Visions

Army Ants

Army Ants {1}{B}{R}

Creature - Insect
{T}, Sacrifice a land: Destroy target land.
"Do not underestimate the power of many against one."
—Sidar Jabari
1/1
Breathstealer's Crypt

Breathstealer's Crypt {2}{U}{B}

Enchantment
If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.
"Far too many soldiers have died in their beds."
—Telim'Tor
Corrosion

Corrosion {1}{B}{R}

Enchantment
Cumulative upkeep {1}
At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.
When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Femeref Enchantress

Femeref Enchantress {G}{W}

Creature - Human Druid
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
"Then she spread a fine dust over the land, like a butterfly shaking its wing."
—"The Enchantress," Femeref tale
1/2
Firestorm Hellkite

Firestorm Hellkite {4}{U}{R}

Creature - Dragon
Flying, trample
Cumulative upkeep {U}{R}
"If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder
6/6
Guiding Spirit

Guiding Spirit {1}{W}{U}

Creature - Angel Spirit
Flying
{T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
"Retainer of eternal Sun! Life flash again upon thy wings."
—"Song to the Sun," Femeref song
1/2
Mundungu

Mundungu {1}{U}{B}

Creature - Human Wizard
{T}: Counter target spell unless its controller pays {1} and 1 life.
"Our buried kings silently await the revolt of dead peasants."
—Tuwile, mundungu of Aku
1/1
Pygmy Hippo

Pygmy Hippo {G}{U}

Creature - Hippo
Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way.
2/2
Righteous War

Righteous War {1}{W}{B}

Enchantment
White creatures you control have protection from black.
Black creatures you control have protection from white.
"This is a war without neutrality."
—Asmira, Holy Avenger
Scalebane's Elite

Scalebane's Elite {3}{G}{W}

Creature - Human Soldier
Protection from black
"With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara!"
—Asmira, Holy Avenger
4/4
Simoon

Simoon {R}{G}

Instant
Simoon deals 1 damage to each creature target opponent controls.
"The black-and-white sacred monkey holds her children to her, and waits."
—"Love Song of Night and Day"
Squandered Resources

Squandered Resources {B}{G}

Enchantment
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
Suleiman's Legacy

Suleiman's Legacy {R}{W}

Enchantment
When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility.
Tempest Drake

Tempest Drake {1}{W}{U}

Creature - Drake
Flying, vigilance
"Its speed will be equaled only by the swiftness of my enemy's fall."
—Kaervek
2/2
Viashivan Dragon

Viashivan Dragon {2}{R}{R}{G}{G}

Creature - Dragon
Flying
{R}: Viashivan Dragon gets +1/+0 until end of turn.
{G}: Viashivan Dragon gets +0/+1 until end of turn.
The Viashivan understand that cruelty arises from opportunity.
4/4
Related card: Kyscu Drake
Anvil of Bogardan

Anvil of Bogardan {2}

Artifact
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Brass-Talon Chimera

Brass-Talon Chimera {4}

Artifact Creature - Chimera
First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike.
2/2
Diamond Kaleidoscope

Diamond Kaleidoscope {4}

Artifact
{3}, {T}: Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
"A pretty toy. Now show me its tactical applications."
—Telim'Tor
Dragon Mask

Dragon Mask {3}

Artifact
{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step.
"With no further options, I was forced to don the mask."
—Rashida Scalebane
Helm of Awakening

Helm of Awakening {2}

Artifact
Spells cost {1} less to cast.
"This little prize will cover your head, your spells, your bets, and your behind!"
—Pashad ibn Asim, Suq'Ata trader
Iron-Heart Chimera

Iron-Heart Chimera {4}

Artifact Creature - Chimera
Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance.
2/2
Juju Bubble

Juju Bubble {1}

Artifact
Cumulative upkeep {1}
When you play a card, sacrifice Juju Bubble.
{2}: You gain 1 life.
"If my heart had a lid, I would lift it and show you my joy."
—From Suq'Ata wedding ceremony
Lead-Belly Chimera

Lead-Belly Chimera {4}

Artifact Creature - Chimera
Trample
Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample.
2/2
Magma Mine

Magma Mine {1}

Artifact
{4}: Put a pressure counter on Magma Mine.
{T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
BOOM!
Matopi Golem

Matopi Golem {5}

Artifact Creature - Golem
{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
Some potmakers claim to use the mud of such creatures to make their finest bowls—and that the bowls scream when fired.
3/3