7652 cards found
Geistpack Alpha

Geistpack Alpha {3}{G}

Creature - Wolf
Trample
When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.
5/4
  • Alchemy: Innistrad
Gem Bazaar

Gem Bazaar

Land
When Gem Bazaar comes into play, choose a random color.
{T}: Add to your mana pool one mana of the color last chosen. Then choose a random color.
  • Astral Cards
Gempalm Incinerator

Gempalm Incinerator {2}{R}

Creature - Goblin
Cycling {1}{R}
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
2/1
Gempalm Polluter

Gempalm Polluter {5}{B}

Creature - Zombie
Cycling {B}{B}
When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
4/3
Gemrazer

Gemrazer {3}{G}

Creature - Beast
Mutate {1}{G}{G}
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4/4
Gemstone Mine

Gemstone Mine

Land
Gemstone Mine enters the battlefield with three mining counters on it.
{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.
Genasi Rabble-Rouser

Genasi Rabble-Rouser {1}{R}

Creature - Elemental Shaman
Double team
{1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.
1/3
  • Alchemy Horizons: Baldur's Gate
General Kudro of Drannith

General Kudro of Drannith {1}{W}{B}

Legendary Creature - Human Soldier
Other Humans you control get +1/+1.
Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
{2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
3/3
Generous Gift

Generous Gift {2}{W}

Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Generous Stray

Generous Stray {2}{G}

Creature - Cat
When Generous Stray enters the battlefield, draw a card.
1/2
Genesis

Genesis {4}{G}

Creature - Incarnation
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
"First through the Riftstone was Genesis—and the world was lifeless no more."
—Scroll of Beginnings
4/4
Genesis Hydra

Genesis Hydra {X}{G}{G}

Creature - Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
0/0
Genesis Storm

Genesis Storm {4}{G}{G}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Genesis Ultimatum

Genesis Ultimatum {G}{G}{U}{U}{U}{R}{R}

Sorcery
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
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Genju of the Spires

Genju of the Spires {R}

Enchantment - Aura
Enchant Mountain
{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
Geode Golem

Geode Golem {5}

Artifact Creature - Golem
Trample
Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost.
5/3
Geological Appraiser (Alchemy)

Geological Appraiser (Alchemy) {3}{R}{R}

Creature - Human Artificer
When Geological Appraiser enters the battlefield, if you cast it, discover 3.
3/2
Related card: Geological Appraiser
  • The Lost Caverns of Ixalan
Geology Enthusiast

Geology Enthusiast {3}{U}{U}

Creature - Human Artificer
At the beginning of your end step, create a tapped Powerstone token.
{6}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
2/5
Related card: Geology Enthusiast (Alchemy)
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Geology Enthusiast (Alchemy)

Geology Enthusiast (Alchemy) {2}{U}{U}

Creature - Human Artificer
Vigilance
At the beginning of your end step, create a tapped Powerstone token.
{5}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
3/4
Related card: Geology Enthusiast
  • The Brothers' War
Geomancer's Gambit

Geomancer's Gambit {2}{R}

Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Geometric Nexus

Geometric Nexus {2}

Artifact
Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.
{6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
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Geralf's Masterpiece

Geralf's Masterpiece {3}{U}{U}

Creature - Zombie Horror
Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
{3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
7/7
Gerrard

Gerrard

Vanguard
At the beginning of your draw step, draw an additional card.
Soldier. Adventurer. Heir to the Legacy. Gerrard has, over the years, traveled much of Dominaria in search of fortune and glory. Now, after serving nobly in the Benalish army, he has returned to the Weatherlight to serve as captain in Sisay's absence and to take up the battle against the Lord of the Wastes.
Hand size bonus: -4
Life bonus: +0
  • Vanguard Series
Gerrard's Battle Cry

Gerrard's Battle Cry {W}

Enchantment
{2}{W}: Creatures you control get +1/+1 until end of turn.
Gerrard grinned and drew his sword. "This won't be a fair fight," he called to his crew. "They should have brought a second ship!"
Gerrard's Verdict

Gerrard's Verdict {W}{B}

Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
A heart of light and a soul of darkness cannot coexist.