Werewolf
(Color indicator: Tovolar's Magehunter is red)
Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
5/5
Card has other part: Mondronen Shaman
Tovolar's Packleader
Tovolar's Huntmaster

Tovolar's Packleader

Creature - Werewolf
(Color indicator: Tovolar's Packleader is green)
Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.
{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound
7/7
Card has other part: Tovolar's Huntmaster
Tovolar, Dire Overlord
Tovolar, the Midnight Scourge

Tovolar, Dire Overlord {1}{R}{G}

Legendary Creature - Human Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
3/3
Card has other part: Tovolar, the Midnight Scourge
Related card: Ominous Traveler
Tovolar, the Midnight Scourge
Tovolar, Dire Overlord

Tovolar, the Midnight Scourge

Legendary Creature - Werewolf
(Color indicator: Tovolar, the Midnight Scourge is red and green)
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
4/4
Card has other part: Tovolar, Dire Overlord
Related card: Ominous Traveler
Towashi

Towashi

Plane - Kamigawa
Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card."
Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
  • March of the Machine Commander
Towashi Guide-Bot

Towashi Guide-Bot {4}

Artifact Creature - Construct
When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.
{4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control.
2/1
  • Kamigawa: Neon Dynasty
Towashi Songshaper

Towashi Songshaper {1}{R}

Artifact Creature - Human Artificer
Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.
Most Uprisers augment their bodies for speed, strength, or protection, but a few just want to be one with the music.
2/2
  • Kamigawa: Neon Dynasty
Tower Above

Tower Above {2/G}{2/G}{2/G}

Sorcery
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."
  • Shadowmoor
Tower Defense

Tower Defense {1}{G}

Instant
Creatures you control get +0/+5 and gain reach until end of turn.
"We've been practicing for this all our lives. This is the final test!"
—Korun Nar, Rubblebelt hunter
Tower Drake

Tower Drake {2}{U}

Creature - Drake
Flying
{W}: Tower Drake gets +0/+1 until end of turn.
The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.
2/1
Tower Gargoyle

Tower Gargoyle {1}{W}{U}{B}

Artifact Creature - Gargoyle
Flying
"Esper, like any work of art, can be truly appreciated only from a distance."
—Tezzeret
4/4
Tower Geist

Tower Geist {3}{U}

Creature - Spirit
Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Jenrik's tower is served by those who once sought to enter it uninvited.
2/2