878 cards found
Genesis Ultimatum

Genesis Ultimatum {G}{G}{U}{U}{U}{R}{R}

Sorcery
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
No human eyes have ever witnessed the birth of an apex monster.
Genevieve, Conniving Dragon

Genevieve, Conniving Dragon {W}{U}{B}{R}{G}

Legendary Creature - Elder Dragon Gamer
Flying
At the beginning of combat on your turn, roll the party die and create a number of Treasure tokens equal to the result. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard. If your party size is 1, the party die is a d4. It's a d8 for 2, a d12 for 3, and a d20 for 4.)
5/5
  • Unknown Event
Genju of the Realm

Genju of the Realm {W}{U}{B}{R}{G}

Legendary Enchantment - Aura
Enchant land
{2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
  • Betrayers of Kamigawa
Geothermal Crevice

Geothermal Crevice

Land
Geothermal Crevice enters tapped.
{T}: Add {R}.
{T}, Sacrifice Geothermal Crevice: Add {B}{G}.
  • Invasion
Ghired, Conclave Exile

Ghired, Conclave Exile {2}{R}{G}{W}

Legendary Creature - Human Shaman
When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample.
Whenever Ghired attacks, populate. The token enters tapped and attacking.
2/5
Ghired, Mirror of the Wilds

Ghired, Mirror of the Wilds {R}{G}{W}

Legendary Creature - Human Shaman
Haste
Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered this turn."
"The Conclave was soft. The Clans were trapped beasts. Here in this untamed wilderness, nature can truly roam free."
3/3
  • Outlaws of Thunder Junction Promos 205p 205s
  • Outlaws of Thunder Junction 205 351
Ghor-Clan Bloodscale

Ghor-Clan Bloodscale {3}{R}

Creature - Lizard Warrior
First strike
{3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.
At mealtimes, the Gruul customarily omit such niceties as using forks or killing the entrée.
2/1
  • Guildpact
Ghor-Clan Rampager

Ghor-Clan Rampager {2}{R}{G}

Creature - Beast
Trample
Bloodrush{R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
—Kroshkar, Gruul shaman
4/4
Giant Ambush Beetle

Giant Ambush Beetle {3}{B/G}{R}

Creature - Insect
Haste
When Giant Ambush Beetle enters, you may have target creature block it this turn if able.
It waits with absolute stillness. One might think it a statue if it weren't occasionally seen chewing on its victims.
4/3
  • Alara Reborn
Giant Solifuge

Giant Solifuge {2}{R/G}{R/G}

Creature - Insect
Trample; haste; shroud
"We respect all lifeforms, but this one we respect from a distance."
—Mandor, Selesnya ranger
4/1
Giant Trap Door Spider

Giant Trap Door Spider {1}{R}{G}

Creature - Spider
{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
"So large and so quiet—a combination best avoided."
—Disa the Restless, journal entry
2/3
Giantbaiting

Giantbaiting {2}{R/G}

Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire
Gimbal, Gremlin Prodigy

Gimbal, Gremlin Prodigy {2}{G}{U}{R}

Legendary Creature - Gremlin Artificer
Artifact creatures you control have trample.
At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
You are what you eat, and everything he'd eaten was brilliant.
4/4
  • March of the Machine Commander 3 91 136
Gimli, Mournful Avenger

Gimli, Mournful Avenger {1}{R}{G}

Legendary Creature - Dwarf Warrior
Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.
Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.
3/2
Gishath, Sun's Avatar

Gishath, Sun's Avatar {5}{R}{G}{W}

Legendary Creature - Dinosaur Avatar
Vigilance, trample, haste
Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
7/6
Related card: Scalespeaker Shepherd
Glint-Eye Nephilim

Glint-Eye Nephilim {U}{B}{R}{G}

Creature - Nephilim
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
When it awoke, it shook the plane with the thunder of its craving.
2/2
Gloryscale Viashino

Gloryscale Viashino {1}{R}{G}{W}

Creature - Lizard Soldier
Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.
"This is a new world and a new war. We need warriors who know chaos and how to combat it."
—Lisha of the Azure
3/3
Gluttonous Hellkite

Gluttonous Hellkite {X}{X}{B}{R}{G}

Creature - Dragon
When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters with two +1/+1 counters on it for each creature sacrificed this way.
Flying, trample
Its maw opens, and entire species disappear.
3/3
  • Modern Horizons 3 Commander 73 125
Gnottvold Slumbermound

Gnottvold Slumbermound

Land
Gnottvold Slumbermound enters tapped.
{T}: Add {R}.
{3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
  • Kaldheim
Go-Shintai of Life's Origin

Go-Shintai of Life's Origin {3}{G}

Legendary Enchantment Creature - Shrine
{W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
3/4
Goblin Anarchomancer

Goblin Anarchomancer {R}{G}

Creature - Goblin Shaman
Each spell you cast that's red or green costs {1} less to cast.
A good Gruul shaman can work a whole clan into a frenzy. A great one will wait until the enemy's nearby.
2/2
Goblin Clearcutter

Goblin Clearcutter {3}{R}

Creature - Goblin
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
"Did you know that wood burns even better than rocks?"
—Toggo, goblin weaponsmith
3/3
  • Legions
Godsire

Godsire {4}{R}{G}{G}{W}

Creature - Beast
Vigilance
{T}: Create an 8/8 Beast creature token that's red, green, and white.
"Lay sacrifice to the godsire that it may spare us, but save some for his progeny who also will hunger."
—Syeena, elvish godtoucher
8/8
Related card: Behemoth's Herald
Godtracker of Jund

Godtracker of Jund {1}{R}{G}

Creature - Elf Shaman
Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on Godtracker of Jund.
"The behemoths are content to graze like cattle, while dragons rage and conquer. I know which example I'll follow."
2/2
  • Alara Reborn
Golos, Tireless Pilgrim

Golos, Tireless Pilgrim {5}

Legendary Artifact Creature - Scout
When Golos, Tireless Pilgrim enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.
{2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
3/5
  • Core Set 2020 Promos 226p 226s
  • Core Set 2020