2968 cards found
Tetravus

Tetravus {6}

Artifact Creature - Construct
Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
1/1
Related card: Golgothian Sylex
Tevesh Szat, Doom of Fools

Tevesh Szat, Doom of Fools {4}{B}

Legendary Planeswalker - Szat
[+2]: Create two 0/1 black Thrull creature tokens.
[+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
[–10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Loyalty:
4
Teyo, Geometric Tactician

Teyo, Geometric Tactician {2}{W}

Legendary Planeswalker - Teyo
When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying.
[+1]: You and target opponent each draw a card.
[–2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
Loyalty:
3
  • Commander Masters
Teyo, the Shieldmage

Teyo, the Shieldmage {2}{W}

Legendary Planeswalker - Teyo
You have hexproof.
[–2]: Create a 0/3 white Wall creature token with defender.
Loyalty:
5
Teysa of the Ghost Council

Teysa of the Ghost Council {2}{W}{B}

Legendary Creature - Spirit Advisor
Starting intensity 0
When Teysa enters the battlefield, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1.
Spirits you control get +X/+0, where X is Teysa's intensity.
At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste.
0/5
  • Alchemy: Outlaws of Thunder Junction
Teysa, Envoy of Ghosts

Teysa, Envoy of Ghosts {5}{W}{B}

Legendary Creature - Human Advisor
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
4/4
Teysa, Opulent Oligarch

Teysa, Opulent Oligarch {1}{W}{B}

Legendary Creature - Human Advisor
Deathtouch
At the beginning of your end step, investigate for each opponent who lost life this turn.
Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
2/3
Teysa, Orzhov Scion

Teysa, Orzhov Scion {1}{W}{B}

Legendary Creature - Human Advisor
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2/3
Teysa, Orzhov Scion Avatar

Teysa, Orzhov Scion Avatar

Vanguard
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.
Hand size bonus: +0
Life bonus: -2
  • Magic Online Avatars
Tezzeret the Schemer

Tezzeret the Schemer {2}{U}{B}

Legendary Planeswalker - Tezzeret
[+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."
[–2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
[–7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
Loyalty:
5
Tezzeret, Artifice Master

Tezzeret, Artifice Master {3}{U}{U}

Legendary Planeswalker - Tezzeret
[+1]: Create a 1/1 colorless Thopter artifact creature token with flying.
[0]: Draw a card. If you control three or more artifacts, draw two cards instead.
[–9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
Loyalty:
5
Thalia's Geistcaller

Thalia's Geistcaller {2}{W}

Creature - Human Cleric
Lifelink
Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.
3/1
  • Commander 2019
Thalisse, Reverent Medium

Thalisse, Reverent Medium {3}{W}{B}

Legendary Creature - Human Cleric
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
She hears every voice from the swirling, whispering mist and swears to tell their stories.
3/4
Thallid

Thallid {G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.
1/1
Thallid Devourer

Thallid Devourer {1}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
2/2
Thallid Germinator

Thallid Germinator {2}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
2/2
Thallid Shell-Dweller

Thallid Shell-Dweller {1}{G}

Creature - Fungus
Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.
0/5
That's Mine

That's Mine {1}{R}

Instant - Adventure
Create a Treasure token.
Card has other part: Grabby Giant
  • Wilds of Eldraine
Thatcher Revolt

Thatcher Revolt {2}{R}

Sorcery
Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
The dark times left the peasantry ready to fight with whatever weapons were at hand.
  • Avacyn Restored
The Apprentice's Folly

The Apprentice's Folly {2}{U}{R}

Enchantment - Saga
I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.
III — Sacrifice all Reflections you control.
  • Wilds of Eldraine
  • Wilds of Eldraine Promos 200p 200s
The Balrog of Moria

The Balrog of Moria {4}{B}{B}{R}

Legendary Creature - Avatar Demon
Trample, haste
When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.
Cycling {3}{R}
When you cycle The Balrog of Moria, create two Treasure tokens.
8/8
  • Tales of Middle-earth Commander 46 129 449
The Battle of Bywater

The Battle of Bywater {1}{W}{W}

Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control.
The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.
The Bears of Littjara

The Bears of Littjara {1}{G}{U}

Enchantment - Saga
I — Create a 2/2 blue Shapeshifter creature token with changeling.
II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.
III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
The Belligerent

The Belligerent {2}{U}{R}

Legendary Artifact - Vehicle
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3
5/5
  • The Lost Caverns of Ixalan Promos 225p 225s
  • The Lost Caverns of Ixalan 225 384
The Big Idea

The Big Idea {4}{R}{R}

Legendary Creature - Brainiac Villain
{2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
4/4