29661 cards found
Fencer's Magemark

Fencer's Magemark {2}{R}

Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
"The first blow is the most important. It often negates the need for a second."
—Agrus Kos
  • Guildpact
Frazzle

Frazzle {3}{U}

Instant
Counter target nonblue spell.
The chant was interrupted, the components cooked, and Zok worried that it was his brain he smelled smoking.
  • Guildpact
Gatherer of Graces

Gatherer of Graces {1}{G}

Creature - Human Druid
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
"Garb is for common folk. I prefer to wear insight and zeal, ambition and flame."
1/2
  • Guildpact
Ghor-Clan Bloodscale

Ghor-Clan Bloodscale {3}{R}

Creature - Viashino Warrior
First strike
{3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.
At mealtimes, the Gruul customarily omit such niceties as using forks or killing the entrée.
2/1
  • Guildpact
Gigadrowse

Gigadrowse {U}

Instant
Replicate {U}
Tap target permanent.
  • Guildpact
Goblin Flectomancer

Goblin Flectomancer {U}{R}{R}

Creature - Goblin Wizard
Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
Rerouting magic through a goblin's brain is the surest way to throw it wildly off course.
2/2
  • Guildpact
Graven Dominator

Graven Dominator {4}{W}{W}

Creature - Gargoyle
Flying
Haunt
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
4/4
  • Guildpact
Gristleback

Gristleback {2}{G}

Creature - Boar Beast
Bloodthirst 1
Sacrifice Gristleback: You gain life equal to Gristleback's power.
Loyal in battle, hearty in stew.
2/2
  • Guildpact
Gruul Nodorog

Gruul Nodorog {4}{G}{G}

Creature - Beast
{R}: Gruul Nodorog gains menace until end of turn.
Petting the nodorog
—Gruul expression meaning "making a really big mistake"
4/4
  • Guildpact
Gruul Scrapper

Gruul Scrapper {3}{G}

Creature - Human Berserker
When Gruul Scrapper enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn.
The Gruul aren't satisfied with just smashing things. They continue smashing other things with the things they just smashed.
3/2
  • Guildpact
Gruul War Plow

Gruul War Plow {4}

Artifact
Creatures you control have trample.
{1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.
"Steering apparatus?! What for? Rip it out, sharpen it, and lash it to the front!"
—Ktank, Gruul plowmaster
  • Guildpact
Guardian's Magemark

Guardian's Magemark {2}{W}

Enchantment - Aura
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
The soldier moved with fluid poise, his awareness extending far beyond five senses.
  • Guildpact
Harrier Griffin

Harrier Griffin {5}{W}

Creature - Griffin
Flying
At the beginning of your upkeep, tap target creature.
Moon Market merchants sell a bottled scent to cutpurses and other criminals. Those doused in the liquid become "griffin bait."
3/3
  • Guildpact
Hissing Miasma

Hissing Miasma {1}{B}{B}

Enchantment
Whenever a creature attacks you, its controller loses 1 life.
All that remains when the fog finishes are neat piles of polished bones, like acid-etched glass. Orzhov servants collect them to make altar chimes.
  • Guildpact
Hypervolt Grasp

Hypervolt Grasp {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
{1}{U}: Return Hypervolt Grasp to its owner's hand.
Zap on. Zap off.
  • Guildpact
Infiltrator's Magemark

Infiltrator's Magemark {2}{U}

Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
"In secrecy is strength. None can oppose one who cannot be found."
—Szadek
  • Guildpact
Ink-Treader Nephilim

Ink-Treader Nephilim {R}{G}{W}{U}

Creature - Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
When it awoke, the mirrors of the world reflected only darkness.
3/3
  • Guildpact
Killer Instinct

Killer Instinct {4}{R}{G}

Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
"Take the bridge, men! Victory! Victory is ou— Retreat! RETREAT!"
  • Guildpact
Leap of Flame

Leap of Flame {U}{R}

Instant
Replicate {U}{R}
Target creature gets +1/+0 and gains flying and first strike until end of turn.
  • Guildpact
Leyline of Lifeforce

Leyline of Lifeforce {2}{G}{G}

Enchantment
If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.
Creature spells can't be countered.
Where sovereignty and flesh converge.
  • Guildpact
Leyline of Singularity

Leyline of Singularity {2}{U}{U}

Enchantment
If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.
All nonland permanents are legendary.
Where renown and solitude converge.
  • Guildpact
Leyline of the Meek

Leyline of the Meek {2}{W}{W}

Enchantment
If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.
Where strength and humility converge.
  • Guildpact
Living Inferno

Living Inferno {6}{R}{R}

Creature - Elemental
{T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
8/5
  • Guildpact
Mimeofacture

Mimeofacture {3}{U}

Sorcery
Replicate {3}{U}
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
  • Guildpact
Mizzium Transreliquat

Mizzium Transreliquat {3}

Artifact
{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.
{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.
"What is it? Um . . . what do you want it to be?"
—Juzba, Izzet tinker
  • Guildpact