29661 cards found
Vedalken Outlander

Vedalken Outlander {W}{U}

Artifact Creature - Vedalken Scout
Protection from red
The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection.
2/2
  • Conflux
Vega, the Watcher

Vega, the Watcher {1}{W}{U}

Legendary Creature - Bird Spirit
Flying
Whenever you cast a spell from anywhere other than your hand, draw a card.
One eye sees the past, one the present, and one the future—and none can be deceived.
2/2
Related card: Vega, the Watcher (Alchemy)
Vega, the Watcher (Alchemy)

Vega, the Watcher (Alchemy) {1}{W}{U}

Legendary Creature - Bird Spirit
Flying
Ward {2}
Whenever you cast a spell from anywhere other than your hand, draw a card.
One eye sees the past, one the present, and one the future—and none can be deceived.
2/2
Related card: Vega, the Watcher
  • Kaldheim
Venser, the Sojourner

Venser, the Sojourner {3}{W}{U}

Legendary Planeswalker - Venser
[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
[–1]: Creatures can't be blocked this turn.
[–8]: You get an emblem with "Whenever you cast a spell, exile target permanent."
Loyalty:
3
Vertex Paladin
Invasion of Xerex

Vertex Paladin

Creature - Angel Knight
(Color indicator: Vertex Paladin is white and blue)
Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.
The literal-minded Phyrexians made the greatest mistake possible on Xerex: they tried to understand what they were seeing.
*/*
Card has other part: Invasion of Xerex
  • March of the Machine
Vhal, Scholar of Tactics

Vhal, Scholar of Tactics {2}{W}{U}

Legendary Creature - Human Wizard
When this creature specializes, remove all study counters from it. When you do, distribute that many +1/+1 counters among any number of target creatures.
{T}: Draw a card, then discard a card.
4/4
Related cards: Vhal, Eager Scholar Vhal, Scholar of Creation Vhal, Scholar of Elements Vhal, Scholar of Mortality Vhal, Scholar of Prophecy
  • Alchemy Horizons: Baldur's Gate
Vodalian Wave-Knight

Vodalian Wave-Knight {2}{W}{U}

Creature - Merfolk Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
As Phyrexian portals roared open, she whispered a prayer to Svyelun for the strength to cleanse the sky.
3/3
  • March of the Machine Commander 43 130
Walking Archive

Walking Archive {3}

Artifact Creature - Golem
Defender
Walking Archive enters the battlefield with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.
{2}{W}{U}: Put a +1/+1 counter on Walking Archive.
1/1
Wall of Denial

Wall of Denial {1}{W}{U}

Creature - Wall
Defender, flying
Shroud
It provides what every discerning mage requires—time to think.
0/8
Wanderwine Hub

Wanderwine Hub

Land
As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.
{T}: Add {W} or {U}.
Below the great river, a bustling hub channels the flow of merrow trade.
  • Lorwyn
Warden

Warden {3}{W}{U}

Sorcery
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Card has other part: Warrant
Warrant

Warrant {W/U}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Card has other part: Warden
Watcher of the Spheres

Watcher of the Spheres {W}{U}

Creature - Bird Wizard
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2/2
  • Core Set 2021
Whip-Spine Drake

Whip-Spine Drake {3}{U}{U}

Creature - Drake
Flying
Morph {2}{W}
"I swear the clouds were created just so the drakes would have a place to lurk."
—Kasharri, skyknight
3/3
Will, Scion of Peace

Will, Scion of Peace {1}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
"It's easy to cry 'For glory!' and charge those who disagree with you. But it takes finesse to turn enemies into allies rather than corpses."
2/4
  • Wilds of Eldraine 218 302
  • Wilds of Eldraine Promos 218p 218s
Windreaver

Windreaver {3}{W}{U}

Creature - Elemental
Flying
{W}: Windreaver gains vigilance until end of turn.
{W}: Windreaver gets +0/+1 until end of turn.
{U}: Switch Windreaver's power and toughness until end of turn.
{U}: Return Windreaver to its owner's hand.
1/3
Wings of Aesthir

Wings of Aesthir {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, sky mage
Wings of Hope

Wings of Hope {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Urza knew Phyrexians would come through the air and sent his soldiers to greet them.
  • Invasion
Worldpurge

Worldpurge {4}{W/U}{W/U}{W/U}{W/U}

Sorcery
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
The Aurora is not the only magic capable of remaking a world.
  • Shadowmoor
Wrangler of the Damned

Wrangler of the Damned {3}{W}{U}

Creature - Human Soldier
Flash
At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.
"Unfinished business goes both ways, pal."
1/4
  • Outlaws of Thunder Junction
Yorion, Sky Nomad

Yorion, Sky Nomad {3}{W/U}{W/U}

Legendary Creature - Bird Serpent
Companion — Your starting deck contains at least twenty cards more than the minimum deck size.
Flying
When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
4/5
Yotian Tactician

Yotian Tactician {2}{W}{U}

Creature - Human Soldier
Other Soldiers you control get +1/+1.
"Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be."
3/4
  • The Brothers' War
Zealous Guardian

Zealous Guardian {W/U}

Creature - Kithkin Soldier
Flash
Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.
1/1
  • Shadowmoor
Zethi, Arcane Blademaster

Zethi, Arcane Blademaster {1}{W}{U}

Legendary Creature - Human Soldier
Multikicker {W/U}
When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
3/3
Aetherblade Agent
Gitaxian Mindstinger

Aetherblade Agent {1}{B}

Creature - Human Rogue
Deathtouch
{4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery.
The Consulate of Kaladesh had always valued his particular talent for extracting information . . .
1/1
Card has other part: Gitaxian Mindstinger
  • March of the Machine