546 cards found
Abattoir Ghoul

Abattoir Ghoul {3}{B}

Creature - Zombie
First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Death took his humanity but not his skill with the knife.
3/2
Abbey Griffin

Abbey Griffin {3}{W}

Creature - Griffin
Flying, vigilance
"The darkness crawls with vampires and ghouls, but we are not without allies."
—Mikaeus, the Lunarch
2/2
  • Innistrad
Abuna Acolyte

Abuna Acolyte {1}{W}

Creature - Cat Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
"You can break nothing I cannot mend."
1/1
  • Scars of Mirrodin
Accorder Paladin

Accorder Paladin {1}{W}

Creature - Human Knight
Battle cry
"I fight for the suns, the surface, and everything in between."
3/1
Related card: Bladehold Cleaver
Acid Web Spider

Acid Web Spider {3}{G}{G}

Creature - Spider
Reach
When Acid Web Spider enters, you may destroy target Equipment.
Its web is an excellent source of found copper for the daring or the stupid.
3/5
  • Scars of Mirrodin
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters, destroy target artifact, enchantment, or land.
2/2
Adaptive Automaton

Adaptive Automaton {3}

Artifact Creature - Construct
As Adaptive Automaton enters, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.
2/2
Aegis Angel

Aegis Angel {4}{W}{W}

Creature - Angel
Flying
When Aegis Angel enters, another target permanent gains indestructible for as long as you control Aegis Angel.
5/5
Aether Adept

Aether Adept {1}{U}{U}

Creature - Human Wizard
When Aether Adept enters, return target creature to its owner's hand.
"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."
2/2
Alabaster Mage

Alabaster Mage {1}{W}

Creature - Human Wizard
{1}{W}: Target creature you control gains lifelink until end of turn.
"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
—Alabaster creed
2/1
Alloy Myr

Alloy Myr {3}

Artifact Creature - Myr
{T}: Add one mana of any color.
With or without witnesses, the suns continued their prismatic dance.
2/2
Alluring Siren

Alluring Siren {1}{U}

Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.
1/1
Alpha Tyrranax

Alpha Tyrranax {4}{G}{G}

Creature - Dinosaur Beast
Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster.
6/5
  • Scars of Mirrodin
Ambush Viper

Ambush Viper {1}{G}

Creature - Snake
Flash
Deathtouch
"Living creatures seldom impress me. But I like this one."
—Uta Falkenrath
2/1
Related card: Jessie Zane, Fangbringer
Amphin Cutthroat

Amphin Cutthroat {3}{U}

Creature - Salamander Rogue
"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war."
—Gor Muldrak, Cryptohistories
2/4
  • Magic 2012
Angel of Flight Alabaster

Angel of Flight Alabaster {4}{W}

Creature - Angel
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
She endures without Avacyn but secretly asks each soul she guides if it has seen her.
4/4
Angelic Overseer

Angelic Overseer {3}{W}{W}

Creature - Angel
Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.
From mortal hope immortal power springs.
5/3
  • Innistrad
Arachnus Spinner

Arachnus Spinner {5}{G}

Creature - Spider
Reach
Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.
5/7
Related card: Arachnus Web
Arbalest Elite

Arbalest Elite {2}{W}{W}

Creature - Human Archer
{2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.
There are few things as satisfying as a good, healthy thunk.
2/3
  • Magic 2012
Archon of Justice

Archon of Justice {3}{W}{W}

Creature - Archon
Flying
When Archon of Justice dies, exile target permanent.
In dark times, Truth bears a blade.
4/4
Ardent Recruit

Ardent Recruit {W}

Creature - Human Soldier
Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
"We lost our homes and our kin. We won't let those rotters take our future as well."
1/1
Related card: Bladehold Cleaver
Argent Sphinx

Argent Sphinx {2}{U}{U}

Creature - Sphinx
Flying
Metalcraft{U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
A great mirage, a dream of wings and silver.
4/3
Armored Skaab

Armored Skaab {2}{U}

Creature - Zombie Warrior
When Armored Skaab enters, mill four cards.
Literally made for battle.
1/4
  • Innistrad
Armored Warhorse

Armored Warhorse {W}{W}

Creature - Horse
"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will."
—Sarlena, paladin of the Northern Verge
2/3
  • Magic 2012
Ashmouth Hound

Ashmouth Hound {1}{R}

Creature - Elemental Dog
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.
2/1