2916 cards found
The Magic Bandit

The Magic Bandit {3}{B}

Legendary Creature - Human Rogue
When The Magic Bandit deals combat damage to an opponent, exile the top card of that player's library. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Whenever you cast a spell or play a land you don't own, copy it.
3/2
  • Unknown Event
The Magical City, New

The Magical City, New

Legendary Land
The Magical City, New enters the battlefield tapped.
{T}: Add {W}, {U}, or {R}. When this mana is spent to cast a legendary spell, put a +1/+1 counter on this land.
{4}: The Magical City, New becomes a 1/1 white, blue, and red Human Artist creature until end of turn.
The Magical City, New can be your Commander. (Commander tax still applies.)
  • Unknown Event
The Majestic Duo

The Majestic Duo {2}{G}{U}

Legendary Creature - Human Wizard
When The Majestic Duo enters, if you don't control another permanent named The Majestic Duo, create a token that's a copy of it, except it's not legendary, it has "Whenever this creature deals combat damage to a player, draw a card and earnestly tell them good luck," and it loses all other abilities.
Whenever this creature deals combat damage to a player, you and that player may each put a permanent card from your hand onto the battlefield. Offer them a high-five.
2/2
  • Unknown Event
The Many Deeds of Belzenlok

The Many Deeds of Belzenlok {1}{B}

Enchantment - Saga
I — Exile up to one target Saga card from a graveyard. Copy its chapter I ability.
II — Exile up to one target Saga card from a graveyard. Copy its chapter II ability.
III — Exile up to one target Saga card from a graveyard. Copy its chapter III ability.
  • Mystery Booster 2
The Marvelous Scientist

The Marvelous Scientist {1}{U}{R}

Legendary Creature - Human Wizard
As this creature enters the battlefield, choose cosplay or science.
• Cosplay — Whenever you cast a creature or planeswalker spell, this creature's base power and toughness each become equal to that spell's mana value until end of turn.
• Science — Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
2/2
  • Unknown Event
The Massive Zatcatl

The Massive Zatcatl {5}{G}{G}

Legendary Creature - Elf Cat Wizard
Whenever you cast a creature spell, draw a card.
Tap three untapped creatures you control: Add {G}{G}{G}.
6/6
  • Unknown Event
The Master of Cuisine

The Master of Cuisine {R}{G}{W}

Legendary Creature - Human Chef
Whenever this creature attacks, create a Food token.
Whenever you sacrifice a food, choose one —
• Gelato — Target creature gains haste and trample until end of turn.
• Pasta — Scry 1.
• Pizza — Tap target creature.
3/3
  • Unknown Event
The Master, Formed Anew

The Master, Formed Anew {U}{B}

Legendary Creature - Time Lord Rogue
Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.
You may have The Master, Formed Anew enter as a copy of a creature card in exile with a takeover counter on it.
0/1
The Master, Gallifrey's End

The Master, Gallifrey's End {2}{B}{R}

Legendary Creature - Time Lord Rogue
Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.
"A perfect army, right? Right? Oh, come in, my pretties!"
4/3
The Master, Mesmerist

The Master, Mesmerist {2}{U}{B}

Legendary Creature - Time Lord Rogue
{T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it.
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.
3/3
The Matrix of Time

The Matrix of Time

Plane - Gallifrey
When you planeswalk to The Matrix of Time, each player exiles the top card of their library.
During your turn, you may play lands and cast spells from among cards exiled with The Matrix of Time.
Whenever you play a land or cast a spell from among cards exiled with The Matrix of Time, that card's owner loses 3 life and exiles the top card of their library.
Whenever chaos ensues, create two Treasure tokens.
  • Doctor Who
The Meathook Massacre (Alchemy)

The Meathook Massacre (Alchemy) {X}{B}{B}

Legendary Enchantment
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Related card: The Meathook Massacre
  • Innistrad: Midnight Hunt
The Mighty Will Fall

The Mighty Will Fall

Scheme
When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
"Cry out for your comrades so that they may join you in misery."
  • Archenemy: Nicol Bolas Schemes
The Milling Runner

The Milling Runner {U/B}{U/B}{U/B}

Legendary Creature - Cat Gamer
Islandwalk, swampwalk (This creature can't be blocked if defending player controls an Island or a Swamp)
Whenever The Milling Runner deals combat damage to a player, target player mills three cards.
Ready to run (You can have two commanders if both have ready to run.)
1/2
  • Unknown Event
The Miniaturizer

The Miniaturizer {4}{W}

Legendary Creature - Human Artificer
When The Miniaturizer enters the battlefield, soospect up to one target creature. (It gains first strike and can't block. This is different than suspecting.)
{4}{W}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an Equipment artifact token instead of a creature. Its equip cost is equal to its mana cost, and it has "Equipped creature gets +X/+X, where X is this card's power."
5/5
  • Unknown Event
The Moment

The Moment {2}

Legendary Artifact
At the beginning of your upkeep, put a time counter on The Moment.
{2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield.
{3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
The Moonbase

The Moonbase

Plane - Moon
Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."
Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
  • Doctor Who
The Most Dangerous Gamer

The Most Dangerous Gamer {2}{B}{G}

Legendary Creature - Human Gamer Guest
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
2/2
The Multiplayer Nitpickers

The Multiplayer Nitpickers {W}{U}{B}

Legendary Creature - Human Wizard
Treat your effects that scale off of "players" or "opponents" as though there were one more. (For example, with myriad you'd make an additional token that's just attacking nobody, and with Braids, Arisen Nightmare, you'd draw an additional card.)
4/3
  • Unknown Event
The Night of the Doctor

The Night of the Doctor {4}{W}{W}

Enchantment - Saga
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
  • Doctor Who 24 629
The One Ring (Alchemy)

The One Ring (Alchemy) {4}

Legendary Artifact
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring
  • The Lord of the Rings: Tales of Middle-earth
The Pandorica

The Pandorica {2}{W}

Legendary Artifact
You may choose not to untap The Pandorica during your untap step.
{1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
The Paradise Bird

The Paradise Bird {2}{G}

Legendary Creature - Bird
Flying
Other Birds you control get +1/+1.
{G}, {T}: Create a Birds of Paradise token.
If The Paradise Bird is your commander, your deck can include cards of any color identity.
1/1
  • Unknown Event
The Parting of the Ways

The Parting of the Ways {4}{R}{R}

Enchantment - Saga
I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.
II — Time travel, then time travel.
III — For each opponent, destroy up to one target artifact that player controls.
  • Doctor Who 91 696
The Philosopher

The Philosopher

Hero
{2}, {T}: Tap target creature.
  • Theros Hero's Path