29661 cards found
Saddle of the Cavalier

Saddle of the Cavalier {2}{G}

Artifact - Equipment
Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip {3}
". . . and I will need an equally righteous but slightly smaller saddle for my space hamster companion."
—Minsc, beloved ranger
  • Commander Legends: Battle for Baldur's Gate
Safana, Calimport Cutthroat

Safana, Calimport Cutthroat {2}{B}

Legendary Creature - Human Rogue
Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background
3/2
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 143 390 496
Sailors' Bane

Sailors' Bane {7}{U}{U}

Creature - Dragon Turtle
This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
Ward {4}
7/7
  • Commander Legends: Battle for Baldur's Gate
Sand Augury

Sand Augury {1}{U}

Sorcery - Adventure
Scry 1, then draw a card.
"I see the far side of tomorrow and the lost memories of queens. What do you wish to learn?"
Card has other part: Young Blue Dragon
Related card: Sand Augury (Alchemy)
Sapphire Dragon

Sapphire Dragon {5}{U}{U}

Creature - Dragon
Flying
Whenever Sapphire Dragon attacks or blocks, scry 2.
5/6
Card has other part: Psionic Pulse
  • Commander Legends: Battle for Baldur's Gate
Sarevok's Tome

Sarevok's Tome {4}

Artifact
When Sarevok's Tome enters the battlefield, you take the initiative.
{T}: Add {C}. If you have the initiative, add {C}{C} instead.
{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 645 685
Sarevok, Deathbringer

Sarevok, Deathbringer {3}{B}

Legendary Creature - Human Knight
At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background
3/4
  • Commander Legends: Battle for Baldur's Gate 144 391 497
Scale Deflection

Scale Deflection {3}{G}

Instant - Adventure
Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn.
A serpent's cruelty, a dragon's appetite.
Card has other part: Dread Linnorm
Scaled Nurturer

Scaled Nurturer {1}{G}

Creature - Dragon Druid
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
"Life always starts small. Only time will tell what heights it may reach."
0/2
Scion of Halaster

Scion of Halaster {1}{B}

Legendary Enchantment - Background
Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
Most see the Mad Mage as a deranged menace, but you recognize the genius behind his paranoia.
  • Commander Legends: Battle for Baldur's Gate 145 498
Scouting Hawk

Scouting Hawk {2}{W}

Creature - Bird
Flying
Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
1/1
Sculpted Sunburst

Sculpted Sunburst {3}{W}{W}

Sorcery
Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
A searing light that spares only the chosen.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 42 557
Sea Gate

Sea Gate

Land - Gate
Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
An efficient route from a smuggler's ship to a patriar's manor.
  • Commander Legends: Battle for Baldur's Gate
Sea Hag

Sea Hag {4}{U}

Creature - Hag
When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.
3/5
Card has other part: Aquatic Ingress
  • Commander Legends: Battle for Baldur's Gate
Seasoned Dungeoneer

Seasoned Dungeoneer {3}{W}

Creature - Human Warrior
When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores.
3/4
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate 610 660
Shadowheart, Dark Justiciar

Shadowheart, Dark Justiciar {3}{B}

Legendary Creature - Human Elf Cleric
{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power.
Choose a Background
"Shar's will shall be done. As sure as night will fall."
3/4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 146 392 499
Shameless Charlatan

Shameless Charlatan {1}{U}

Legendary Enchantment - Background
Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."
You see your next disguise in every stranger's smile.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 96 488
Sharpshooter Elf

Sharpshooter Elf {2}{G}

Creature - Elf Ranger
Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
*/2
  • Commander Legends: Battle for Baldur's Gate
Sigil of Myrkul

Sigil of Myrkul {2}{B}

Enchantment
At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.
Related card: Sigil of Myrkul (Alchemy)
Silvanus's Invoker

Silvanus's Invoker {2}{G}

Creature - Dragon Druid
Conjure Elemental{8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.
"Arise, friend, and seize the horizon in the name of the Oak Father."
3/2
  • Commander Legends: Battle for Baldur's Gate
Sivriss, Nightmare Speaker

Sivriss, Nightmare Speaker {3}{B}

Legendary Creature - Snake Cleric Warlock
{T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life.
Choose a Background
3/3
  • Commander Legends: Battle for Baldur's Gate 148 393 500
Skanos Dragonheart

Skanos Dragonheart {4}{G}

Legendary Creature - Dragon Ranger
Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.
Choose a Background
4/4
  • Commander Legends: Battle for Baldur's Gate 255 410 521
Solemn Doomguide

Solemn Doomguide {3}{B}{B}

Creature - Tiefling Cleric
Flying
Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}.
4/5
  • Commander Legends: Battle for Baldur's Gate 625 672
Spectacular Showdown

Spectacular Showdown {1}{R}

Sorcery
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way.
Overload {4}{R}{R}{R}
Split the Spoils

Split the Spoils {2}{G}

Sorcery
Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
"That half is yours. These halves are mine."
Related card: Split the Spoils (Alchemy)