243 cards found
Vesuvan Doppelganger

Vesuvan Doppelganger {3}{U}{U}

Creature - Shapeshifter
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
0/0
Vesuvan Shapeshifter

Vesuvan Shapeshifter {3}{U}{U}

Creature - Shapeshifter
As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph {1}{U}
0/0
Vivisurgeon's Insight

Vivisurgeon's Insight {3}{U}{U}

Sorcery
Draw three cards. Proliferate.
"Experimental Log 290: Leaving the subject's pain receptors active appears to yield an unprecedented combination of incoherence and hyperawareness."
  • Phyrexia: All Will Be One
Voracious Greatshark

Voracious Greatshark {3}{U}{U}

Creature - Shark
Flash
When Voracious Greatshark enters the battlefield, counter target artifact or creature spell.
There is no boat big enough.
5/4
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Vronos, Masked Inquisitor

Vronos, Masked Inquisitor {3}{U}{U}

Legendary Planeswalker - Vronos
[+1]: Up to two other target planeswalkers you control phase out at the beginning of the next end step.
[–2]: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.
[–7]: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
Loyalty:
5
  • Commander Masters
Watcher in the Mist

Watcher in the Mist {3}{U}{U}

Creature - Spirit
Flying
When Watcher in the Mist enters the battlefield, surveil 2.
3/4
Water Elemental

Water Elemental {3}{U}{U}

Creature - Elemental
Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms.
5/4
Waterspout Elemental

Waterspout Elemental {3}{U}{U}

Creature - Elemental
Kicker {U}
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
3/4
  • Planeshift
Waterspout Weavers

Waterspout Weavers {3}{U}{U}

Creature - Merfolk Wizard
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
3/3
  • Morningtide
Weight of Memory

Weight of Memory {3}{U}{U}

Sorcery
Draw three cards. Target player mills three cards.
In lives that have stretched for centuries, there are bound to be a few awkward silences.
Whip-Spine Drake

Whip-Spine Drake {3}{U}{U}

Creature - Drake
Flying
Morph {2}{W}
"I swear the clouds were created just so the drakes would have a place to lurk."
—Kasharri, skyknight
3/3
Whiplash Trap

Whiplash Trap {3}{U}{U}

Instant - Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Whitewater Naiads

Whitewater Naiads {3}{U}{U}

Enchantment Creature - Nymph
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Stand against the crash of the river's rapids and you will know the power of the naiads.
4/4
Willbreaker

Willbreaker {3}{U}{U}

Creature - Human Wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
"Master your mind, or I shall master it for you."
2/3
Windrider Patrol

Windrider Patrol {3}{U}{U}

Creature - Merfolk Wizard
Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2.
4/3
Wormfang Behemoth

Wormfang Behemoth {3}{U}{U}

Creature - Nightmare Fish Beast
When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
5/5
  • Judgment
Wrath of Marit Lage

Wrath of Marit Lage {3}{U}{U}

Enchantment
When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
—Halvor Arenson, Kjeldoran priest
Yanling's Harbinger

Yanling's Harbinger {3}{U}{U}

Creature - Bird
Flying
When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle.
2/4
Related card: Mu Yanling, Celestial Wind
  • Core Set 2020