World Championship Decks 1998

World Championship Decks 1998 contains 107 cards.
Released: 1998-08-12
Base set size: 117 cards.
Paladin en-Vec

Paladin en-Vec {1}{W}{W}

Creature - Human Knight
First strike, protection from black and from red
"Our belief shall be the lance that pierces Volrath's heart."
2/2
Empyrial Armor

Empyrial Armor {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
—"Hymn of Angelfire"
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
The swarm seemed unmoved by the artificial slivers' destruction. "They clearly were not the leaders," Hanna cursed. "I guess we'll have to do this the hard way."
Related card: Garth One-Eye
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
The swarm seemed unmoved by the artificial slivers' destruction. "They clearly were not the leaders," Hanna cursed. "I guess we'll have to do this the hard way."
Related card: Garth One-Eye
Abeyance

Abeyance {1}{W}

Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
"I'm too modest a wizard to reveal the full extent of my abilities."
—Ertai, wizard adept
Soltari Visionary

Soltari Visionary {1}{W}{W}

Creature - Soltari Cleric
Shadow
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
2/2
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
Count carefully the souls and see that none are lost.
—Vec teaching
1/1
Related card: Essence Warden
Tithe

Tithe {W}

Instant
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Warrior en-Kor

Warrior en-Kor {W}{W}

Creature - Kor Warrior Knight
{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
Only a matter as vital as destroying Volrath could bring together the reclusive Kor people.
2/2
Cursed Scroll

Cursed Scroll {1}

Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
Cataclysm

Cataclysm {2}{W}{W}

Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
The Weatherlight dragged the Predator behind it, the cradle hauling the casket.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Soltari Monk

Soltari Monk {W}{W}

Creature - Soltari Monk Cleric
Protection from black
Shadow
"Prayer rarely explains."
—Orim, Samite healer
2/1
Soltari Priest

Soltari Priest {W}{W}

Creature - Soltari Cleric
Protection from red
Shadow
"In Rath," the priest said, "there is even greater need for prayer."
2/1
Spirit Link

Spirit Link {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
"I regret feeding Kaervek's hunger for power—far better to live with animals innocent of such ambitions."
—Jolrael
Related card: Vampiric Link
White Knight

White Knight {W}{W}

Creature - Human Knight
First strike
Protection from black
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
2/2
Armageddon

Armageddon {3}{W}

Sorcery
Destroy all lands.
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Aura of Silence

Aura of Silence {1}{W}{W}

Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Nomads en-Kor

Nomads en-Kor {W}

Creature - Kor Nomad Soldier
{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
The Kor forsake roots for the winding of the path; forsake voices for the silence of the mind; forsake all else for the poverty of isolation.
1/1
Viashino Sandstalker

Viashino Sandstalker {1}{R}{R}

Creature - Viashino Warrior
Haste
At the beginning of the end step, return Viashino Sandstalker to its owner's hand.
"Some believe Sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
4/2
Firestorm

Firestorm {R}

Instant
As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.
"Glok loved storms! He'd sit an' watch an' laugh through the whole thing. I miss him."
—Squee, goblin cabin hand