Zendikar

Welkin Tern

Welkin Tern {1}{U}

Creature - Bird
Flying
Welkin Tern can block only creatures with flying.
"The sky hedrons are covered with tern nests. It's as though the birds have given up on the land altogether."
—Ilori, merfolk falconer
2/1
Whiplash Trap

Whiplash Trap {3}{U}{U}

Instant - Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Windrider Eel

Windrider Eel {3}{U}

Creature - Fish
Flying
Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.
"The best spot to hook one is right behind the gills."
—Rana Cloudwake, kor skyfisher
2/2
Bala Ged Thief

Bala Ged Thief {3}{B}

Creature - Human Rogue Ally
Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
2/2
Blood Seeker

Blood Seeker {1}{B}

Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
A drop now is all he needs to find you later.
1/1
Blood Tribute

Blood Tribute {4}{B}{B}

Sorcery
Kicker—Tap an untapped Vampire you control.
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Bloodchief Ascension

Bloodchief Ascension {B}

Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension.
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Bloodghast

Bloodghast {B}{B}

Creature - Vampire Spirit
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
2/1
Bog Tatters

Bog Tatters {4}{B}

Creature - Wraith
Swampwalk
A wraith is a tale of brutal slaying told anew whenever it finds a victim.
4/2
Crypt Ripper

Crypt Ripper {2}{B}{B}

Creature - Shade
Haste
{B}: Crypt Ripper gets +1/+1 until end of turn.
The tender light of the living quickens the pulse of the dead.
2/2
Desecrated Earth

Desecrated Earth {4}{B}

Sorcery
Destroy target land. Its controller discards a card.
"The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out."
—Javad Nasrin, Ondu relic hunter
Disfigure

Disfigure {B}

Instant
Target creature gets -2/-2 until end of turn.
"Brave scar or unfortunate tale? It all depends on your pain threshold."
Feast of Blood

Feast of Blood {1}{B}

Sorcery
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
"The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill."
—Sorin Markov
Gatekeeper of Malakir

Gatekeeper of Malakir {B}{B}

Creature - Vampire Warrior
Kicker {B}
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
"You may enter the city—once the toll is paid."
2/2
Giant Scorpion

Giant Scorpion {2}{B}

Creature - Scorpion
Deathtouch
Its sting hurts, but death is strangely painless.
1/3
Grim Discovery

Grim Discovery {1}{B}

Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.
Few among the living understand just how much of their world is shaped by the ruins of the dead.
Guul Draz Specter

Guul Draz Specter {2}{B}{B}

Creature - Specter
Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
2/2
Guul Draz Vampire

Guul Draz Vampire {B}

Creature - Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate.
"A creature's bloodscent is a beacon that cannot be disguised."
1/1
Hagra Crocodile

Hagra Crocodile {3}{B}

Creature - Crocodile
Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.
The creatures of Zendikar are opportunists, eating whatever is available to them. Like goblins. Or boats.
3/1
Hagra Diabolist

Hagra Diabolist {4}{B}

Creature - Ogre Shaman Ally
Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.
"When exploring the darkest regions, wickedness can be the best accomplice of all."
3/2
Halo Hunter

Halo Hunter {2}{B}{B}{B}

Creature - Demon
Intimidate
When Halo Hunter enters the battlefield, destroy target Angel.
Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light.
6/3
Heartstabber Mosquito

Heartstabber Mosquito {3}{B}

Creature - Insect
Kicker {2}{B}
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
2/2
Hideous End

Hideous End {1}{B}{B}

Instant
Destroy target nonblack creature. Its controller loses 2 life.
"A little dark magic won't stop me. The worse the curse, the better the prize."
—Radavi, Joraga relic hunter, last words
Kalitas, Bloodchief of Ghet

Kalitas, Bloodchief of Ghet {5}{B}{B}

Legendary Creature - Vampire Warrior
{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
5/5
Malakir Bloodwitch

Malakir Bloodwitch {3}{B}{B}

Creature - Vampire Shaman
Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
4/4