33504 cards found
Simic Growth Chamber

Simic Growth Chamber

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {G}{U}.
Aether Mutation

Aether Mutation {3}{G}{U}

Sorcery
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Ember Weaver

Ember Weaver {2}{G}

Creature - Spider
Reach
As long as you control a red permanent, this creature gets +1/+0 and has first strike.
"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
—Sunseeder myth
2/3
Broadside Barrage

Broadside Barrage {1}{U}{R}

Instant
Broadside Barrage deals 5 damage to target creature or planeswalker. Draw a card, then discard a card.
"Let's show 'em how the Keelhaulers say hello!"
  • Aetherdrift
Anthropede

Anthropede {3}{G}

Creature - Insect
Reach
When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.
The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.
3/4
  • Duskmourn: House of Horror
Sephiroth, One-Winged Angel
Sephiroth, Fabled SOLDIER

Sephiroth, One-Winged Angel

Legendary Creature - Angel Nightmare Avatar
(Color indicator: Sephiroth, One-Winged Angel is black)
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
5/5
Card has other part: Sephiroth, Fabled SOLDIER
Power Armor

Power Armor {4}

Artifact
Domain{3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
Firestorm Phoenix

Firestorm Phoenix {4}{R}{R}

Creature - Phoenix
Flying
If this creature would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
"The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself."
—William Shakespeare, King Henry the Eighth
3/2
Wind Sail

Wind Sail {1}{U}

Sorcery
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
Siege Elemental

Siege Elemental {4}{R}{R}

Creature - Elemental
Trample
Untapped creatures can't block.
Tapped creatures can block.
6/6
Antagonism

Antagonism {3}{R}

Enchantment
At the beginning of each player's end step, this enchantment deals 2 damage to that player unless one of their opponents was dealt damage this turn.
  • Urza's Saga
Inkrise Infiltrator

Inkrise Infiltrator {1}{B}

Creature - Human Ninja
Flying
{3}{B}: This creature gets +2/+2 until end of turn.
"They can't follow your footprints if you never touch the ground."
1/2
Junk Winder

Junk Winder {5}{U}{U}

Creature - Serpent
Affinity for tokens
Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
5/6
Related card: Oyaminartok, Polar Werebear
Markov Baron

Markov Baron {2}{B}

Creature - Vampire Noble
Convoke
Lifelink
Other Vampires you control get +1/+1.
Madness {2}{B}
2/2
Hallowed Respite

Hallowed Respite {W}{U}

Sorcery
Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.
Flashback {1}{W}{U}
Urza's Bauble

Urza's Bauble {0}

Artifact
{T}, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Blood Glutton

Blood Glutton {4}{B}

Creature - Vampire
Lifelink
"Some savor the hunt. I savor the kill."
4/3
  • Core Set 2021
Wick's Patrol

Wick's Patrol {4}{B}{B}

Creature - Rat Warlock
When this creature enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
"What a hideous creature! And the worm's no looker either."
—Grumble, rival marshstalker
5/3
  • Bloomburrow
Grappling Hook

Grappling Hook {4}

Artifact - Equipment
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip {4}
Part tool, part weapon, part of the kor.
Mortuary

Mortuary {3}{B}

Enchantment
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
"Think of them not as failures but as works in progress."
—Volrath
  • Stronghold
Lost in a Labyrinth

Lost in a Labyrinth {U}

Instant
Target creature gets -3/-0 until end of turn. Scry 1.
Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within.
  • Theros
Incite Hysteria

Incite Hysteria {2}{R}

Sorcery
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
"The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
—Trigori, Azorius senator
  • Ravnica: City of Guilds
Gearbane Orangutan

Gearbane Orangutan {2}{R}

Creature - Ape
Reach
When this creature enters, choose one —
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
"In her defense, thopters are very fun to smash."
—Udol of the Foundway Associates
2/2
  • Murders at Karlov Manor
Barce, Friend Finder

Barce, Friend Finder {2}{U}

Legendary Creature - Human Wizard
You may play Barce and any other legend with one color identity or less as your commanders as though they each had partner.
Whenever another legendary creature you control dies, you may put it into your command zone. It replaces one of your commanders.
Prize Card for the Unknown event at MagicCon Barcelona, July 29th, 2023.
2/3
  • Unknown Event
Tuktuk Scrapper

Tuktuk Scrapper {3}{R}

Creature - Goblin Artificer Ally
Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.
2/2
  • Worldwake