33163 cards found
Karador, Ghost Chieftain

Karador, Ghost Chieftain {5}{W}{B}{G}

Legendary Creature - Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.
"We do not take sick days in this army."
3/4
Enigmatic Incarnation

Enigmatic Incarnation {2}{G}{U}

Enchantment
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
Optimus Prime, Inspiring Leader

Optimus Prime, Inspiring Leader {3}{R}{W}

Legendary Artifact Creature - Autobot
{1}: Turn target permanent you control to its other face.
{1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.
"Roll out!"
4/5
  • 2018 Heroes of the Realm
Banewhip Punisher

Banewhip Punisher {2}{B}

Creature - Human Warrior
When this creature enters, you may put a -1/-1 counter on target creature.
{B}, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
"If I die, it will not be alone."
2/2
  • Hour of Devastation
They're

They're {1}{U}

Instant - Lesson
Up to three target creatures can't be blocked this turn.
Card has other parts: There Their
  • Mystery Booster 2
Estwald Shieldbasher

Estwald Shieldbasher {3}{W}

Creature - Human Soldier
Whenever this creature attacks, you may pay {1}. If you do, it gains indestructible until end of turn.
The door to her home survived the fires of the Malignus. Now it's her greatest weapon.
4/2
Skeletonize

Skeletonize {4}{R}

Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this token."
Fire burns away both flesh and freedom.
Akoum Stonewaker

Akoum Stonewaker {1}{R}

Creature - Human Shaman
Landfall — Whenever a land you control enters, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
2/1
  • Battle for Zendikar
Armguard Familiar

Armguard Familiar {1}{U}

Artifact Creature - Equipment Beast
Ward {2}
Equipped creature gets +2/+1 and has ward {2}.
Reconfigure {4}
2/1
  • Kamigawa: Neon Dynasty
Goblin Firebomb

Goblin Firebomb {1}

Artifact
Flash
{7}, {T}, Sacrifice this artifact: Destroy target permanent.
"And if this works, Tawnos is gonna let us build the full-sized version!"
—Tergel, goblin explosioneer
Pillardrop Rescuer

Pillardrop Rescuer {4}{W}

Creature - Spirit Cleric
Flying
When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.
Gentle hands of stone whisk the careless from the crumbling ruins of Pillardrop.
2/2
Leech Gauntlet

Leech Gauntlet {1}{B}

Artifact Creature - Equipment Leech
Lifelink
Equipped creature has lifelink.
Reconfigure {4}
2/2
  • Kamigawa: Neon Dynasty
Convicted Killer
Branded Howler

Convicted Killer {2}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
None are more dangerous than those who have already been sentenced to death.
2/2
Card has other part: Branded Howler
  • Shadows over Innistrad
Riptide Turtle

Riptide Turtle {1}{U}

Creature - Turtle
Flash
Defender
"As the storm waves crushed my sailors, I cried out to Thassa. The next time I saw them, hard shells encased them, and they swam away to safety."
—Siona, captain of the Pyleas
0/5
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Mudhole

Mudhole {2}{R}

Instant
Target player exiles all land cards from their graveyard.
Windreader Sphinx

Windreader Sphinx {5}{U}{U}

Creature - Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
"Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."
3/7
Cosmic Intervention

Cosmic Intervention {3}{W}

Instant
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell {1}{W}
  • Kaldheim Commander
Plargg, Dean of Chaos
Augusta, Dean of Order

Plargg, Dean of Chaos {1}{R}

Legendary Creature - Orc Shaman
{T}, Discard a card: Draw a card.
{4}{R}, {T}: Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
2/2
Card has other part: Augusta, Dean of Order
Vicious Rumors

Vicious Rumors {B}

Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
"The alliances were already frayed. All we do is find the loose threads and pluck."
—Lazav
  • Guilds of Ravnica
Dragonstalker

Dragonstalker {4}{W}

Creature - Bird Soldier
Flying, protection from Dragons
"When the skies are filled with flames, the brave shall step forward to quench them."
—Order prophecy
3/3
  • Scourge
Mirrorworks

Mirrorworks {5}

Artifact
Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.
The faces of Geth's corpse-dredgers are disturbingly similar.
Esper Terra
Terra, Magical Adept

Esper Terra

Legendary Enchantment Creature - Saga Wizard
(Color indicator: Esper Terra is red and green)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield.
Flying
6/6
Card has other part: Terra, Magical Adept
Briarpack Alpha

Briarpack Alpha {3}{G}

Creature - Wolf
Flash
When this creature enters, target creature gets +2/+2 until end of turn.
"One of my greatest teachers."
—Garruk Wildspeaker
3/3
Daring Thief

Daring Thief {2}{U}

Creature - Human Rogue
Inspired — Whenever this creature becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.
Honesty is the first casualty of war.
2/3
  • Journey into Nyx
Paliano

Paliano

Plane - Fiora
When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch.
Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.
  • March of the Machine Commander