Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.
Gift a tapped Fish Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
When Oasis of Renewal enters and whenever a land card leaves your graveyard, seek a land card. This ability triggers only once each turn. When Oasis of Renewal enters and whenever a nonland card leaves your graveyard, seek a nonland card. This ability triggers only once each turn.
"I have heard terrible tales of black rains, ashen fields, and metal that screams. I have consoled myself that the tales were a myth of some fevered mind. But today I saw a walker—and now I fear the truth." —Kasib Ibn Naji, Letters
Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
Converge — This creature enters with two +1/+1 counters on it for each color of mana spent to cast it. This creature can't be blocked by creatures with power 2 or less.
Natural crystalline growths filter and refract light in dazzling displays that attract pollinators and daze predators.
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.
At the beginning of each end step, if an artifact entered the battlefield under your control this turn, Augment {2}({2}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate Lord of Tresserhorn.