29692 cards found
Connecting the Dots

Connecting the Dots {1}{R}

Enchantment
Whenever a creature you control attacks, exile the top card of your library face down.
{1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.
"How could I have missed it? The answer was right in front of me all along!"
  • Murders at Karlov Manor Promos 118p 118s
  • Murders at Karlov Manor 118 403
Conquer

Conquer {3}{R}{R}

Enchantment - Aura
Enchant land
You control enchanted land.
"Why do we trade with those despicable elves? You don't live in forests, you burn them!"
—Avram Garrisson, Leader of the Knights of Stromgald
Consuming Bonfire

Consuming Bonfire {3}{R}{R}

Tribal Sorcery - Elemental
Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.
"The elves use treefolk to drive us away. It is time to remove their tools."
—Vessifrus, flamekin demagogue
  • Lorwyn
Consuming Ferocity

Consuming Ferocity {1}{R}

Enchantment - Aura
Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
  • Mirage
Consuming Fervor

Consuming Fervor {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Headlong is the only way to pass through the gate to the afterlife.
  • Amonkhet
Control of the Court

Control of the Court {1}{R}

Sorcery
Draw four cards, then discard three cards at random.
"Power-hungry eunuchs, the curse of the dynasty, have thrown the masses of the people into the depths of misery."
  • Portal Three Kingdoms
Convenient Target

Convenient Target {R}

Enchantment - Aura
Enchant creature
When Convenient Target enters the battlefield, suspect enchanted creature.
Enchanted creature gets +1/+1.
{2}{R}: Return Convenient Target from your graveyard to your hand.
  • Murders at Karlov Manor 119 305
Coordinated Assault

Coordinated Assault {R}

Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
It's hard to shout "Shields up!" with a javelin in your chest.
Coronation of Chaos

Coronation of Chaos {2}{R}

Sorcery
Up to three target creatures can't block this turn. Goad them.
When Sarevok's deception was unmasked, the cheering crowd erupted into an outraged mob.
  • Commander Legends: Battle for Baldur's Gate
Cosmium Catalyst
Ore-Rich Stalactite

Cosmium Catalyst

Artifact
(Color indicator: Cosmium Catalyst is red)
{1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.
Deep goblins laugh at humans' wands. They cast spells with their hammers.
Card has other part: Ore-Rich Stalactite
  • The Lost Caverns of Ixalan Commander 11b 23b
Cosmotronic Wave

Cosmotronic Wave {3}{R}

Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
"This sort of innovation occurs when you set out to improve an electric tea kettle and misplace a decimal."
Court of Embereth

Court of Embereth {2}{R}{R}

Enchantment
When Court of Embereth enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.
  • Wilds of Eldraine Commander 24 32
Court of Ire

Court of Ire {3}{R}{R}

Enchantment
When Court of Ire enters the battlefield, you become the monarch.
At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
"How long is it since Saruman bought you? What was the promised price?"
Coward

Coward {1}{R}

Sorcery
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
Card has other part: Killer
  • Doctor Who 77a 682a
Crack the Earth

Crack the Earth {R}

Sorcery - Arcane
Each player sacrifices a permanent.
"As the war progressed, the destruction the kami caused became more widespread and less predictable."
—Observations of the Kami War
  • Betrayers of Kamigawa
Crackle with Power

Crackle with Power {X}{X}{X}{R}{R}

Sorcery
Crackle with Power deals five times X damage to each of up to X targets.
Will gasped as Rowan drew from the raw power of the Strixhaven Snarl. For a moment, she was luminous, transcendent, terrible.
Related card: Kayla's Kindling
Crackling Club

Crackling Club {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: It deals 1 damage to target creature.
It adds injury to injury.
  • Torment
Crackling Emergence

Crackling Emergence {1}{R}

Enchantment - Aura
Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
The transition from spiritual to material is sometimes as shocking as it is beautiful.
  • Kamigawa: Neon Dynasty
Crackling Perimeter

Crackling Perimeter {1}{R}

Enchantment
Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.
As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it.
  • Gatecrash
Crash

Crash {2}{R}

Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Destroy target artifact.
Gerrard shook his head as the ground rushed to meet him. "This," he thought, "is not the start I was hoping for."
  • Mercadian Masques
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
Crater's Claws

Crater's Claws {X}{R}

Sorcery
Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
Craterize

Craterize {3}{R}

Sorcery
Destroy target land.
"'Utterly' is my favorite way to destroy something."
—Chandra Nalaar
  • Magic 2013
Craving of Yeenoghu

Craving of Yeenoghu {2}{R}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +3/+2, has haste, and attacks each combat if able.
{R}: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.
  • Alchemy Horizons: Baldur's Gate
Creative Technique

Creative Technique {4}{R}

Sorcery
Demonstrate
Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.