25279 cards found
Zaffai, Thunder Conductor

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature - Human Shaman
Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai deals 10 damage to an opponent chosen at random.
1/4
Zagoth Crystal

Zagoth Crystal {3}

Artifact
{T}: Add {B}, {G}, or {U}.
Cycling {2}
From the fertile muck of Zagoth, everything—animal, botanical, and crystalline—grows with rugged beauty.
  • Ikoria: Lair of Behemoths
Zagoth Mamba

Zagoth Mamba {B}

Creature - Nightmare Snake
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
"It's just a snake. A many-eyed snake with venom that turns your blood to smoke, but still, just a snake."
—Kinnan, bonder prodigy
1/1
  • Ikoria: Lair of Behemoths
Zagoth Triome

Zagoth Triome

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
This land enters tapped.
Cycling {3}
Hunters in the primeval wetlands become fluent in reading the ripples to tell when to pursue and when to flee.
Zagras, Thief of Heartbeats

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature - Vampire Rogue
This spell costs {1} less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
4/4
Zahid, Djinn of the Lamp

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature - Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
"I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end."
5/6
Zalto, Fire Giant Duke

Zalto, Fire Giant Duke {3}{R}{R}

Legendary Creature - Giant Barbarian
Trample
Whenever Zalto is dealt damage, venture into the dungeon.
Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age.
7/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms Promos 171a 171p 171s
  • Adventures in the Forgotten Realms 171 323
Zameck Guildmage

Zameck Guildmage {G}{U}

Creature - Elf Wizard
{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
2/2
Zamriel, Seraph of Steel

Zamriel, Seraph of Steel {2}{W}{W}

Legendary Creature - Angel
Flying
During your turn, equipped creatures you control have indestructible.
Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness.
3/4
  • Game Night: Free-for-All
Zanam Djinn

Zanam Djinn {5}{U}

Creature - Djinn
Flying
This creature gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
5/6
  • Invasion
Zanikev Locust

Zanikev Locust {5}{B}

Creature - Insect
Flying
Scavenge {2}{B}{B}
3/3
  • Return to Ravnica
Zap

Zap {2}{R}

Instant
Zap deals 1 damage to any target.
Draw a card.
"All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?"
  • Invasion
Zar Ojanen, Scion of Efrava

Zar Ojanen, Scion of Efrava {3}{G}{W}

Legendary Creature - Cat Warrior
Domain — Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
"I carry my home in my heart."
4/4
Related card: Zar Ojanen, Scion of Efrava (Alchemy)
Zara, Renegade Recruiter

Zara, Renegade Recruiter {3}{U}{R}

Legendary Creature - Human Pirate
Flying
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
4/3
Zareth San, the Trickster

Zareth San, the Trickster {3}{U}{B}

Legendary Creature - Merfolk Rogue
Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
4/4
Zarichi Tiger

Zarichi Tiger {3}{W}

Creature - Cat
{1}{W}, {T}: You gain 2 life.
"The taming and consecration of these creatures is evidence of our faith."
—Resimir, Zarichi Temple priest
2/3
  • Gatecrash
Zariel, Archduke of Avernus

Zariel, Archduke of Avernus {2}{R}{R}

Legendary Planeswalker - Zariel
[+1]: Creatures you control get +1/+0 and gain haste until end of turn.
[0]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
[–6]: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
Loyalty:
4
Zask, Skittering Swarmlord

Zask, Skittering Swarmlord {3}{G}{G}

Legendary Creature - Insect
You may play lands and cast Insect spells from your graveyard.
Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards.
{1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn.
5/5
  • Jumpstart 2022
Zaxara, the Exemplary

Zaxara, the Exemplary {1}{B}{G}{U}

Legendary Creature - Nightmare Hydra
Deathtouch
{T}: Add two mana of any one color.
Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
2/3
Zealot il-Vec

Zealot il-Vec {2}{W}

Creature - Human Rebel
Shadow
Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
1/1
  • Time Spiral
Zealot of the God-Pharaoh

Zealot of the God-Pharaoh {3}{R}

Creature - Minotaur Archer
{4}{R}: This creature deals 2 damage to target opponent or planeswalker.
The God-Pharaoh's most devoted took it upon themselves to follow his example.
4/3
Zealot's Conviction

Zealot's Conviction {W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
  • Phyrexia: All Will Be One
Zealous Conscripts

Zealous Conscripts {4}{R}

Creature - Human Warrior
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
3/3
Zealous Guardian

Zealous Guardian {W/U}

Creature - Kithkin Soldier
Flash
Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.
1/1
  • Shadowmoor
Zealous Inquisitor

Zealous Inquisitor {2}{W}

Creature - Human Cleric
{1}{W}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature instead.
Wine and balm for the confessions of the repentant. Razors and irons for the confessions of the unrepentant.
2/2