29335 cards found
Cateran Enforcer

Cateran Enforcer {3}{B}{B}

Creature - Horror Mercenary
Fear
{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
4/3
  • Mercadian Masques
Cateran Kidnappers

Cateran Kidnappers {2}{B}{B}

Creature - Human Mercenary
{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Recruits aren't always volunteers.
4/2
  • Mercadian Masques
Cateran Overlord

Cateran Overlord {4}{B}{B}{B}

Creature - Horror Mercenary
Sacrifice a creature: Regenerate Cateran Overlord.
{6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
7/5
  • Mercadian Masques
Cateran Persuader

Cateran Persuader {B}{B}

Creature - Human Mercenary
{1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
2/1
  • Mercadian Masques
Cateran Slaver

Cateran Slaver {4}{B}{B}

Creature - Horror Mercenary
Swampwalk
{5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
5/5
  • Mercadian Masques
Cateran Summons

Cateran Summons {B}

Sorcery
Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Even when recruitment is slow, the guild can always cook something up.
  • Mercadian Masques
Caustic Wasps

Caustic Wasps {2}{G}

Creature - Insect
Flying
Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
Even the wasp knows how to pay the magistrate his due respect.
1/1
  • Mercadian Masques
Cave Sense

Cave Sense {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk.
Cave-In

Cave-In {3}{R}{R}

Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
One fleet was gone; others were poised.
  • Mercadian Masques
Cavern Crawler

Cavern Crawler {2}{R}

Creature - Insect
Mountainwalk
{R}: Cavern Crawler gets +1/-1 until end of turn.
0/3
  • Mercadian Masques
Ceremonial Guard

Ceremonial Guard {2}{R}

Creature - Human Soldier
When Ceremonial Guard attacks or blocks, destroy it at end of combat.
"These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline."
—Gerrard, to Sisay
3/4
Chambered Nautilus

Chambered Nautilus {2}{U}

Creature - Nautilus Beast
Whenever Chambered Nautilus becomes blocked, you may draw a card.
What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.
2/2
  • Mercadian Masques
Chameleon Spirit

Chameleon Spirit {3}{U}

Creature - Illusion Spirit
As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
*/*
  • Mercadian Masques
Charisma

Charisma {U}{U}{U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
It was Gerrard's nature to lead and the Mercadians' to follow.
  • Mercadian Masques
Charm Peddler

Charm Peddler {W}

Creature - Human Spellshaper
{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
1/1
  • Mercadian Masques
Charmed Griffin

Charmed Griffin {3}{W}

Creature - Griffin
Flying
When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Are you sure you can afford such a luxury?
3/3
  • Mercadian Masques
Cho-Arrim Alchemist

Cho-Arrim Alchemist {W}

Creature - Human Spellshaper
{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
1/1
  • Mercadian Masques
Cho-Arrim Bruiser

Cho-Arrim Bruiser {5}{W}

Creature - Ogre Rebel
Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
He doesn't know why the Cho-Arrim fight the Mercadians, but he's happy to bash heads for them anyway.
3/4
  • Mercadian Masques
Cho-Arrim Legate

Cho-Arrim Legate {2}{W}

Creature - Human Soldier
If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost.
Protection from black
1/2
  • Mercadian Masques
Cho-Manno's Blessing

Cho-Manno's Blessing {W}{W}

Enchantment - Aura
Flash
Enchant creature
As Cho-Manno's Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
  • Mercadian Masques
Cho-Manno, Revolutionary

Cho-Manno, Revolutionary {2}{W}{W}

Legendary Creature - Human Rebel
Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
"Mercadia's masks can no longer hide the truth. Our day has come at last."
2/2
Cinder Elemental

Cinder Elemental {3}{R}

Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
"The old gods awoke and sent fingers of fire to see what was left of the old ways under the endless city."
—Daiva, Gruul storyteller
2/2
Clear the Land

Clear the Land {2}{G}

Sorcery
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
  • Mercadian Masques
Close Quarters

Close Quarters {2}{R}{R}

Enchantment
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
The Mercadians' ineptitude in close combat sometimes accidentally pays off.
  • Mercadian Masques
Cloud Sprite

Cloud Sprite {U}

Creature - Faerie
Flying
Cloud Sprite can block only creatures with flying.
The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.
1/1
Related card: Cloudseeder